Eighthours wrote:Sounds good, apart from my "uh-oh" about the mention of storytelling. Bungie were gooseberry fool at storytelling, except, ironically, when they barely did any in Halo 1 and it enhanced the experience because we were doing the work.
That's why from a campaign point of view Halo:CE is still the best, the sense of scale and abandonment was second to none at the time. The game was just such a mystery.
Would love it if the first game of the new trilogy left the player surrounded in the same type of mystery and intrigue.
... I don't want a giant tentacle plant ruining things.