GT Grand Theft Auto Retrospective - Part 5 Now added

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Rubix
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PostRe: GT Grand Theft Auto Retrospective
by Rubix » Fri Nov 16, 2012 11:55 am

That whole second map where there was nothing but a road and a mountain you were driving for ages to get anywhere.

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PostRe: GT Grand Theft Auto Retrospective
by SEP » Fri Nov 16, 2012 12:30 pm

But then you get a jetpack and a harrier jet, and gambling, and street races, and car customisation, and driving schools, and oysters to collect from the sea floor, and trains to drive until they fell off the rails at high speed, and Boeing 737s, and hidden military bases, and BASE jumping, and photography, as well as the usual taxi, vigilante, firetruck and paramedic side missions.

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PostRe: GT Grand Theft Auto Retrospective
by Lotus » Sun Nov 18, 2012 12:12 pm


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PostRe: GT Grand Theft Auto Retrospective
by Memento Mori » Sun Nov 18, 2012 9:16 pm

Somebody Else's Problem wrote:
Fade wrote:
Somebody Else's Problem wrote:
Rubix wrote:was way to big.


No such thing.

Yes there is


No there isn't. Christ, do you people go outside and get intimidated by how big it is?






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PostRe: GT Grand Theft Auto Retrospective
by Jax » Sun Nov 18, 2012 11:14 pm

It's too big when there's nothing to do. Which, in the case of San Andreas, was sadly true. All those villages that you only visit once, for the Catalina missions. I did quite like that long motorway around the southwest bit though, going around the mountain. Especially with all the vehicles crashing into each other all the time. :lol:

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PostRe: GT Grand Theft Auto Retrospective
by KomandaHeck » Mon Nov 19, 2012 12:15 am

Jax wrote:It's too big when there's nothing to do. Which, in the case of San Andreas, was sadly true.


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PostRe: GT Grand Theft Auto Retrospective
by SEP » Mon Nov 19, 2012 12:20 am

Jax wrote:It's too big when there's nothing to do. Which, in the case of San Andreas, was sadly true.


Somebody Else's Problem wrote:But then you get a jetpack and a harrier jet, and gambling, and street races, and car customisation, and driving schools, and oysters to collect from the sea floor, and trains to drive until they fell off the rails at high speed, and Boeing 737s, and hidden military bases, and BASE jumping, and photography, as well as the usual taxi, vigilante, firetruck and paramedic side missions.


If you can't find anything to do, that's on you.

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PostRe: GT Grand Theft Auto Retrospective
by speedboatchase » Mon Nov 19, 2012 7:31 am

I prefer the size of GTA IV's Liberty City and also Vice City in that I enjoy getting to know my way around the locations, which was never the case with San Andreas. I appreciate the genoristy of the size of San Andreas but in future I'd prefer manageable-sized maps and greater resources spent on having more locations you can enter within the map rather than enormous copy and paste farms, forests etc - especially when you can't fast travel to get yourself back to the hustle bustle of the city.

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PostRe: GT Grand Theft Auto Retrospective
by SEP » Mon Nov 19, 2012 7:47 am

Ah, Vice City. A tiny "city" that was 1/3 beach and completely flat.

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PostRe: GT Grand Theft Auto Retrospective
by HM » Mon Nov 19, 2012 8:13 am

ITT: MCN crying like a bitch because people don't like a game he does.

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PostRe: GT Grand Theft Auto Retrospective
by Rubix » Mon Nov 19, 2012 11:54 am


Do not pre order games from Amazon!
PLAY | Final Fantasy VII Rebirth [59h]
WATCH | Ted Lasso S2, HiJack S1
RACE | Rome Marathon (March), Chew Valley 10k (June), GNR (Sept)
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PostRe: GT Grand Theft Auto Retrospective
by Mafro » Mon Nov 19, 2012 11:58 am

HM wrote:ITT: MCN crying like a bitch because people don't like a game he does.

He's right about Vice City, though. It was far too flat and small in comparison to San Andreas. I had so much fun in the latter game dicking around in the countryside on dirt bikes and the harrier.

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PostRe: GT Grand Theft Auto Retrospective
by HM » Mon Nov 19, 2012 12:03 pm

Mafro wrote:
HM wrote:ITT: MCN crying like a bitch because people don't like a game he does.

He's right about Vice City, though. It was far too flat and small in comparison to San Andreas. I had so much fun in the latter game dicking around in the countryside on dirt bikes and the harrier.


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Bigger isn't always better.

I still remember like at least a 100 random funny moments I had in Vice City. SA I can't even remember the main characters name or any of the story. Absolute boring "from da hood" shite.

Igor wrote:HM is the man you should all strive to be.
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PostRe: GT Grand Theft Auto Retrospective
by SandyCoin » Mon Nov 19, 2012 12:05 pm

Mafro wrote:
HM wrote:ITT: MCN crying like a bitch because people don't like a game he does.

He's right about Vice City, though. It was far too flat and small in comparison to San Andreas. I had so much fun in the latter game dicking around in the countryside on dirt bikes and the harrier.


Yeah same. I loved both games but when I was bored it was fun messing about in San Andreas in the big wide world. Although it was a pain in the arse if you were on a bike, fell off and lost it. Leaving you in the middle of nowhere with nothing but tractors or combine harvesters.

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PostRe: GT Grand Theft Auto Retrospective
by speedboatchase » Mon Nov 19, 2012 12:06 pm

Mafro wrote:
HM wrote:ITT: MCN crying like a bitch because people don't like a game he does.

He's right about Vice City, though. It was far too flat and small in comparison to San Andreas. I had so much fun in the latter game dicking around in the countryside on dirt bikes and the harrier.


I enjoyed the countryside a bit but it was so sparsely populated, wide open and far from anywhere that it wasn't anything like the amount of mayhem you could cause in a city. As I said, if they're going for the bigger is better SA route for GTA V then I really want fast travel rather than driving 5-10 minutes to get back into the city.

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PostRe: GT Grand Theft Auto Retrospective
by SandyCoin » Mon Nov 19, 2012 12:08 pm

HM wrote:Bigger isn't always better.

I still remember like at least a 100 random funny moments I had in Vice City. SA I can't even remember the main characters name or any of the story. Absolute boring "from da hood" shite.


Classic from da hood gooseberry fool I agree. All those gang bangers flying around in Harrier jets doing missions for government officials and breaking into area 51. It's just so stereotypical of the gangsta genre.

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PostRe: GT Grand Theft Auto Retrospective
by HM » Mon Nov 19, 2012 12:12 pm

SandyCoin wrote:
HM wrote:Bigger isn't always better.

I still remember like at least a 100 random funny moments I had in Vice City. SA I can't even remember the main characters name or any of the story. Absolute boring "from da hood" shite.


Classic from da hood gooseberry fool I agree. All those gang bangers flying around in Harrier jets doing missions for government officials and breaking into area 51. It's just so stereotypical of the gangsta genre.


Not even got that far, got too bored. Spawned the harrier via cheats and got bored of that eventually due to the gooseberry fool controls, just made me wana play Ace Combat. You can't deny that for the first few islands it was boring "da hood" gooseberry fool though. Only got crazy when you got to "Vegas" from what my friends told me.

Didn't matter, just went back to killing people in my mansion and driving along the coast blasting out 80s tunes on Flash FM 8-)

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PostRe: GT Grand Theft Auto Retrospective
by False » Mon Nov 19, 2012 12:15 pm

The planes had boss controls.

And the hood gooseberry fool was ace. Maybe you just dont know how it is for us real bangers.

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PostRe: GT Grand Theft Auto Retrospective
by Mafro » Mon Nov 19, 2012 12:17 pm

HM wrote:I still remember like at least a 100 random funny moments I had in Vice City. SA I can't even remember the main characters name or any of the story. Absolute boring "from da hood" shite.

But the vast majority of the game wasn't "from da hood shite", was it?

EDIT: oh, you didn't properly play the game, never mind.

HM wrote:You can't deny that for the first few islands it was boring "da hood" gooseberry fool though. Only got crazy when you got to "Vegas" from what my friends told me.

Nope, it got crazy before that. Last few missions of the first islands onwards. And I didn't find the hood stuff boring at all, it was a refreshing change and something that hadn't really been explored in a game before. It's interesting how many people had a problem with the hood setting and characters.

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PostRe: GT Grand Theft Auto Retrospective
by SandyCoin » Mon Nov 19, 2012 12:19 pm

HM wrote:
SandyCoin wrote:
HM wrote:Bigger isn't always better.

I still remember like at least a 100 random funny moments I had in Vice City. SA I can't even remember the main characters name or any of the story. Absolute boring "from da hood" shite.


Classic from da hood gooseberry fool I agree. All those gang bangers flying around in Harrier jets doing missions for government officials and breaking into area 51. It's just so stereotypical of the gangsta genre.


Not even got that far, got too bored. Spawned the harrier via cheats and got bored of that eventually due to the gooseberry fool controls, just made me wana play Ace Combat. You can't deny that for the first few islands it was boring "da hood" gooseberry fool though. Only got crazy when you got to "Vegas" from what my friends told me.

Didn't matter, just went back to killing people in my mansion and driving along the coast blasting out 80s tunes on Flash FM 8-)



Things got crazier towards the end yeah, but that's how it usually goes. Bigger missions later in the games. Vice and San Andreas to start with were the usual point A to point B killing someone with lots of swearing involved.

The only gang part I didn't like was the territories. I'd take a bunch then I'd be in Vegas and it would say my hoods under attack. So I can either stop what I'm doing, get a jumbo jet and fly to my hood or just forget about it. In the end I don't think I ever 100% the territories because of that very reason.

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