GamesTM # 108 (May) Review scores n stuff

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Jingle Ord The Way
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PostGamesTM # 108 (May) Review scores n stuff
by Jingle Ord The Way » Sat Apr 09, 2011 9:57 am

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Reviews

Crysis 2 - 8/10
Shift 2: Unleashed - 6/10
Pilotwings Resort - 6/10
Okamiden - 8/10
Top Spin 4 - 7/10
Ghost Recon: Shadow Wars - 8/10
Dynasty Warriors 7 - 5/10
Tiger Woods PGA Tour 12: The Masters - 7/10
Torchlight - 8/10
WWE All Starts - 7/10
Homefront - 7/10
Asphalt 3D - 3/10
Puzzle Bobble Universe - 4/10
The Sims Medieval - 8/10
Radiant Historia - 8/10
Playstation Move Heroes - 3/10
Ridge Racer 3D - 6/10
Dr Kawashima's Body And Brain Exercises - 4/10
Pixlejunk Shooter 2 - 9/10
Lego Star Wars III: The Clone Wars - 8/10
Gemini Blue - 8/10
Full House Poker - 5/10


Previews

Batman: Arkham City
Dead Island
Tekken Tag Tournament 2
L.A. Noire
The Gunstringer
Warhammer 40,000: Space Marine
Call Of Juarez: The Cartell
Child Of Eden
Trenched
Alice: Madness Returns
MX Vs ATV: Alive
The Last Guardian
Earth Defence Force: Insect Armageddon
Kingdoms Of Amalur: Reckoning

Features

El Shaddai
A look at and a talk to the developers on the game.

Epic Win
Cover story. Epic explains the tech behind the demo and their vision of the next gen of console hardware.

The Family
A look at family friendly videogames and the growing trend for them.

The Rebel Star
A look back at the career of Julian Gallop, X-COM creator and strategy game expert who also talks about his new 3DS game.

The Price Is Right?
An examination into the notion of good value gaming in a post-App store world.

Retro: - Behind The Scenes
A cracking 6 page article on the creation of Guilty Gear with Arc System Works.

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Red 5 stella
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Red 5 stella » Sat Apr 09, 2011 10:22 am

Shift 2: Unleashed - 6/10
Seems harsh, from what I have played so far it is higher than a 6.
My issue has dropped through letter box, will read through the review later.

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Rik
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Rik » Sat Apr 09, 2011 10:34 am

Basically the 3DS didn't have a big game, should have got Zelda ready on time.

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Ash
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Ash » Sat Apr 09, 2011 10:38 am

Rik wrote:Basically the 3DS didn't have a big game, should have got Zelda ready on time.


Ghost Recon! Honestly, it's brilliant.

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Mafro
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Mafro » Sat Apr 09, 2011 10:42 am

That's one horrible cover.

Rik wrote:Basically the 3DS didn't have a big game, should have got Zelda ready on time.

Street Fighter, Ghost Recon and Ridge Racer. Once again you are going by one mag's review scores when it suits you, and a GamesTM score at that.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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HSH28
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PostRe: GamesTM # 108 (May) Review scores n stuff
by HSH28 » Sat Apr 09, 2011 10:42 am

Rik wrote:Basically the 3DS didn't have a big game, should have got Zelda ready on time.


Complete nonsense. 5 really good games and a completely stunning piece of tech doesn't require 1 'really big' game.

The strategy of having games to release throughout the year after launch should pay off in a far bigger way than having too many great games at launch.

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Rik
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Rik » Sat Apr 09, 2011 11:11 am

You need one big game at launch, as in an AAA Zelda, Mario or Halo.

It has some good games and I've enjoyed Ridge Racer and Pilotwings but neither are a killer app. No Zelda, no browser, no shop at launch, it all seems a bit rushed when you add in the black screen and loose screen problems.

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PostRe: GamesTM # 108 (May) Review scores n stuff
by HSH28 » Sat Apr 09, 2011 11:15 am

3D is the 3DS's killer app.

Pilotwings is a great game by the way, game of the year so far.

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PostRe: GamesTM # 108 (May) Review scores n stuff
by Gemini73 » Sat Apr 09, 2011 11:16 am

It would be interesting to see what they said about Homefront because the 7/10 score suggests they think its as good as KZ3, which it clearly isn't.

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Rik
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Rik » Sat Apr 09, 2011 11:18 am

I wouldn't even say Pilotwings is as good as Ridge Racer. The 6/10 it has received in Edge and gamesTM is about right for me.

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Dr. ogue Tomato
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Dr. ogue Tomato » Sat Apr 09, 2011 11:41 am

Why are they only reviewing torchlight now, It was released in 2009?

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Jingle Ord The Way
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Jingle Ord The Way » Sat Apr 09, 2011 11:47 am

Rogue Tomato wrote:Why are they only reviewing torchlight now, It was released in 2009?

It's the XBLA version.

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PostRe: GamesTM # 108 (May) Review scores n stuff
by HSH28 » Sat Apr 09, 2011 12:08 pm

Rik wrote:I wouldn't even say Pilotwings is as good as Ridge Racer. The 6/10 it has received in Edge and gamesTM is about right for me.


If you've not been trying to Perfect the Missions you haven't really played the game yet.

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Rik
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Rik » Sat Apr 09, 2011 12:13 pm

:lol:

You could say that about any game really, I've played enough to know it is a decent but not great game, that's pretty much what both Edge and gamesTM are saying also.

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PostRe: GamesTM # 108 (May) Review scores n stuff
by HSH28 » Sat Apr 09, 2011 12:15 pm

Rik wrote::lol:

You could say that about any game really, I've played enough to know it is a decent but not great game, that's pretty much what both Edge and gamesTM are saying also.


No you really can't.

It turns into a completely different game when you try to get the most out of it.

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Rik
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PostRe: GamesTM # 108 (May) Review scores n stuff
by Rik » Sat Apr 09, 2011 12:40 pm

It turns into a completely different game


Unless it turns into Crysis 2 then I doubt that.

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PostRe: GamesTM # 108 (May) Review scores n stuff
by HSH28 » Sat Apr 09, 2011 12:45 pm

Rik wrote:
It turns into a completely different game


Unless it turns into Crysis 2 then I doubt that.


I was thinking of games it reminds me of, initially Super Monkey Ball came to mind, but thinking about it also Bayonetta.

Any game that rewards you the more you put into it.

Just playing through the missions you don't really get how good the game is, but when you are forced to push the game to the limits, you see how perfectly the controls, 3D and mission design complement each other, it comes together in a way you won't see unless you are going for those Perfect scores.


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