Gamebuino

Anything to do with games at all.
Fizheuer Zieheuer
Member ♥
Joined in 2008

PostGamebuino
by Fizheuer Zieheuer » Sat Jul 26, 2014 8:33 pm

I doubt anyone else has a Gamebuino, but just in case: does anyone else have a Gamebuino? http://gamebuino.com



It's pretty cool, though the dude is still putting together and shipping hardware, so it doesn't have a big community yet... and as a result there aren't many games for it right now. As the video suggests though, it's an Arduino dealio so it's completely programmable and you can make your own whole things.

I've made a simple Helicopter Game clone, which is now a stable version after spending a few hours of this afternoon patching it: https://github.com/annyfm/Gamebuino-Copter

Image

So yeah :idea:

User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Gamebuino
by TheTurnipKing » Sun Jul 27, 2014 11:57 am

No, though I have passing familiarity with Arduino.

Gotta say the graphics remind me of the Timetop Gameking console.

https://www.youtube.com/watch?v=WH0XpG814bI

There is apparently a Gamebuino emulator someplace, not found it yet.

Doesn't seem terribly complex: Fundamentally, it's an Atmega with certain devices on certain pins, so you could probably don't need a Gamebuino specifically, an Arduino Uno or clone thereof should work.

Fizheuer Zieheuer
Member ♥
Joined in 2008

PostRe: Gamebuino
by Fizheuer Zieheuer » Mon Aug 18, 2014 1:37 pm

Yeah some people have made "Fakebuinos" by using Arduinos, there are quite a few in this forum

Last edited by Fizheuer Zieheuer on Wed Aug 20, 2014 7:24 pm, edited 1 time in total.
User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Gamebuino
by TheTurnipKing » Wed Aug 20, 2014 7:23 pm

hmm. got an Arduino around here someplace. and a breadboard. and a 9 pin joystick port and...

hmm, not much I'd need to be able to make this work. just the screen really.

Still, it'll have to wait a bit.

User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Gamebuino
by TheTurnipKing » Mon Sep 08, 2014 6:14 am

Well, it's not exactly a Gamebuino but I did get the 5110 display and an Arduino clone. Kinda strawberry floated up by getting a 28 pin version of the chip, though, so I won't be running any Gamebuino software for a while yet.

Fizheuer Zieheuer
Member ♥
Joined in 2008

PostRe: Gamebuino
by Fizheuer Zieheuer » Mon Sep 08, 2014 6:18 am

Oh you're building a fakebuino as well? That's coolio, be sure to post some photos once you get it working :)

I haven't coded for mine since I last posted - been busy with real life stuff. but I absolutely intend to finish another project, even if it is just another clone, as a jumping-off point for moving up into game development proper... graphics coding is the worst and only having to worry about black/white and x/y helps so much right now!

User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Gamebuino
by TheTurnipKing » Mon Sep 08, 2014 7:35 am

Trying to. The physical connections are a bit confusing because the chip pins aren't numbered the same on the actual chip as they are on the arduino, and there's a deficit of pins on the through-hole version of the Atmega vs the 32pin version used in the Gamebuino proper anyway.

Learning a lot from the attempt though, which is the main thing.

User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Gamebuino
by TheTurnipKing » Wed Sep 10, 2014 2:03 am

Still, I seem to be making some headway.

Definate issue with the lack of battery circuit, though. It runs for about 4 seconds before conking out because A6 is just floating in the 28pin version of the ATmega and I haven't yet found the toggle to turn off battery checking.

Image

User avatar
TheTurnipKing
Member
Joined in 2008

PostRe: Gamebuino
by TheTurnipKing » Fri Sep 12, 2014 8:16 pm

Also found the emulator. Copter seems fun, but I'm as terrible at that game as I always am.


Return to “Games”

Who is online

Users browsing this forum: Damian, floydfreak, Google [Bot], Hound, Jordan UK, Mafro, NickSCFC, Pedz, Red 5 stella, Rhubarb, Saint of Killers, Starquake and 52 guests