Gears of War 4 (XB1/Win 10) - September update details (p36)

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KjGarly
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PostRe: Gears of War 4 (XB1/Win 10) - September update details (p36)
by KjGarly » Mon Sep 11, 2017 1:58 pm

Been a while since I had an online match in Gears 4 and with your recent posts I thought I'd throw it on and have a nice game of KOTH. Instantly forgot I have the sensitivity so damn high to wall bounce from time to time which totally threw me off and hardly any of my Gnasher shots were hitting their target which was pissing me off. Still a Gold 2 in KOTH :datass:

The games made my head feel weird though :slol:

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KjGarly
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PostRe: Gears of War 4 (XB1/Win 10) - September update details (p36)
by KjGarly » Mon Sep 18, 2017 5:37 pm

Any reason the game all of a sudden puts you in a match with people outside of Europe so your ping is sky high and you can't do gooseberry fool? 2 games in a row have done this.

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Photek
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PostRe: Gears of War 4 (XB1/Win 10) - September update details (p36)
by Photek » Mon Sep 18, 2017 9:11 pm

PC gaming... maybe numbers are low on EU PC version? Takes about 2mins for first game for me then less in between games.

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KingK
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PostRe: Gears of War 4 (XB1/Win 10) - September update details (p36)
by KingK » Mon Sep 18, 2017 11:41 pm

KjGarly wrote:Any reason the game all of a sudden puts you in a match with people outside of Europe so your ping is sky high and you can't do gooseberry fool? 2 games in a row have done this.


i saw a message on the XB1 loadup screen that they have done away with regional servers for matchmaking or something like that anyway. Something to do with it being better the new way. didn't really read it that closely as I don't have Live to play online anyway.

Resumed my campaign over the weekend, some 10 months after I stopped playing this. Managed to finally get through the annoying 'Great Escape' chapter at the end of Act 2. Now on Act 3, ch2. About half way through the game I think.

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KjGarly
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PostRe: Gears of War 4 (XB1/Win 10) - September update details (p36)
by KjGarly » Tue Sep 19, 2017 12:05 am

Definitely isn't better. What exactly is better about being made to play against people with nasty pings in the hundreds. Maybe the games MP is dying out so it's a way to make sure those still playing get games easy enough.

Btw Photek, when playing online it's always against Bone players with the odd other PC player. Had a match earlier and there was a total of 3 PC players in the game and a Bone player complained there was too many PC players :slol:

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Photek
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PostRe: Gears of War 4 (XB1/Win 10) - September update details (p36)
by Photek » Tue Sep 19, 2017 10:59 am

KjGarly wrote:Definitely isn't better. What exactly is better about being made to play against people with nasty pings in the hundreds. Maybe the games MP is dying out so it's a way to make sure those still playing get games easy enough.

Btw Photek, when playing online it's always against Bone players with the odd other PC player. Had a match earlier and there was a total of 3 PC players in the game and a Bone player complained there was too many PC players :slol:

Yeah but on Xbox version we have ability to not play with PC users.

They have removed the regions but try to only find people on same ping...
Along with the region roll-ups, players will be able to see ping on the scoreboard. The matchmaking system will attempt to put players in a game where they have the best latency, in addition to skill-based matchmaking. The result should be "higher quality matches with the lowest possible latency."

It's due mid-september so could be out now, haven't fired it up in a couple of days. Coupled with that it'll try to match skill, so maybe only NA folk were at your skill level KJ...

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