GRplayde (unofficial edition) - Goldeneye 007

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Seven
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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Sun Mar 21, 2010 12:31 am

Had fun messing around after getting annoyed with Silo (doing SA playthrough on N64 cart, while I go through ROM on Agent) by turning on turbo bond, DK mode, all weapons, infinte ammo, speed mode, tiny bond & enemy rockets. Fps kept dropping to like 5-10 when it was exploding EVERYWHERE. Classic.

Also I remember I'd boot up any level with Paintball cheat turned on just for fun; especially on Bunker related levels. Anyway I'll be up for re-doing missions on Agent (or SA) when this starts :-)

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Denster » Sun Mar 21, 2010 12:41 am

Have to have a bit of this!

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Dalagonash » Sun Mar 21, 2010 1:16 am

Seven wrote:Had fun messing around after getting annoyed with Silo (doing SA playthrough on N64 cart, while I go through ROM on Agent) by turning on turbo bond, DK mode, all weapons, infinte ammo, speed mode, tiny bond & enemy rockets. Fps kept dropping to like 5-10 when it was exploding EVERYWHERE. Classic.

Also I remember I'd boot up any level with Paintball cheat turned on just for fun; especially on Bunker related levels. Anyway I'll be up for re-doing missions on Agent (or SA) when this starts :-)


Cheats :wub: I was playing PD earlier in slow motion with monkey mode and Goldeneye weapons, class.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Sun Mar 21, 2010 1:28 am

Yeah cheats are awesome. I was so disappointed to find out there wasn't any in Perfect Dark Zero. :( I love trying to beat target time, it's very rewarding once you get the cheat :mrgreen:

EDIT: Whoops! Thought this was PD thread :lol: Will post deleted part on related topic.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by mokeyjoe » Sun Mar 21, 2010 1:58 am

Man there're some ugly guards in this game!

The Airfield level is hilarious on Agent. You pick up a key, walk 40 feet down the runway and that's it completed. :)

Bunker was cool. I'm crap at the stealthy bits. I'm always setting off alarms and alerting guards. :fp: I used to be much better - I guess I'm rushing it a bit. It's useful to remember that guards have no close combat and can't shoot you when you're standing next to them. They also treat railings as walls and can't shoot past them.

Although some of the objectives in PD are a little vague, it seems a lot more possible to fail them by doing the wrong thing in GE, even if you don't know what the right thing is. Like disable comms on the snow level, I go up to the radio and press A - "Hello Comrade!", bang - mission failed. At the end of the statue level when Nalatya is taken hostage - I shoot out the guy with the gun, Natalya dies, bang - mission failed.

Also, Natalya looks like Scully from the X-Files.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Denster » Sun Mar 21, 2010 10:05 am

I failed that level (statue) so many times for that reason when i played it first time round. felt abit silly when i realised what you had to do! :lol: :fp:

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Sun Mar 21, 2010 2:54 pm

Denster wrote:I failed that level (statue) so many times for that reason when i played it first time round. felt abit silly when i realised what you had to do! :lol: :fp:


Was it near end, or at statue? My brother, my cousin & myself would take turns to figure out how to finish these levels and we kept failing at end because we didn't know we had to put away weapon to order to finish the mission :fp:

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by mokeyjoe » Sun Mar 21, 2010 3:14 pm

The part I was talking about was at the end near the gates, after the helicopter explodes. Trevelyan tells you to put your gun away at the statue.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Sun Mar 21, 2010 4:46 pm

Yeah, thats made me wonder why at gates they don't give you chance to put away your weapons. Thankfully N64 magazine was there to help with that bit, so we managed to finish the level.

The only single player level I've dislike was caves one. I didn't mind Jungle (as long as you're being careful) but Caves one is just boring & dull, too long too.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Denster » Sun Mar 21, 2010 7:57 pm

I liked the cave one. And the statue one was where Natalya is at the gates! It took me ages to walk up and give myself up! :fp:

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Mon Mar 22, 2010 5:58 pm

Maybe I'm just bitter with Caves one as I suck at that stage and I never managed to get time needed for cheat on it :lol: :fp: (RPC90x2 I think, has to be on 00 Agent)

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by SEP » Mon Mar 22, 2010 6:08 pm

Right, done up until after the Runway level tonight.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Mon Mar 22, 2010 6:37 pm

I'm still bit confused on Train level. I remember on harder difficulties you have to shoot at that lady for more time so Natalya can gather information, but whenever I shoot at guy who's about to kill her, he shoots at her anyway when I killed him. :?

Do I have to like... wait till right time, then kill him?

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Cyburn2 » Mon Mar 22, 2010 7:47 pm

Will probably play some tonight

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Dual » Mon Mar 22, 2010 9:03 pm

I'll be in on this if someone can tell me how to set up my PS3 controllers to work on the Macbook?

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by mokeyjoe » Mon Mar 22, 2010 10:04 pm

Dual wrote:I'll be in on this if someone can tell me how to set up my PS3 controllers to work on the Macbook?


Try this. http://hackaday.com/2008/11/29/sixaxis- ... and-vista/

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by SEP » Tue Mar 23, 2010 8:50 pm

Done Surface 1, Bunker 1 and Silo today.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Wed Mar 24, 2010 10:36 am

God, I forgot how difficult Bunker 2 is on Secret Agent. Agent you just need to get Natalya and get out of there after finding CCTV tape, but SA you have to get documents and take down cameras, which isn't too bad but somehow I triggered alarm and special guards always killed me :cry:

Not looking forward to 00 Agent on this level.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Seven » Wed Mar 24, 2010 11:12 am

Finally done that level. Think it was just cam spotting me during the window when I was crouching, as I backed away bit and managed to not set off any alarms (being deaf doesn't help - you don't know if you've trigger alarm or not).

Statue level was piss easy compared to that level. Finished it in first go.

EDIT: :cry: I remember why I hated Archives. So much.

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PostRe: GRplayde (unofficial edition) - Goldeneye 007
by Cyburn2 » Thu Mar 25, 2010 8:35 pm

On Mission 4 at the moment.

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