GameMaker Studio

Anything to do with games at all.
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Yoshimi
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PostGameMaker Studio
by Yoshimi » Sun Feb 23, 2014 8:45 pm

As I posted on the bargain thread earlier, the Standard edition of GameMaker Studio is available free at the moment (currently £30 on Steam). Pro version is only $35 (£60 on Steam).

I downloaded it and have spent most of the day going through the first 3 tutorials. Seems very impressive stuff, and there have been some great games produced using it such as Spelunky, Hotline Miami and Nidhogg.

I did a search on the forum and noticed some of you have bought it in the past. I just wondered if anyone got to the stage of producing anything with it. Would love to see the results.

Last edited by Yoshimi on Mon Mar 03, 2014 8:20 am, edited 2 times in total.
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Ironhide
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Location: Autobot City

PostRe: GameMaker Studio
by Ironhide » Sun Feb 23, 2014 9:09 pm

Might give it a try as I've got plenty of spare time.

I'll definitely not make anything near to decent though.

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Octoroc
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PostRe: GameMaker Studio
by Octoroc » Sun Feb 23, 2014 9:19 pm

I know Mockmaster has made at least one commercial game with it: Stealth Bastards I think it was.

Seems like a pretty good deal to me. The export modules are somewhat more expensive though so if you're hoping to knock out the next Flappy Bird, you'll have to fork out another £100+

...and you'll need a Mac too.

So far this year, I have eaten NO mince pies.
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Victor Mildew
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PostRe: GameMaker Studio
by Victor Mildew » Sun Feb 23, 2014 9:23 pm

Cheers for the heads up, always fancied a crack at making something, even if it is just a square moving around the screen.

I've got a mac but it only let me download the pc exe, any ideas how I get a native mac version?

Hexx wrote:Ad7 is older and balder than I thought.
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Dig Dug
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PostRe: GameMaker Studio
by Dig Dug » Sun Feb 23, 2014 9:25 pm

I paid £15 for this in the last stream sale. Now I'm really going to have to make it worth the money.

Gemini73

PostRe: GameMaker Studio
by Gemini73 » Sun Feb 23, 2014 9:30 pm

Anyone remember AMOS Game Creator for the Amiga? Man, that was a total headfuck.

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Octoroc
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PostRe: GameMaker Studio
by Octoroc » Sun Feb 23, 2014 9:59 pm

Ad7 wrote:Cheers for the heads up, always fancied a crack at making something, even if it is just a square moving around the screen.

I've got a mac but it only let me download the pc exe, any ideas how I get a native mac version?

There isn't a native Mac version, but you need a Mac to publish iOS apps.

So far this year, I have eaten NO mince pies.
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Victor Mildew
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PostRe: GameMaker Studio
by Victor Mildew » Sun Feb 23, 2014 10:06 pm

I see, cheers!

Hexx wrote:Ad7 is older and balder than I thought.
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Yoshimi
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PostRe: GameMaker Studio
by Yoshimi » Sun Feb 23, 2014 10:35 pm

So playing about with this for a day, and I'm pretty confident I could make Flappy Bird! :lol:

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Cheeky Devlin
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PostRe: GameMaker Studio
by Cheeky Devlin » Sun Feb 23, 2014 11:35 pm

I've had an idea for a game I've wanted to do for quite a while now and GameMaker is probably how I'd go about it.

I just need to get the time to actually sit down and prototype it first.

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DaveDS
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PostRe: GameMaker Studio
by DaveDS » Mon Feb 24, 2014 12:33 am

I downloaded this since it's free, might mess about with it a bit later. I might try and make Half Life 3 since I'm fed up waiting for valve to.

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Victor Mildew
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PostRe: GameMaker Studio
by Victor Mildew » Mon Feb 24, 2014 6:18 am

Flappy Freeman.

Hexx wrote:Ad7 is older and balder than I thought.
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ignition
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PostRe: GameMaker Studio
by ignition » Mon Feb 24, 2014 10:00 am

Might give this a go. How limited are the tools/resources in the free version?

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satriales
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PostRe: GameMaker Studio
by satriales » Mon Feb 24, 2014 10:08 am

I'll download since it is free.
I tried an old version a few years back but it was too limiting and there was no way to do the game I wanted to make.

Edit: I think I was trying to create endless procedurally generated levels and couldn't figure out any way of doing it with those tools.

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Yoshimi
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PostRe: GameMaker Studio
by Yoshimi » Mon Feb 24, 2014 10:13 am

satriales wrote:I'll download since it is free.
I tried an old version a few years back but it was too limiting and there was no way to do the game I wanted to make.

Edit: I think I was trying to create endless procedurally generated levels and couldn't figure out any way of doing it with those tools.


The tutorials are well worth going through. The 3rd one shows you how to make an endless scrolling shooter.

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Yoshimi
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PostRe: GameMaker Studio
by Yoshimi » Mon Feb 24, 2014 10:15 am

ignition wrote:Might give this a go. How limited are the tools/resources in the free version?


The normal 'free' version is very limited, but the 'standard edition', which is currently free, is very good. The Pro version adds a few more bells and whistles.

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Andrew Mills
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PostRe: GameMaker Studio
by Andrew Mills » Mon Feb 24, 2014 10:38 am

I'm going to give this a shot just to see if I could make a guide viewer that can be repackaged for iOS/android and WP. Would save a lot of hassle re-learning iOS on its own... Thanks for the heads up on it.

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SEP
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PostRe: GameMaker Studio
by SEP » Mon Feb 24, 2014 6:55 pm

Yoshimi wrote:So playing about with this for a day, and I'm pretty confident I could make Flappy Bird! :lol:


I did. Took me an hour and a half.

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Yoshimi
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PostRe: GameMaker Studio
by Yoshimi » Mon Feb 24, 2014 6:58 pm

Somebody Else's Problem wrote:
Yoshimi wrote:So playing about with this for a day, and I'm pretty confident I could make Flappy Bird! :lol:


I did. Took me an hour and a half.


Yeah, half built it within an hour after work today.

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SEP
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PostRe: GameMaker Studio
by SEP » Mon Feb 24, 2014 6:59 pm

Yoshimi wrote:
Somebody Else's Problem wrote:
Yoshimi wrote:So playing about with this for a day, and I'm pretty confident I could make Flappy Bird! :lol:


I did. Took me an hour and a half.


Yeah, half built it within an hour after work today.


My version has The Birdy Song playing on a constant loop. :lol:

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