Ghost of Tsushima - Fields of gold - Japanese language option confirmed

Anything to do with games at all.
User avatar
Pedz
Member
Joined in 2009

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Pedz » Tue Jun 12, 2018 12:25 pm

I liked the look of this but wasn't blown away. I... I think I'm broken.

ImageImageImageImage.
Image
HSH28
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by HSH28 » Tue Jun 12, 2018 12:27 pm

Of the games shown but without dates, this is definitely the one I'm most looking forward to based off their E3 showing.

User avatar
NickSCFC
Member
Joined in 2008

PostRe: Ghost of Tsushima - Sucker Punch's new game - Trailer was made in engine - 4 min dev interview
by NickSCFC » Tue Jun 12, 2018 12:32 pm

Saint of Killers wrote:I think Nick meant to post this :P



Combat looks incredibly polished, I like the way the sword slashes at the flesh.

Graphically, this is how SoulCalibur should look by now

https://m.imgur.com/XwM18R1?r

Last edited by NickSCFC on Tue Jun 12, 2018 3:25 pm, edited 3 times in total.
Image Image
User avatar
Cheeky Devlin
Member
Joined in 2008
Location: The Dark And Lonely Regions, Where Nobody Goes.
Contact:

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Cheeky Devlin » Tue Jun 12, 2018 1:25 pm

I was a little disappointed in the combat at first.

When he encounters that first group and kills the guy with one slash I thought it was a sign of brutal, harsh combat where the weapons are really deadly and you need to know how to use them.

Then the other enemies took several hits to kill and it became apparent that wasn't the case and it's just the usual generic hack 'n' slash stuff (That's not to say it's not got any strategy to it of course).

So yeah I wish they'd doubled down on the deadliness of the swords and made combat a more thoughtful, precise piece of gameplay. The one on one fight at the end looked better though.

Combined with the fact that it's going to be yet another open-world action game and I find it hard to get excited about it, even if it does look gorgeous.

Check out some of our stuff!
Image Image Image

JOIN OUR MINECRAFT REALM HERE!
https://docs.google.com/spreadsheets/d/ ... sp=sharing
souljahsstory
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by souljahsstory » Tue Jun 12, 2018 1:54 pm

Cheeky Devlin wrote:I was a little disappointed in the combat at first.

When he encounters that first group and kills the guy with one slash I thought it was a sign of brutal, harsh combat where the weapons are really deadly and you need to know how to use them.

Then the other enemies took several hits to kill and it became apparent that wasn't the case and it's just the usual generic hack 'n' slash stuff (That's not to say it's not got any strategy to it of course).

So yeah I wish they'd doubled down on the deadliness of the swords and made combat a more thoughtful, precise piece of gameplay. The one on one fight at the end looked better though.

Combined with the fact that it's going to be yet another open-world action game and I find it hard to get excited about it, even if it does look gorgeous.



Agreed on the combat. The first slash and kill made me think of bushido blade from way back when. If it took that approach i’d be incredibly hyped about it.

That being said. It looks glorious. The winds effect on the environment just made it look incredibly lush.

Can’t wait to see more. Especially if you get to be a robin seven samurai style.

User avatar
Pedz
Member
Joined in 2009

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Pedz » Tue Jun 12, 2018 1:57 pm

souljahsstory wrote:
Cheeky Devlin wrote:I was a little disappointed in the combat at first.

When he encounters that first group and kills the guy with one slash I thought it was a sign of brutal, harsh combat where the weapons are really deadly and you need to know how to use them.

Then the other enemies took several hits to kill and it became apparent that wasn't the case and it's just the usual generic hack 'n' slash stuff (That's not to say it's not got any strategy to it of course).

So yeah I wish they'd doubled down on the deadliness of the swords and made combat a more thoughtful, precise piece of gameplay. The one on one fight at the end looked better though.

Combined with the fact that it's going to be yet another open-world action game and I find it hard to get excited about it, even if it does look gorgeous.



Agreed on the combat. The first slash and kill made me think of bushido blade from way back when. If it took that approach i’d be incredibly hyped about it.

That being said. It looks glorious. The winds effect on the environment just made it look incredibly lush.

Can’t wait to see more. Especially if you get to be a robin seven samurai style.


Image

:?:

ImageImageImageImage.
Image
souljahsstory
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by souljahsstory » Tue Jun 12, 2018 2:51 pm

Pedz wrote:
souljahsstory wrote:
Cheeky Devlin wrote:I was a little disappointed in the combat at first.

When he encounters that first group and kills the guy with one slash I thought it was a sign of brutal, harsh combat where the weapons are really deadly and you need to know how to use them.

Then the other enemies took several hits to kill and it became apparent that wasn't the case and it's just the usual generic hack 'n' slash stuff (That's not to say it's not got any strategy to it of course).

So yeah I wish they'd doubled down on the deadliness of the swords and made combat a more thoughtful, precise piece of gameplay. The one on one fight at the end looked better though.

Combined with the fact that it's going to be yet another open-world action game and I find it hard to get excited about it, even if it does look gorgeous.



Agreed on the combat. The first slash and kill made me think of bushido blade from way back when. If it took that approach i’d be incredibly hyped about it.

That being said. It looks glorious. The winds effect on the environment just made it look incredibly lush.

Can’t wait to see more. Especially if you get to be a robin seven samurai style.


Image

:?:


Ugh i meant ronin. Not robin.

User avatar
Pedz
Member
Joined in 2009

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Pedz » Tue Jun 12, 2018 2:52 pm

Isn't a Ronin just a Samurai that has no master?

ImageImageImageImage.
Image
User avatar
Preezy
Skeletor
Joined in 2009

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Preezy » Tue Jun 12, 2018 2:55 pm

More like Wrongin amirite

Image
User avatar
HaruKazuhira
Member
Joined in 2018

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by HaruKazuhira » Tue Jun 12, 2018 3:11 pm



I can't stop thinking about this game guys.

Image
"I am the reason, the answer and the problem"
twitter
User avatar
Zellery
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Zellery » Tue Jun 12, 2018 3:12 pm

This game didn't have a release date, did it?

User avatar
The Watching Artist
Scrub
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by The Watching Artist » Tue Jun 12, 2018 3:12 pm

Looks stunning. But also looks like every other 3rd person open world game that have seemingly blurred together now.

Image
User avatar
Preezy
Skeletor
Joined in 2009

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Preezy » Tue Jun 12, 2018 3:18 pm

We truly are in the age of the 3rd person open world game, they are everywhere.

Image
the eponymous bollock
Member
Joined in 2017

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by the eponymous bollock » Tue Jun 12, 2018 3:26 pm

Is this likely to be a traditional open world game though?

The demo showed up text saying ‘Day 9 of Mongol invasion’. Presuming the game takes place at varying stages of a progressing invasion I’m not sure how this would work with just a regular open world, unless you’re gradually pushed backwards in a big map. That would seem odd though, to make the players available game area smaller the further you go into the game.

User avatar
HaruKazuhira
Member
Joined in 2018

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by HaruKazuhira » Tue Jun 12, 2018 4:19 pm

This is going to be a much more condensed experience since it's taking place on one island. Which I much prefer over having huge open worlds.

Image
"I am the reason, the answer and the problem"
twitter
User avatar
Preezy
Skeletor
Joined in 2009

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by Preezy » Tue Jun 12, 2018 4:23 pm

Yeah it's only (checks google) 708.7 km2, nice and condensed :P

Image
User avatar
still
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by still » Tue Jun 12, 2018 6:33 pm

So basically this was my game of E3 by a long chalk. Pity I don’t have a PS4!

User avatar
dmin
Member
Joined in 2010

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by dmin » Tue Jun 12, 2018 7:05 pm

Looks spankin'. This, nioh 2 and sekiro tickle my samurai fetish; so, good news for me!

Image
BOR
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - E3 2018 gameplay trailer
by BOR » Tue Jun 12, 2018 7:58 pm

Looks beautiful! :shock:

"The job is done, and the bitch is dead."
User avatar
Saint of Killers
Member
Member
Joined in 2008

PostRe: Ghost of Tsushima - Fields of gold - Japanese audio track option confirmed
by Saint of Killers » Wed Jun 13, 2018 11:26 am

Ghost of Tsushima will have Japanese audio track option

PlayStation 4 exclusive Ghost of Tshushima drew comments last night during PlayStation's E3 conference from fans wishing that the Japan-set game would feature a Japanese language option. Today, in a press demo of the game attended by Eurogamer, developer Sucker Punch confirmed just that.

The details are still being worked upon, but a Japanese-language option with English subtitles was mentioned. The demo we saw consisted of the gameplay section shown during PlayStation's press conference, but now in Japanese. Plans are afoot to localise the full game, Sucker Punch said.

Featuring a keen eye for detail (Sucker Punch mentioned sending an audio scout to Japan to record, among other things, native birdsong), Ghost of Tshushima is intended as a "time machine" for players wanting an accurate representation of the location and era. A Japanese language soundtrack would certainly help with this.

https://www.eurogamer.net/articles/2018 ... udio-track

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)

Return to “Games”

Who is online

Users browsing this forum: DarkRula, fry87, gamerforever, HSH28, kazanova_Frankenstein, Kriken, Poser, Tafdolphin, The Watching Artist, Trelliz and 38 guests