Man where does the time go. My girlfriend at the time bought me a copy for my birthday, but my birthday isn't until December 3rd, and no way was I waiting another 3 weeks or so. So I bought a copy on the sly myself and had it beaten long before my birthday It was a revolution in gaming at the time, the gravity gun was unlike anything id ever seen before. The physics were mindblowing. Its a classic game, still plays great today. And its aged beautifully. All the 'high res graphics' mods and gooseberry fool only make it look worse. My years of service bade on steam turns 10 at 7pm tonight
This and the episodes quickly became my favourite game ever. I played it first on the Xbox 360, through Orange Box. For years I've been desperate to hear Half-Life 3 news and I've only recently completely given up hope. Why they've decided to abandon the franchise I have no idea, it's such a rich world and they set such a high standard, I thought it would be a challenge Valve would be up for.
I remember reading about Half-Life 2 when it was being developed but I had moved from PC gaming to console gaming at the time so I didn't get it on launch. I played Half-Life some time before the move and got to Surface Tension, at least, but I lost my save and I never went back to it.
I eventually created a Steam account when I bought the GOTY edition because it included Counter-Strike: Source which I wanted to play with school friends. I think that this was the best bundle of games I bought until The Orange Box which, in terms of quality if not value for money, is still the best bundle of games, even in this age of Humble Bundles.
Maybe one day we'll see Episode 3 and/or Half-Life 3. Until then, I'm looking forward to using Black Mesa Source and Half-Life 2 (plus its episodes) as my inaugural experience on an Occulus Rift.
Happy Birthday to the best first person shooter ever!
I remember the hype building up to this. The promo videos showing off Source and how the physics worked absolutely blew me away. It was cool to see how areas changed too. Ravenholm filled with Combine as well as zombies and the Water Tentacle in the sewers that attacked the Combine soldiers especially.
Then it finally came out and somehow it utterly lived up to the hype. It's still, to this day, the pinnacle of the single player fps.
Now hopefully HL3 will show up sometime in the next 10 years.
[iup=3615694]Xeno[/iup] wrote:Only pussies had the 9800 pro, Real men had the XT and heated the entire house while playing it.
The worst part of HL2 was the activation. I will never forget the absolute ball ache it was.
For real dog? Calling the 9800 pro gooseberry fool tier?? That card was straight ballin for years. I got an X800 pro I think in 2005, but by then my aging Athlon 64 that only supported AGP was obsolete. But yeah that activation, jesus. First ever game launch that required server authentication like that, Steam took for strawberry floating EVER to get it working. I think I only used steam once after that to buy day of Defeat Source or Sin Episodes and avoided it like the plague until it became the amazing storefront it is today around 2007/8 or so
I was reading about the cut content from hl2 just yesterday, it was such an immersive game and there was originally much more to the world. In fact, I'd quite like to reply it, might do today.
Anyone interested should look at the half-life 2 beta pages on the wikia site.
I built my first gaming PC for this game. Athlon 64 3700, 2GB DDR2, Radeon X1800XT 512MB. Easily maxed the game at 1600x1200 on a CRT. Better than HD in 2006, it was awesome. I still miss the refresh rate and black levels on my Dell CRT that used a Sony Triniton tube.