I doubt anyone else has a Gamebuino, but just in case: does anyone else have a Gamebuino? http://gamebuino.com
It's pretty cool, though the dude is still putting together and shipping hardware, so it doesn't have a big community yet... and as a result there aren't many games for it right now. As the video suggests though, it's an Arduino dealio so it's completely programmable and you can make your own whole things.
There is apparently a Gamebuino emulator someplace, not found it yet.
Doesn't seem terribly complex: Fundamentally, it's an Atmega with certain devices on certain pins, so you could probably don't need a Gamebuino specifically, an Arduino Uno or clone thereof should work.
Well, it's not exactly a Gamebuino but I did get the 5110 display and an Arduino clone. Kinda strawberry floated up by getting a 28 pin version of the chip, though, so I won't be running any Gamebuino software for a while yet.
Oh you're building a fakebuino as well? That's coolio, be sure to post some photos once you get it working
I haven't coded for mine since I last posted - been busy with real life stuff. but I absolutely intend to finish another project, even if it is just another clone, as a jumping-off point for moving up into game development proper... graphics coding is the worst and only having to worry about black/white and x/y helps so much right now!
Trying to. The physical connections are a bit confusing because the chip pins aren't numbered the same on the actual chip as they are on the arduino, and there's a deficit of pins on the through-hole version of the Atmega vs the 32pin version used in the Gamebuino proper anyway.
Learning a lot from the attempt though, which is the main thing.
Definate issue with the lack of battery circuit, though. It runs for about 4 seconds before conking out because A6 is just floating in the 28pin version of the ATmega and I haven't yet found the toggle to turn off battery checking.