Halo: MCC (XSX|S/XB1/Steam/Win10) - Combat Evolved GR games on Wednesday nights.

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Photek
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PostRe: Halo: MCC (Xbox One) - ODST & Relic out this month
by Photek » Wed May 13, 2015 10:45 am

A few points from latest update blog:

- Halo CE, 2, 3 & 4 to get ranking soon.
- More Variety in most playlists (F**k off warlord in H2A :x )
- Team Doubles coming back and will be made permanent with greater selection of Halo 3 maps and voting options. :wub:
- Relic H2A and ODST HD re-confirmed for this month. :datass:
- Team Objective across all 4 games. :wub: :wub: :wub:
- Team Slayer losing Ranked status, Each game will get its own Team Slayer/Objective Ranking, good news for lovers of just one particular games mp, (halo 3 & 4 for me).

HALO: THE MASTER CHIEF COLLECTION
We’ve got a few different things moving on the MCC front, including this month’s content update, which will include Relic and ODST. As we get closer to the update, we’ll have additional details about how these goodies will be available, as well as what else will be included. Lastly, we’re happy to announce today that Relic will be re-mastered as Remnant in Halo 2: Anniversary.

Relic, soon to be re-mastered in Halo 2: Anniversary as Remnant

In the last blog, we provided some background on MCC playlists – how the initial design was created, some of the feedback we’ve received, and what types of changes we’re making moving forward based on your feedback. If you’d like to catch up, head here. I’d also like to thank you for the feedback that this blog received, and ask that you continue to provide your comments, as it very much shapes what will come in future weeks.

Last week, we made fixes that allowed us to update the Halo 2: Anniversary playlist to 4v4, as well as Rumble Pit to 6-8 players. As you may have read on Twitter, upping BTB to 8v8 remains a top priority, and the team is working on necessary fixes to ensure that 16 player matches function correctly in matchmaking. Next up, let’s get into the new stuff.

TODAY'S PLAYLIST UPDATE
Our most recent playlist update just dropped, which means that Team Objective is now the featured playlist, and it contains some of the greatest objective hits from Halo: CE, H2, H2A, H3, and H4. Last week, we also talked about your feedback shaping playlist design, and SWAT fans will be happy to know that the playlist is here to stay, and will remain in the lineup. We’ve also gone through the feedback you provided last week, and have reorganized the Halo: CE voting options to increase the occurrence and variety of Slayer game types, and voting slots 1 and 2 will now only contain Slayer game types. Some of you have also called out that this playlist update incorrectly added motion tracker to Halo: CE, and work is already underway to get this corrected as soon as possible.

Additionally, we've added some new maps to select playlists, including Burial Mounds to Halo 2 Classic (as well as Team Objective), Exile and Harvest CTF to the Halo 4 playlist, and Longest to Team Slayer, and also reduced the occurrence of Team Slayer BR on Warlord in H2A. We also updated the Halo Championship Series playlist with the latest tournament settings, including the addition of Warlord & Lockdown Oddball, updated score limit for King of the Hill, and an updated Shrine Assault map variant. Last up, we’ve updated Halo 3 map variants, which means Pit Stop, Sand Tarp, Epilogue, Boundless, and all other updated variants can now be found in matchmaking.

While we’re excited about each of these, we know many of you are also itching to know what’s up with more ranked playlists. So, let’s talk about just that.

Our May update will include with it some improvements to the ranking system, and we’ll provide full details as we get closer. While we don’t yet have an exact date for when ranks will begin to roll out to additional playlists (we’re aiming for as soon as possible after this CU), here’s a sneak peek at which of the current playlists will be ranked:

Halo: CE
Halo 2 Classic
Halo 3
Halo 4
Team Hardcore

This means that playlists like SWAT, Rumble Pit, Big Team Battle, and each featured playlist will remain unranked, but will use skill matching. Additionally, as each game’s individual playlist will become ranked, we’ll be moving Team Slayer to an unranked playlist within the next few updates (most likely in June), to ensure that there is a strong mix of ranked vs social experiences within MCC matchmaking. While the appeal of a who’s-the-best-all-around-Halo-Slayer ranked playlist is a particularly interesting one, we also see great value in a social slay-‘em-all experience, and we wanted to provide a head’s up in case you’re on the grind.

Now, we’re certainly well aware that some players would like to see ranked Team SWAT, and some may want unranked H3. The playlist lineup, by its very nature, cannot accommodate every possible player preference, but we’ll be keeping an eye on player feedback as well as data to ensure that all players have a go-to experience, if not many, waiting for them each time they head into matchmaking. For example, if a certain playlist begins to have a larger player base than others, we’ll start to think about making changes and ensuring that an appropriate amount of content – both ranked and unranked – is available for the audience. Similarly, if we find that future featured playlists perform particularly well, we’ll work on how to best integrate these game types and/or similar experiences into the lineup.

The return of Team Doubles, Halo 3’s Hardcore game types, and as mentioned earlier, 8v8 BTB all remain on the way as well. While some of these require some additional updates before they can be integrated into matchmaking, they remain a priority for the team, and we’ll let you know when these updates are close. As for Team Doubles, it will indeed return as a permanent playlist with an increased variety in terms of voting options.

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Buffalo
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PostRe: Halo: MCC (Xbox One) - ODST & Relic out this month
by Buffalo » Tue May 26, 2015 2:48 pm

Somewhat astonishingly, the Campaign components to this 'collection' are a bit knackered. In 4 player co-op, lots of frame rate drops, connection/party problems and weird freezes every time a players connection drops, breaking the game for the other 3.
Coming towards June 2015 and the thing is still riddled with problems.

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PostRe: Halo: MCC (Xbox One) - ODST & Relic out this month
by Mafro » Tue May 26, 2015 2:53 pm

5 day left in May and still no ODST. Wonder if that's strawberry floated too.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Buffalo
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PostRe: Halo: MCC (Xbox One) - ODST & Relic out this month
by Buffalo » Tue May 26, 2015 3:12 pm

They just can't connect players together properly, both figuratively and literally. Achievements sometimes don't pop when they should, on top of everything else. I hear the MP is alright now, but I wouldn't hold my breath.
I got an Achievement yesterday - 'Play Halo 3 on the 25th of any month.' Can a Halo boffin explain that one?! :lol:

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more heat than light
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PostRe: Halo: MCC (Xbox One) - ODST & Relic out this month
by more heat than light » Tue May 26, 2015 3:28 pm

Buffalo wrote:They just can't connect players together properly, both figuratively and literally. Achievements sometimes don't pop when they should, on top of everything else. I hear the MP is alright now, but I wouldn't hold my breath.
I got an Achievement yesterday - 'Play Halo 3 on the 25th of any month.' Can a Halo boffin explain that one?! :lol:


That's an Xbox One issue rather than a Halo one. Occasionally an achievement will get stuck, if you look on the app it will say 'Done... Unlocking' but it won't pop. It'll sometimes take days or even weeks to go through, but it will work eventually. Usually while you're playing a totally different game.

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Monkey Man
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PostRe: Halo: MCC (Xbox One) - ODST & Relic out this month
by Monkey Man » Tue May 26, 2015 11:42 pm

Nothing officially announced yet but Xbox Store has ODST coming out on Friday, 8.1gb - https://store.xbox.com/en-US/Xbox-One/D ... 700c95a46b

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Mafro
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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by Mafro » Wed May 27, 2015 10:40 am

:toot:

Best Halo.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by tomvek » Wed May 27, 2015 12:02 pm

Excellent, looking forward to playing it again. That soundtrack :wub:

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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by 7256930752 » Wed May 27, 2015 12:13 pm

Nice little birthday present from 343 :wub:

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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by Glowy69 » Wed May 27, 2015 4:44 pm

They've just posted on facebook the date was posted in error?

Fabian Delph is a banana split.

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Buffalo
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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by Buffalo » Wed May 27, 2015 4:49 pm

That doesn't strictly make it untrue, though.
EDIT - just remembered that Hime is my birthday bro :wub:

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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by Floex » Wed May 27, 2015 5:08 pm

twitter.com/Halo/status/603579532415639552


twitter.com/Halo/status/603579644197998594



Delayed, date to be determined.

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jiggles
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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by jiggles » Wed May 27, 2015 5:08 pm

Floex is a penis.

Last edited by jiggles on Wed May 27, 2015 5:09 pm, edited 2 times in total.
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PostRe: Halo: MCC (Xbox One) - ODST out on Friday?
by Floex » Wed May 27, 2015 5:08 pm

Keep up.

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Buffalo
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PostRe: Halo: MCC (Xbox One) - ODST out next month
by Buffalo » Wed May 27, 2015 5:19 pm

Those bastards.

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Mafro
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PostRe: Halo: MCC (Xbox One) - ODST out next month
by Mafro » Fri May 29, 2015 9:00 am

Shambles of a game.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Minto
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PostHalo: MCC (Xbox One) - ODST out next month
by Minto » Fri May 29, 2015 9:31 am

<Photek>Guys your all wrong the game is absolutely fine me and my mate played 67 games last night and each one was flawless with no issues at all, ODST is showing for me on my game and it's amazing :datass: must be your internet causing the problems or you just are Halo haters and SDF </Photek>

PSN: MintKorp - NNID: Mintoisking
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more heat than light
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PostRe: Halo: MCC (Xbox One) - ODST out next month
by more heat than light » Sat May 30, 2015 8:58 am

Just got sent my code for ODST. :datass:

Oblomov Boblomov wrote:MHTL is an OG ledge
Glowy69
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PostRe: Halo: MCC (Xbox One) - ODST out next month
by Glowy69 » Sat May 30, 2015 8:59 am

more heat than light wrote:Just got sent my code for ODST. :datass:


And me :datass:

Don't like it though :shifty:

Fabian Delph is a banana split.

Drumstick wrote:I'll go on record in stating that Villa won't finish inside the top 6 this season.

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PostRe: Halo: MCC (Xbox One) - ODST out next month
by evanswolves » Sat May 30, 2015 9:02 am

Just got mine as well :D


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