Halo Infinite (XB/PC/Cloud/Game Pass) - Big Update out now.

Anything to do with games at all.
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Three new community-made Forge maps have been added to matchmaking.
by Monkey Man » Wed May 10, 2023 7:18 pm

twitter.com/HaloSupport/status/1656354028895469570


Image
User avatar
Frank
Member
Joined in 2009

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Three new community-made Forge maps have been added to matchmaking.
by Frank » Wed May 10, 2023 8:52 pm

Bug fixes for repeating cinematics :lol: Hope that means I don't have to skip the "PREVIOUSLY ON HALO INFINITE" cutscene every damn time.

Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Three new community-made Forge maps have been added to matchmaking.
by Monkey Man » Sat May 20, 2023 6:16 pm

twitter.com/Halo/status/1659952126926245889



Halo Infinite's take on the fan-favorite mode Infection arrives with Season 4 on June 20
Beginning with Season 4, all new premium coatings (Premium Battle Pass and Shop) will include individual versions compatible with all armor cores.
Career Rank is also coming to Halo Infinite on June 20, giving players an all-new progression system with military-style ranks
343's official Forge remake of the Halo 5 map "Plaza" is targeted to be released early in Season 4
Attendees of the upcoming HCS Dreamhack Dallas event will get a chance to go hands-on with new Season 4 content
Halo Infinite's first Bonus XP Weekend will take place over June 2-4

Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Monkey Man » Mon Jun 05, 2023 10:53 pm



00:00 - Introduction
00:53 - Season 4 HCS Skins
03:10 - New Arena Map: Forest
04:29 - New Mode: Infection
05:48 - Quantum Translocator Equipment
07:17 - Threat Seeker Equipment
08:55 - Progression System


twitter.com/klobrille/status/1665766609925840898



Not retroactive.

Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Monkey Man » Wed Jun 14, 2023 8:49 pm



Halo Infinite’s Season 4: Infection arrives on June 20!

Unleash mayhem with a new 100-tier Battle Pass, maps, equipment, and the return of the fan-favorite Infection game mode.

This Season also marks the introduction of Halo Infinite’s Career Rank progression system, Forge improvements, enhanced weapon customization, and more!


twitter.com/halo/status/1669066224586637313


Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Monkey Man » Thu Jun 15, 2023 10:59 pm

Image


Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Monkey Man » Fri Jun 16, 2023 11:25 pm



Further down the line we’ll be introducing the Forge AI Toolkit, which allows players to spawn and manage campaign AI in Forge. I think a lot of interesting experiences are going to spring out of that functionality – all with the potential to become a staple mode in Halo Infinite.”

https://news.xbox.com/en-us/2023/06/15/ ... tion-mode/

Looking forward to seeing what the community can do with that.

Image
User avatar
Photek
Member
Joined in 2008
Location: Dublin

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Photek » Mon Jun 19, 2023 9:44 am

I shall jump back into this tomorrow! :toot:

Image
User avatar
rinks
Member
Member
Joined in 2008
Location: Aboard the train that goes around the world

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by rinks » Tue Jun 20, 2023 12:29 pm

Narrative cutscenes dropped from seasonal content.

twitter.com/ske7ch/status/1670926893078691841


User avatar
Octoroc
Emeritus
Emeritus
Joined in 2008
Location: Blighty

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Octoroc » Tue Jun 20, 2023 12:49 pm

rinks wrote:Narrative cutscenes dropped from seasonal content.


So they're still cutting corners on their 1st party flagship IP.

It's pretty pathetic. I can't even remember when this game came out and it's still unfinished.

Maybe MS are hoping Starfield will become their platform's new poster child.

Good luck with that! :dread:

So far this year, I have eaten NO mince pies.
User avatar
Photek
Member
Joined in 2008
Location: Dublin

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Photek » Tue Jun 20, 2023 2:16 pm

Octoroc wrote:
rinks wrote:Narrative cutscenes dropped from seasonal content.


So they're still cutting corners on their 1st party flagship IP.

It's pretty pathetic. I can't even remember when this game came out and it's still unfinished.

Maybe MS are hoping Starfield will become their platform's new poster child.

Good luck with that! :dread:


What's unfinished now? Halo Infinite right now has everything other Halo's had content wise.

and whats with the weird side jab at Starfield? :lol:

For what its worth I take zero notice of any GaaS games season update 'stories', they are all garbage.

Image
User avatar
rinks
Member
Member
Joined in 2008
Location: Aboard the train that goes around the world

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by rinks » Tue Jun 20, 2023 2:31 pm

Had a feeling it might end up being a good-news story.

User avatar
Garth
Emeritus
Joined in 2008
Location: Norn Iron

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Garth » Tue Jun 20, 2023 2:34 pm

rinks wrote:Narrative cutscenes dropped from seasonal content.

twitter.com/ske7ch/status/1670926893078691841


I have no interest in Halo multiplayer narrative, I'd rather have had more resources put into multiplayer maps and some new single player content. Even though I love the gameplay, they really didn't manage this game well and their plan for post-release content sucked IMO. Good to see they're changing priorities now but I think it's probably too late for most people.

User avatar
Octoroc
Emeritus
Emeritus
Joined in 2008
Location: Blighty

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Octoroc » Tue Jun 20, 2023 3:12 pm

Photek wrote:...and whats with the weird side jab at Starfield? :lol:


Halo used to be a system seller, MS must be hoping that Starfield will replace it in that regard and I think the hype will certainly shift a few units.

It's developed by Bethesda which can't be a good thing. If Starfield is good (I hope it is), then it will be despite being developed by Bethesda rather than because of it. It's an incredibly important and expensive new 1st party platform exclusive IP. It should be practically flawless at launch. Sony understand that, Nintendo understand that, but Microsoft don't seem to. Look at the state that Redfall was released in. It was (to use a technical term) 'dogshit'.

I thought they were still adding functionality to Infinite, but OK I've lost track and I guess GaaSs are never really finished are they? Keep following that 'road map' until the servers are switched off.

I did play the Halo Infinite campaign when it came out and it was pretty good although I had hoped to play it co-op with my SoT crew. It scratched that Far Cry itch without having to play Far Cry. Which was nice.

Fine for me- downloaded, played and forgot it. I think fans were and possibly still are a bit disappointed though. I think the active online player count supports that.

That's what I think.

So far this year, I have eaten NO mince pies.
User avatar
Photek
Member
Joined in 2008
Location: Dublin

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Photek » Tue Jun 20, 2023 3:36 pm

Octoroc wrote:
Photek wrote:...and whats with the weird side jab at Starfield? :lol:

Halo used to be a system seller, MS must be hoping that Starfield will replace it in that regard and I think the hype will certainly shift a few units.

It's developed by Bethesda which can't be a good thing. If Starfield is good (I hope it is), then it will be despite being developed by Bethesda rather than because of it. It's an incredibly important and expensive new 1st party platform exclusive IP. It should be practically flawless at launch. Sony understand that, Nintendo understand that, but Microsoft don't seem to. Look at the state that Redfall was released in. It was (to use a technical term) 'dogshit'.


I mean fair points but it looks like you haven't looked into the vast difference between Redfall and Starfield.

The diff:
Redfall was doomed from the start with 70% of the staff moved on towards the end and the majority of Arkane Austin wanting it to be cancelled. Todd Howards last 2 games he made with Bethesda are Fallout 4 and Skyrim, both critically and financial success's, especially in Skyrim's case. If you've watched the Starfield direct you know that they are making one of the most ambitious games ever made (watch it if you haven't).

Will it have bugs? with a world this big and a game with that many systems running of course it will, I don't believe they will be game/world breaking. Nintendo said they finished ToTK a year before it launched, guess what? Starfield was set to ship more than a year before its launch on Sept 1st so in that regard they have learned, they should have canned Redfall. They really can't be compared on any level other than they are owned by Zenimax who are owned by MS.

Xbox's ATG (advanced Technology Group) has also been part of the Starfield team as soon as the Bethesda deal was finalized. They didn't get to Redfall 'early enough' according to Phil Spencer (Xbox were too hands off to a fault imo). There's so many factors separating the games that I'm slightly baffled you ARE comparing them.

Image
User avatar
Octoroc
Emeritus
Emeritus
Joined in 2008
Location: Blighty

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Octoroc » Tue Jun 20, 2023 4:29 pm

Photek wrote:
Octoroc wrote:
Photek wrote:...and whats with the weird side jab at Starfield? :lol:

Halo used to be a system seller, MS must be hoping that Starfield will replace it in that regard and I think the hype will certainly shift a few units.

It's developed by Bethesda which can't be a good thing. If Starfield is good (I hope it is), then it will be despite being developed by Bethesda rather than because of it. It's an incredibly important and expensive new 1st party platform exclusive IP. It should be practically flawless at launch. Sony understand that, Nintendo understand that, but Microsoft don't seem to. Look at the state that Redfall was released in. It was (to use a technical term) 'dogshit'.


I mean fair points but it looks like you haven't looked into the vast difference between Redfall and Starfield.

The diff:
Redfall was doomed from the start with 70% of the staff moved on towards the end and the majority of Arkane Austin wanting it to be cancelled. Todd Howards last 2 games he made with Bethesda are Fallout 4 and Skyrim, both critically and financial success's, especially in Skyrim's case. If you've watched the Starfield direct you know that they are making one of the most ambitious games ever made (watch it if you haven't).

Will it have bugs? with a world this big and a game with that many systems running of course it will, I don't believe they will be game/world breaking. Nintendo said they finished ToTK a year before it launched, guess what? Starfield was set to ship more than a year before its launch on Sept 1st so in that regard they have learned, they should have canned Redfall. They really can't be compared on any level other than they are owned by Zenimax who are owned by MS.

Xbox's ATG (advanced Technology Group) has also been part of the Starfield team as soon as the Bethesda deal was finalized. They didn't get to Redfall 'early enough' according to Phil Spencer (Xbox were too hands off to a fault imo). There's so many factors separating the games that I'm slightly baffled you ARE comparing them.


I am fully aware of the differences, but as the old saying goes "you're only as good as your last gig". Fingers crossed I guess. I skipped through the Starfield Direct - lots of developer cringe and, I suspect, yet more 'exaggerations' from arch-bullshitter Todd Howard.

Hopefully people will get their canvas bags this time.

So far this year, I have eaten NO mince pies.
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 starts 20th June with Infection, Career Rank etc.
by Monkey Man » Tue Jun 20, 2023 7:33 pm

twitter.com/Halo/status/1671222949930467344



54GB on XSX!!!!

twitter.com/Halo/status/1671186759038689290



RAYTRACED SUN SHADOWS FOR XBOX SERIES X|S CONSOLES

Players on Xbox Series S and Xbox Series X are now able to toggle Raytraced Sun Shadows from the Settings menu. When this feature is enabled, all shadows cast by the sun will appear more detailed in multiplayer gameplay. The Raytraced Sun Shadows option does not apply to the Halo Infinite Campaign.

In some situations, enabling this option may result in the framerate dipping below the selected Target Frame Rate value.

To enable Raytraced Sun Shadows, follow the steps below:

Launch Halo Infinite.
Navigate to Settings. The default bindings for which are the Menu button on controller and F1 on keyboard.
Navigate to the Video tab.
Scroll down to the Raytracing header and set the Raytraced Sun Shadows option to the preferred setting.

https://support.halowaypoint.com/hc/en- ... 1139448724

Image
User avatar
Frank
Member
Joined in 2009

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 out now with Infection, 2 new maps, Career Rank, Raytracing etc.
by Frank » Tue Jun 20, 2023 8:21 pm

54GB what the strawberry float.

Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 out now with Infection, 2 new maps, Career Rank, Raytracing etc.
by Monkey Man » Mon Jun 26, 2023 9:12 pm

twitter.com/halo/status/1673416871415017496


Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Halo Infinite (XB/PC/Cloud/Game Pass) - Season 4 out now with Infection, 2 new maps, Career Rank, Raytracing etc.
by Monkey Man » Tue Jul 11, 2023 8:50 pm

twitter.com/Halo/status/1678840404827856897



Halo 3 Last Resort Remake
Halo 3 Valhalla Remake
Halo 3 Rat’s Nest Remake

Image

Return to “Games”

Who is online

Users browsing this forum: DarkRula, Google [Bot], Monkey Man, Seven and 620 guests