Gears of War 5 announced (XB1/Win10) - out 2019

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Monkey Man
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PostGears of War 5 announced (XB1/Win10) - out 2019
by Monkey Man » Sun Jun 10, 2018 11:08 pm

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RELEASE DATE: 2019
FORMAT: Xbox One & Win 10 (Cross buy/play)
DEVELOPER: The Coalition
PUBLISHER: Microsoft Game Studios
GENRE: Third Person Shooter
Online & Off-line Co-Op

Gears 5

As Kait, you’ll journey across the biggest and most beautiful world we’ve ever created while the war for humanity escalates on two fronts – outside the capital city and within Kait herself.

To give you a glimpse of her story, we debuted one of the real-time cinematics from the game on the E3 stage.

This clip reunites the franchise cast including Laura Bailey (Kait Diaz), Liam McIntyre (JD Fenix), Eugene Byrd (Del Walker) and John DiMaggio (Marcus Fenix) and features music from acclaimed composer Ramin Djawadi (Game of Thrones, Westworld, Gears of War 4) who will return for Gears 5.

Because it’s Gears, you can play solo or with friends in local split-screen or online co-op, all at 4K Ultra HD resolution with stunning HDR at a smooth 60 frames per second on Xbox One X.

Developed by our team at The Coalition, Gears 5 will be released in 2019 for Xbox One and Windows 10 and will come to Xbox Game Pass on the same date as its global release.

https://news.xbox.com/en-us/2018/06/10/ ... r-e3-2018/



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NickSCFC
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by NickSCFC » Mon Jun 11, 2018 10:40 am

The game/series is just called "Gears" now

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CuriousOyster
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by CuriousOyster » Mon Jun 11, 2018 11:25 am

Gears. FFS.

May buy a Xbox One X for this if it comes down by then.

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Monkey Man
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Monkey Man » Tue Jun 12, 2018 11:20 am

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Skiff can be used ingame and is used to go across different places. You can use vehicles in previous Gears game but were limited "down hallways" etc. This seems more a vehicle to explore and to be used across different places. This falls also in line of some tidbits we get that the game is more "open world" or has open world aspects.
https://www.resetera.com/threads/gears- ... ces.48487/

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Photek
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Photek » Tue Jun 12, 2018 11:30 am

I really want Gears Tactics to be on Xbox also. :x

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Grcades resident banana split.
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Frank
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Frank » Tue Jun 12, 2018 11:41 am

Any word on whether four-player campaign co-op is back or is it going to be two player like 4 was? That was disappointing.

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Parksey
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Parksey » Tue Jun 12, 2018 12:19 pm

Urgh open world segments? Why does every game now need them? Gears of War's best battles were always in enclosed horde-mode-style arenas, where you had to move, use cover and flank. It doesn't need open world sections.

I'm also unsure why they've shortened the name to just "Gears". It annoys me for some unknown reason, though any developer that calls themselves The Coalition obviously lacks any awareness of what a good name actually is.

Bah, I'm going to go yell at a cloud somewhere.

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Frank
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Frank » Tue Jun 12, 2018 1:16 pm

Yeah, really it should just be "Gears", as there haven't been any other games called that.

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Monkey Man
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Monkey Man » Mon Jun 18, 2018 5:27 pm



A great showcase for Unreal Engine, Alex takes a close look through the upgrade changes evident in Gears 5's new E3 trailer - from the focus on seasonal weather effects to improved shaders. It's a stunner, and the trailer is presented here at 4K too.

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NickSCFC
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by NickSCFC » Mon Jun 18, 2018 5:33 pm

There's a swarm effect similar to that scene from The Matrix Revolutions which was quite impressive. Motion blur is finally starting to look good in games. Unreal Engine is really shining this generation, and it's not confined to a single art style like last time.

Characters don't looks great thought, very uncanny valley like Horizon Zero Dawn or Assassin's Creed Origins, they need to shift to scanning real actor's faces. It's a shame as there's a lot of detail and animation going on, but it's clear it's done by hand.

As a whole though it looks lovely.

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Venom
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Venom » Tue Jun 19, 2018 2:21 am

Gears is what I always called the franchise as GoW was the abbreviation for God of War. In lieu of the recent Kratos game I think this is likely a way to teach the audience to do the same. Gears of War, meaning the dehumanised cogs in the system, is a good name. Its a big brand, I hope Microsoft don’t give that up.

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SugarDave
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by SugarDave » Tue Jun 19, 2018 6:25 am

GOW4 was initially revealed as just Gears 4 as well, before they eventually slapped the full title back on it. Wouldn't be surprised to see the same thing happen here.

I've always enjoyed the Gears games so it's not surprising to me that I'm interested in this, but there was something I can't quite put my finger on that made this look especially appealing during Microsoft's show. I hope now that the Coalition have experience with the hardware and the license, they'll really come into their own with Gears 5.

Gears Tactics looks cool as well.

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Squinty
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Squinty » Tue Jun 19, 2018 7:52 am

For a single player campaign, Gears 4 left me a bit cold. I hope this is better.

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Monkey Man
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PostRe: Gears of War 5 announced (XB1/Win10) - out 2019
by Monkey Man » Tue Jun 19, 2018 10:33 am

The Coalition have said for a while that Gears 4 was the safe "prove we can make a Gears Game" game and then they'll make further installments more experimental.

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