Saint of Killers wrote:That's how I felt and still feel about the new FF7 but look how many still played and enjoyed that!
Doesn't that explicitly play on being a remake though? Like being different to the original is actually a plot point. FF7 sounds really interesting as a remake to me because it's very much not a 1:1 remake with fancier graphics, but a different game.
Yes, it's total wank.
edit: Seriously though, I'd have been fine with that if they'd said it was a reimagining from the get go. I wouldn't have played it, but I also wouldn't be hating it right now and forever.
Fair enough
BOR wrote:One thing I didn't get why the most people complaint about no Splinter Cell game for years?
Since they've announced it and yet they are all still complaining about it.
Saint of Killers wrote:Chaos Theory and Pandora both dirt cheap at CEX. But CT isn't in-stock in my local >_>
Worth paying £2 delivery if it means not having to go into that shop.
I’ve still got the discs. This thread is making me want to replay them all.
Absolutely. However, CEX delivery times aren't great and so I'd happily hold my breath, avert my eyes as best as I could and go slumming for the physicals.
I really do have fond memories of the original three Splinter Cell games. It quickly went on to be a multiformat release, but to me it just epitomised Xbox and the power gulf between two systems that I don’t think has actually ever existed since. You didn’t need a microscope or a 4 page Digital Foundry showcase to tell you what the apparent minutiae was, the increasingly better graphics just screamed at you: ‘if you’ve got eyes, here’s the Xbox difference’. The way it felt right with both Xbox controllers, particularly the precision of the analogue sticks; the downloadable content dream which had been talked about and promised by Sony for almost the past 3 years by that point actually coming to fruition (Kola Cell, Vselka - which were also made available with Official Xbox Magazine); that it was grown up, properly immersive stealth that required patience rather than MGS’s wackiness…it was definitely one of the games that made me purchase an Xbox in 2003.
I never played the Xbox version of Double Agent, but I wish I had at the time because a lot of people since have said it's the best version. I just presumed 'oh, this is just going to be some inferior port of the 360 game' but it wasn't. Then I think I decided to wait for what was supposed to be the definitive PS3 version...well that of course turned out to be a shambles, and ultimately I didn't bother at all.