PlayStation VR - Skyrim & Doom VFR - Everyone's talking about PSVR!

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Venom
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PostPlayStation VR - Skyrim & Doom VFR - Everyone's talking about PSVR!
by Venom » Wed Mar 19, 2014 12:49 am

At GDC 2014 Sony held a panel titled 'Driving the Future of Innovation at Sony Computer Entertainment.' Presented by Shuhei Yoshida.

Sony announced 'Project Morpheus' the code name for their new Virtual Reality helmet for the PlayStation 4. It works in conjunction with the PlayStation Camera and Move. It has been in development for over three years; the most recent prototype was shown on stage.

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Specs
Component: Processor unit, head-mounted unit
Display Method: LCD 1000hz
15mm eye relief
Panel Size: 5 inches
Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
Field of View: 90 degrees
Sensors: Accelerometer, Gyroscope
Connection Interface: HDMI + USB
Function: 3D audio, Social Screen
Full 360-degree movement
Supports forward prediction


Partners

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Sony spoke at length about their philosophy for VR.

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Live Blogs.

http://www.engadget.com/2014/03/18/playstation-gdc-2014-liveblog/

http://www.eurogamer.net/articles/2014-03-18-gdc-live-report-sonys-future-of-innovation-talk

http://uk.ign.com/articles/2014/03/17/gdc-sonys-innovation-at-playstation-panel-live-blog

http://live.theverge.com/live-sony-playstation-future-of-innovation-gdc-2014/

Sony PSVR GDC Press Event 15th March 2016 - Summary

Sony held a press event at GDC on the 15th March 2016. These are the key points:
* PlayStation VR will be released in October 2016.
* It will cost £349/$399/€399/¥44,980
* 50 games will be released between launch and the end of 2016
* Cinematic Mode will allow you to play flat games and watch movies
* Over 230 developers working on PSVR products
* The PlayRoom VR will be available to all PSVR owners (not stated if free). A collection of social / party VR games.
* Star Wars Battlefront VR experience - an especially made VR game

What you get in the box:
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20 PlayStation VR Facts



PlayStation VR launch games

The Assembly
Batman: Arkham VR
Battlezone
Driveclub VR
EVE: Valkyrie
EVE: Gunjack
Invasion
Harmonix Music VR
Headmaster
Here they Lie
Hustle Kings VR
Keep Talking & Nobody Explodes
Kismet
Loading Human: Chapter 1
PlayStation VR Worlds
RIGS Mechanised Combat League
Job Simulator
Rez Infinite (PS4 with full PSVR compatibility)
Superhypercube
Super Stardust Ultra VR
Sports Bar VR
Thumper (PS4 with full PSVR compatibility)
Tumble VR
Until Dawn: Rush of Blood
Waddle Home
Wayward Sky

PlayStation VR setup videos






Last edited by Venom on Fri Dec 01, 2017 11:49 pm, edited 64 times in total.
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1cmanny1
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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by 1cmanny1 » Wed Mar 19, 2014 12:52 am

VR.

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Venom
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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Venom » Wed Mar 19, 2014 12:53 am

Yep! Looks like this could be real...

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by 1cmanny1 » Wed Mar 19, 2014 12:55 am

They didn't waste any time talking about this :lol:

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Venom » Wed Mar 19, 2014 12:56 am

Makes a change!

Pic of Yosh and early VR tests.
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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Venom » Wed Mar 19, 2014 1:00 am

Project Morpheus! :D

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by jiggles » Wed Mar 19, 2014 1:01 am

Finally looks like someone's having a bit of fun with these project names.

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by 1cmanny1 » Wed Mar 19, 2014 1:01 am

Looks sexy, and amazing name. I don't know why they can't make it work for the PC as well though.

Also they said it is just a prototype. They have had VR prototypes before...

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PostRe: Sony's Project Morpheus VR headset confirmed!
by Venom » Wed Mar 19, 2014 1:06 am

It looks beautiful! :D

We believe Morpheus will further enhance PlayStation'. It'll work alongside the camera, and Move. We like to invite passionate developers to work with us. We've seen Oculus share prototypes and share technology, and I have an enormous amount of respect for them.'
Eurogamer

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Dick Thornburg » Wed Mar 19, 2014 1:07 am

1cmanny1 wrote:Looks sexy, and amazing name. I don't know why they can't make it work for the PC as well though.


No real reason I suppose.

To be honest once it's out someone will have found a way to use it on PC within a month.

The real question is what makes it different from the Rift and what's the price?

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Venom » Wed Mar 19, 2014 1:14 am

Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?


I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.

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PostRe: Sony's Project Morpheus VR headset confirmed!
by bear » Wed Mar 19, 2014 1:18 am

Nick must be gutted he isn't here for this.

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PostRe: Sony's Project Morpheus VR headset confirmed!
by 1cmanny1 » Wed Mar 19, 2014 1:18 am

We won't get the price.

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Dick Thornburg » Wed Mar 19, 2014 1:21 am

Venom wrote:
Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?


I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.


It definitely needs something like that.

This is where I think the Rift has more than a small advantage. The sheer number of hobbyists already doing crazy stuff, for free, on PC is going to be a massive help to the Rift. I'm not sure a closed system like PS can really match that, at least initially.

Now if they make it PC compatible it's a whole different ball game.

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by 1cmanny1 » Wed Mar 19, 2014 1:22 am

Cheeky Devlin wrote:
Venom wrote:
Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?


I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.


It definitely needs something like that.

This is where I think the Rift has more than a small advantage. The sheer number of hobbyists already doing crazy stuff, for free, on PC is going to be a massive help to the Rift. I'm not sure a closed system like PS can really match that, at least initially.

Now if they make it PC compatible it's a whole different ball game.


No, but it is still generating hype for VR. All Sony has to do is release it first.

Hopefully this will give Oculus a kick up the balls regardless.

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PostRe: Sony's Project Morpheus VR headset confirmed!
by Venom » Wed Mar 19, 2014 1:24 am

It really shows that there have been three+ years of development, they have gone really deep into the issues of VR and philosophy behind their product.

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Dick Thornburg » Wed Mar 19, 2014 1:24 am

1cmanny1 wrote:
Cheeky Devlin wrote:
Venom wrote:
Cheeky Devlin wrote:The real question is what makes it different from the Rift and what's the price?


I would guess a launch price of around £300. But all it needs is one killer app, one immersive RPG like a Skyrim or Fallout and I would pay that money just to play it.


It definitely needs something like that.

This is where I think the Rift has more than a small advantage. The sheer number of hobbyists already doing crazy stuff, for free, on PC is going to be a massive help to the Rift. I'm not sure a closed system like PS can really match that, at least initially.

Now if they make it PC compatible it's a whole different ball game.


No, but it is still generating hype for VR. All Sony has to do is release it first.

Hopefully this will give Oculus a kick up the balls regardless.


Yeah. It's all good.

Competition will lead, hopefully, to two fantastic VR systems that run a huge variety of amazing experiences.

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PostRe: Sony's Project Morpheus VR headset confirmed!
by 1cmanny1 » Wed Mar 19, 2014 1:29 am

Venom wrote:It really shows that there have been three+ years of development, they have gone really deep into the issues of VR and philosophy behind their product.


It really does seem like that doesn't it? Couch multiplayer in case someone wants to watch you play. Glasses are no problem either they reckon.

This all sounds good in theory, but it sort of seems they are a long way off.

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Venom » Wed Mar 19, 2014 1:30 am

Cheeky Devlin wrote:Yeah. It's all good.

Competition will lead, hopefully, to two fantastic VR systems that run a huge variety of amazing experiences.


As both Sony and Oculus Rift have products in this space it makes it much more likely that VR games will become a standard and not just a technological diversion like 3D.

EDIT: What am i saying my friends? This is the gaming future that movies have promised us, everything from Lawnmower man to Disclosure. I can see it, I want it, I can almost touch it...!

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PostRe: GDC: Sony's 'Innovation at PlayStation' panel - VR heads
by Dick Thornburg » Wed Mar 19, 2014 1:36 am

Venom wrote:
Cheeky Devlin wrote:Yeah. It's all good.

Competition will lead, hopefully, to two fantastic VR systems that run a huge variety of amazing experiences.


As both Sony and Oculus Rift have products in this space it makes it much more likely that VR games will become a standard and not just a technological diversion like 3D.

EDIT: What am i saying my friends? This is the gaming future that movies have promised us, everything from Lawnmower man to Disclosure. I can see it, I want it, I can almost touch it...!


Totally. It might not quite be there yet, even if Rift and Morpheus are great, but it's all steps on the road. Love it

Oh and looks like EVE Valkyrie is coming to Morpheus.

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