GRecommends: Top 10 Puzzle games (Results revealed, p4)

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OrangeReindeer
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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by OrangeReindeer » Mon Oct 17, 2016 6:06 pm

HSH28 wrote:
OrangeRakoon wrote:Portal is definitely not an FPS and anyone who says it is is wrong


This is wrong too.

It clearly is an FPS, you play in first person and you shoot portals. First Person Shooter. It's in the name.

This doesn't stop it being a Puzzle game as well as an FPS.


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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Christmas Name Change » Mon Oct 17, 2016 6:09 pm

I don't know about Battlefield, but the other four you've mentioned all contain campaign modes in which the player has to complete specific objectives in order to move on to the next level. These objectives frequently involve puzzle solving (as opposed to the objectives that are of the "kill X number of enemies/clear the area to progress").

To use a famous example from one of the series you've mentioned, The Silent Cartographer from the original Halo. You have to locate and deactivate the security system as well as survive. There's navigation of an environment, and working out the required sequence and appropriate location, involved as well as just brute force shooting. To use another famous FPS example that I can think of - Goldeneye on the N64 contained plenty of puzzles, usually locating and destroying or installing items.

Not sure if you are assuming people only play the multiplayer versions of FPS games, wherein I assume tactics and strategy are more prominent, but it's not the only available way of playing ;-)

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by jiggles » Mon Oct 17, 2016 6:15 pm

Portal 2 is more of a hidden object (ie. the one portal-compatible surface in the room) game than a puzzle game.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by HSH28 » Mon Oct 17, 2016 6:20 pm

Fries. Wedges. Crisps? wrote:I don't know about Battlefield, but the other four you've mentioned all contain campaign modes in which the player has to complete specific objectives in order to move on to the next level. These objectives frequently involve puzzle solving (as opposed to the objectives that are of the "kill X number of enemies/clear the area to progress").

To use a famous example from one of the series you've mentioned, The Silent Cartographer from the original Halo. You have to locate and deactivate the security system as well as survive. There's navigation of an environment, and working out the required sequence and appropriate location, involved as well as just brute force shooting. To use another famous FPS example that I can think of - Goldeneye on the N64 contained plenty of puzzles, usually locating and destroying or installing items.

Not sure if you are assuming people only play the multiplayer versions of FPS games, wherein I assume tactics and strategy are more prominent, but it's not the only available way of playing ;-)


Sorry but pressing a button is not a puzzle.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Rex Kramer » Mon Oct 17, 2016 7:31 pm

Cheeky Devlin wrote:Tetris - GB
Dr Robotnik's Mean Bean Machine - MD
Lemmings - PC/Amiga
Portal - PC
Portal 2 - PC
Puzzle Series Vol. 5: Slitherlink - DS (I fully expect I shall be the only person to vote for this, which is ridiculous as it's amazing and as addictive as crack)
Picross - DS
Lumines - PSP
Professor Layton and The Curious Village - DS
Phoenix Wright (The second one). - DS

This one is definitely going on the list.

On Advance Wars, I don't agree. It may have multiple solutions but the layout of each mission strongly resembles a puzzle. I also don't remember the ai being particularly adaptive. But if that's the ruling then so be it. What about Pixeljunk Monsters?

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Yulehide » Mon Oct 17, 2016 10:27 pm

Pixel Junk Monsters is a tower defense game, which is a Strategy subgenre.

There's optimal solutions for each map but there's no single correct way of beating them.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by OrangeReindeer » Tue Oct 18, 2016 10:33 am

Same can be said of many puzzle games to be fair
Tetris doesn't have a single correct way of beating it

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by SerialCeler » Tue Oct 18, 2016 10:37 am

Rex Kramer wrote:On Advance Wars, I don't agree. It may have multiple solutions but the layout of each mission strongly resembles a puzzle. I also don't remember the ai being particularly adaptive. But if that's the ruling then so be it.


There is no ruling. If you want to vote for it in this category, do so. The definition is up to you.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by SerialCeler » Tue Oct 18, 2016 10:37 am

Rex Kramer wrote:On Advance Wars, I don't agree. It may have multiple solutions but the layout of each mission strongly resembles a puzzle. I also don't remember the ai being particularly adaptive. But if that's the ruling then so be it.


There is no ruling. If you want to vote for it in this category, do so. The definition is up to you.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Dick Thornburg » Tue Oct 18, 2016 10:42 am

Of all the games people have suggested, I'm surprised no-one has tried to shoehorn in Point and Click adventures yet.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Christmas CrackErrkal » Tue Oct 18, 2016 10:42 am

Portal
Portal 2
Monument Valley (Android)
World of Goo (Android)
Contre Jour (Android)
Cut the Rope (Android)
Cut the Rope 2 (Android)
Angry Birds (Android)
Angry Birds Space (Android)

Only 9 but they are mine. Lots of Mobiley goodness.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Rex Kramer » Tue Oct 18, 2016 10:49 am

Cheeky Devlin wrote:Of all the games people have suggested, I'm surprised no-one has tried to shoehorn in Point and Click adventures yet.

That has reminded me about Hotel Dusk though. In it goes.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by OrangeReindeer » Tue Oct 18, 2016 10:49 am

Cheeky Devlin wrote:Of all the games people have suggested, I'm surprised no-one has tried to shoehorn in Point and Click adventures yet.


I did vote for Myst, but I don't think it's shoehorned in considering the puzzles in it.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Dick Thornburg » Tue Oct 18, 2016 11:03 am

OrangeRakoon wrote:
Cheeky Devlin wrote:Of all the games people have suggested, I'm surprised no-one has tried to shoehorn in Point and Click adventures yet.


I did vote for Myst, but I don't think it's shoehorned in considering the puzzles in it.

Yeah I saw Myst. It's really the closest thing to a Point and click anyone has suggested. But even then I'd say it's more a puzzle game than a P&C.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by HSH28 » Tue Oct 18, 2016 11:28 am

SerialCeler wrote:
Rex Kramer wrote:On Advance Wars, I don't agree. It may have multiple solutions but the layout of each mission strongly resembles a puzzle. I also don't remember the ai being particularly adaptive. But if that's the ruling then so be it.


There is no ruling. If you want to vote for it in this category, do so. The definition is up to you.


So important you had to say it twice.

Although if you vote for something that isn't part of the genre you are voting for, then its unlikely other people will vote for it either and so that vote is basically wasted.

And it doesn't really matter what Rex Kramer thinks, its not a matter of opinion. Advance Wars and Pixeljunk Monsters aren't puzzle games. They just aren't.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by HSH28 » Tue Oct 18, 2016 11:33 am

Cheeky Devlin wrote:
OrangeRakoon wrote:
Cheeky Devlin wrote:Of all the games people have suggested, I'm surprised no-one has tried to shoehorn in Point and Click adventures yet.


I did vote for Myst, but I don't think it's shoehorned in considering the puzzles in it.

Yeah I saw Myst. It's really the closest thing to a Point and click anyone has suggested. But even then I'd say it's more a puzzle game than a P&C.


Its not a Point and Click game either.

I believe its a Puzzle Adventure Game and hence it makes sense to include it in the Puzzle game genre.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Partridge Iciclebubbles » Tue Oct 18, 2016 11:48 am

Other than the very obvious one, I am going to struggle with this category.

1. Tetris
2. Hexic
3. Portal
4. Portal 2
5. Advance Wars
6. Chips Challenge

I don't really think Portal or Advance Wars count as a puzzle games and can't remember if Chips Challenge was any good but that will have to do. :lol:

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Christmas CrackErrkal » Tue Oct 18, 2016 11:53 am

Sure portal counts, you have to workout how to get to the finish point using the portals, thats a puzzle.

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Partridge Iciclebubbles » Tue Oct 18, 2016 12:02 pm

Errkal wrote:Sure portal counts, you have to workout how to get to the finish point using the portals, thats a puzzle.


Does Resident Evil count then?

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PostRe: GRecommends: Top 10 Puzzle games (nominate now, deadline 11 November)
by Christmas CrackErrkal » Tue Oct 18, 2016 12:12 pm

Moggy wrote:
Errkal wrote:Sure portal counts, you have to workout how to get to the finish point using the portals, thats a puzzle.


Does Resident Evil count then?


Dunno never played it, I always thought that was a shooter type game.


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