.::Grin Studios - Not Smiling No More - 160 People Axed

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Floex
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Post.::Grin Studios - Not Smiling No More - 160 People Axed
by Floex » Thu May 28, 2009 11:53 am

http://forums.cgsociety.org/showthread.php?f=59&t=768094

According to GAF, this is real

Well I guess that what happens when you spread yourselves to thin. Wanted, Bionic Commando and the new Terminator game were pretty much all gooseberry fool or mediocore at best

Seriously, what goes through 'managements' minds? If they actually knew what is involved in production things like this shouldn't happen

Last edited by Floex on Thu May 28, 2009 12:24 pm, edited 1 time in total.
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samoza
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PostRe: .::Grin Studios - 160 people Axed
by samoza » Thu May 28, 2009 12:12 pm

It could be that as all these games have been released they have too many staff. They might hire new people in a years time if they have another rush on.

Like you say they would have been better off perhaps concentarting on one less title so that they could add polish to what came out. They seem to be going for the cheap and cheerful crowd. Personally, all their games are cheap buys for me as they are too mediocre for full RRP.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by gaminglegend » Thu May 28, 2009 1:17 pm

:D At the topic title..



:cry: at the topic inside

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Harry Bizzle » Thu May 28, 2009 1:26 pm

I've got a lot of love for them for Rearmed, but their full release games are hella meh.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Floex » Thu May 28, 2009 1:27 pm

Harry Bizzle wrote:I've got a lot of love for them for Rearmed, but their full release games are hella meh.


Wait, they did the XBLA game? I thought that was a different studio?

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Harry Bizzle » Thu May 28, 2009 1:34 pm

You thunk wrong.

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Floex
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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Floex » Thu May 28, 2009 1:41 pm

Harry Bizzle wrote:You thunk wrong.


I only thought they made gooseberry fool. Wow, really thought Capcom Japan made that. BC-Rearmed is absolutley brilliant. Definitely in my top 5 of XBLA games. Oh man, that is such a shame.

They have the talent it seems, just bad management :x

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Hero of Canton » Thu May 28, 2009 1:44 pm

Harry Bizzle wrote:I've got a lot of love for them for Rearmed, but their full release games are hella meh.


Which ones you played, Bizzo? Wanted is short but great, and Salvation's not out yet.

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Harry Bizzle
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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Harry Bizzle » Thu May 28, 2009 1:52 pm

I've played Wanted in a pass the controller situation which made it quite fun (makes everything quite fun, though) but I got the distinct feeling that it's not something I would spend money on.

And I can't stand the GRAW games.

Bionic Commando looks like it's something I'll pick up for ten or fifteen quid at somepoint.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Hero of Canton » Thu May 28, 2009 1:56 pm

Yeah, Wanted's just about the dictionary definition of a 'must-rent'. Too short to splash 40 notes on, but great while it lasts.

I'm not fond of BC, it has to be said. Terminator? Let's just say the preview code was not promising.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Raze » Thu May 28, 2009 2:00 pm

I loved Wanted, I actually got tons of replay value out of it even though the main game's about 4 hours long. I liked Bionic Commando quite a lot too, but I'm not sure it was a good game. It does have the best twist of all time though, right HoC? :lol:

The new Terminator game looks dull as strawberry float though. Even the videos I've seen bored me. :|

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Hero of Canton » Thu May 28, 2009 2:04 pm

Raze wrote:I loved Wanted, I actually got tons of replay value out of it even though the main game's about 4 hours long. I liked Bionic Commando quite a lot too, but I'm not sure it was a good game. It does have the best twist of all time though, right HoC? :lol:


:lol: Yeah. It might actually be worth playing purely for that. In a way, it's a shame that the game's not more popular, because I'm convinced it could become a new internet meme.

The new Terminator game looks dull as strawberry float though. Even the videos I've seen bored me. :|


You need to see John Connor's arse-wiggle. Or the point where he happens across a bunch of Terminators walking exactly like Terminators but because they have synthetic skin covering them, he thinks they're survivors. :lol:

I think there are four different enemy types in the entire game.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Jax » Thu May 28, 2009 6:12 pm

The twist in Bionic Commando alone should let these people keep their jobs. It's quite funny.

But it's a real shame so many people have lost their jobs, but as a silver lining, maybe GRIN games will all be pretty good (and more than 4 hours long) from now on. I'm a fan of BC: Rearmed, hope none of those guys were sacked.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Henke » Thu May 28, 2009 7:23 pm

Jaxley wrote:The twist in Bionic Commando alone should let these people keep their jobs. It's quite funny.


Do tell, Jaxley.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by mitch » Thu May 28, 2009 7:53 pm

I think I just read the twist on Wikipedia - thats bloody funny.

Isn't there an acheivement in Wanted for completing the game in an hour? Their disc games seem a bit content lite for full price games - maybe better at £20-30 rrp.

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PostRe: .::Grin Studios - Not Smiling No More - 160 People Axed
by Raze » Thu May 28, 2009 8:01 pm

Bionic Commando twist:

His bionic arm turns out to be his missing wife.


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