Halo Wars 2 (X1/PC) Creative Assembly. Crossplay, Arena support, & XB1X visual enhancements out now (p6)

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chalkitdown
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by chalkitdown » Thu Mar 02, 2017 12:08 am

So turns out this is MUCH easier in co-op. :slol: Blitzed through Mission 8 on our second run at it after we learned from our mistakes the first time around.

I'm not looking forward to doing it on Legendary, though :dread:

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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by chalkitdown » Sun Mar 05, 2017 9:47 pm

Just finished this tonight. It was nice of them to hold off on the ending of the game until the next game. :wub:

Seriously, what the hell was that? :lol: That was a more abrupt and out-of-the-blue ending than Gears 4! I enjoyed it overall, though.

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Manwell Pablo
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by Manwell Pablo » Mon Mar 06, 2017 1:38 pm

chalkitdown wrote:Just finished this tonight. It was nice of them to hold off on the ending of the game until the next game. :wub:

Seriously, what the hell was that? :lol: That was a more abrupt and out-of-the-blue ending than Gears 4! I enjoyed it overall, though.


I'll let you know if I ever get round to it.

Have enjoyed what little I've played of the multiplayer but can't help but feel the original was the stronger game. 2 Seems to encourage very early rush tactics.

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rinks
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by rinks » Mon Mar 20, 2017 8:23 pm

Mine's updating now, presumably for this:
https://www.trueachievements.com/n27202 ... lc-details

29GB update, FFS. Basically the entire game to download.

This is the death of intelligence
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chalkitdown
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by chalkitdown » Mon Mar 20, 2017 8:35 pm

A 29gb update, ffs :lol:

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Peter Crisp
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by Peter Crisp » Mon Mar 20, 2017 10:27 pm

chalkitdown wrote:A 29gb update, ffs :lol:


The For honor Beta had 3 15gb downloads in the space of 2 days :roll: .
I remember Battlefield 4 being the real king of the download bandwidth killers.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Photek
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. Update out now!
by Photek » Tue Mar 21, 2017 2:44 pm

A MP versus AI mode is very welcome, mine updated itself overnight it seems. :datass:

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Monkey Man
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. Update out now!
by Monkey Man » Mon Apr 17, 2017 8:24 pm



$20.

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HSH28
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. HW1:DE coming to XB1, Win 10 & Steam on Thursday for $20.
by HSH28 » Mon Apr 17, 2017 8:32 pm

Halo Wars 2 Ultimate Edition (which includes Halo Wars and the Halo Wars 2 Season pass) is available for £37.99 from CDKeys using a 5% off code.

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rinks
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. HW1:DE coming to XB1, Win 10 & Steam on Thursday for $20.
by rinks » Fri May 19, 2017 1:47 pm

Halo Wars 2 (regular edition) is £20 at Argos.

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Photek
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. £20 at Game & Argos
by Photek » Mon Jun 12, 2017 11:20 pm

Expansion you play as Covenant v The flood!

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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. £20 at Game & Argos
by Monkey Man » Mon Jun 12, 2017 11:43 pm



Halo Wars 2: Awakening the Nightmare Infects Xbox One and Windows 10 PC This Fall

Today at E3, we announced Halo Wars 2: Awakening the Nightmare, a full DLC expansion coming to Xbox Play Anywhere title Halo Wars 2 in Fall 2017 that sets the stage for an epic conflict between the Banished and – that’s right – the Flood!

As seen in the reveal trailer, illustrated by the impeccable team at Blur, Halo Wars 2: Awakening the Nightmare promises to expand on the epic story from the main game, where players will battle through a brand-new series of campaign missions from the perspective of the Banished and experience their desperate struggle against the terrifying Flood.

Halo Wars 2: Awakening the Nightmare is more than just a story expansion though; it is jam-packed with new content that also includes new multiplayer maps (available for all Halo Wars 2 players), gorgeous Blur cinematics, exclusive new multiplayer Leaders and Terminus Firefight, a unique game mode in the expansion set on a dynamic map where players build bases and armies to defend against waves of enemy forces. In this tower-defense style firefight mode, you can build various types of walls, mini bases, and turrets to protect your Terminus from every enemy unit imaginable including new mini bosses!

Halo Wars 2: Awakening the Nightmare expands upon an already burgeoning Halo Wars 2, where new DLC leaders have been released each month including newcomers Kinsano and Colony, as well as the cigar-chomping legend himself, Sergeant Johnson. For June, we’re releasing two new Leaders that will be playable at the Xbox E3 booth, and we still have four more Leaders (six if you include the expansion) and a new two-mission experienced called “Operation Spearbreaker” coming this year!

We’ll have more to share in the future but suffice to say, Halo and RTS fans will have a lot to look forward to this year. Stop by the Xbox booth this week if you’re attending E3 to get hands-on with Terminus Firefight and be sure to stay tuned to Halo Waypoint and Xbox Wire for all the latest news with Halo Wars 2: Awakening the Nightmare.

https://news.xbox.com/2017/06/12/halo-w ... 0-pc-fall/

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Photek
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. Awakening the Nightmare, a full Campaign/MP expansion out later this year (p6
by Photek » Thu Jul 13, 2017 12:59 am

Onto last mission tonight after getting back into it, I love it. Hope online is busy cos I'm ready now. If nit I don't mind facing multiple AI like I used to on Agw of Empires 2.

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Monkey Man
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. Awakening the Nightmare, a full Campaign/MP expansion out later this year (p6
by Monkey Man » Sat Aug 26, 2017 2:27 pm



Our biggest news at the show is the announcement that the Halo Wars 2: Awakening the Nightmare story expansion will be releasing on September 26, 2017. This new adventure will give you a chance to spend some time as The Banished and fight like a Brute against a Flood threat to the Ark (and really the whole galaxy…the Flood doesn’t do anything halfway). We’ve been pretty excited by fans’ reactions to the Banished as new enemies in Halo and this expansion will let us all get a better understanding of what it’s like to work for Atriox. (Spoiler: Not super relaxing.)

The Flood making a return to Halo is big news, both from a Halo universe perspective (this is the threat that caused the Forerunners to kill all sentient life in the galaxy 100,000 years back…how could even someone as clever as Atriox handle it?) and because of the fun the Flood offers in a strategy game. The Flood can (and will) manifest in whatever combat forms are most deadly for a particular fight and that ever-changing threat sets up so many fun challenges to solve with the tools available in your troop, base, and leader power sandbox.

Awakening the Nightmare also adds a whole new Firefight mode called Terminus Firefight, which will let you play solo or with friends as any of our leaders against a never-ending rush of randomized enemy waves. The number of possible leader combinations with all the different leader powers and hero units is going to make this mode pretty nuts and while there will definitely be competition for highest scores, it’s going to be a great new way to team up with friends when you’re not in the mood for some Deathmatch base-rushing madness.

Add in new support for Spectator Mode and Arena tournaments, full 4K and HDR support for everybody playing on the Xbox One X, two new leaders coming in the form of the two Brutes responsible for unleashing (and hopefully re-leashing) the Flood in the new story, and two new competitive multiplayer maps and September is going to be a big month for Halo Wars 2.

https://www.halowaypoint.com/en-us/news ... s-2-update

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rinks
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by rinks » Tue Sep 26, 2017 8:52 pm

rinks wrote:Mine's updating now, presumably for this:
https://www.trueachievements.com/n27202 ... lc-details

29GB update, FFS. Basically the entire game to download.

42GB update this time. Ridiculous.

This is the death of intelligence
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly. Awakening the Nightmare, a full Campaign/MP expansion out now!! (p6)
by Monkey Man » Wed Oct 18, 2017 10:15 am

It’s no secret that Halo Wars 2 is also getting enhanced for Xbox One X with visual upgrades that will also take advantage of what the newest console has to offer. Halo Wars 2 on Windows 10 PC has supported 4K resolutions since launch – and HDR was added for both Xbox One S and PC several months ago – so this update will bring all of that visual goodness over to your new Xbox One X.

But perhaps what’s even more exciting for Halo Wars 2 players are the two other additions coming to game – for everyone, on all platforms – with this next update. We’re excited to be rolling out support for Xbox Arena which will let players organize and conduct their own online tournaments in Halo Wars 2. Xbox Arena on Xbox Live officially launched in May and the 343 team has been working closely with our partners at Creative Assembly and on the Xbox platform team to bring this great feature to Halo Wars 2. Xbox Arena tournaments can be created or joined from either the Halo Wars 2 game hub or via an Xbox Club. The team is excited to see what the community will do with this awesome new feature when it rolls out in just a few weeks.

CROSSPLAY
We’ve touched on Xbox Arena before, so astute Halo Wars 2 players no doubt already knew that, but during our 10/17 live stream we also dropped breaking news of another new feature coming in the next game update – Crossplay for Xbox and Windows 10 PCs! As an Xbox Play Anywhere title, players have the ability to enjoy Halo Wars 2 on their console or PC, but up until now that has not included cross-platform online play. Crossplay has been a passion project for the team and frankly was something we weren’t sure would be feasible to incorporate at this stage in the game’s development. The team has worked hard to deliver this feature and final testing indicates it’s ready for release into the wild. Crossplay, Arena support, and the Xbox One X visual enhancements are all targeted for release in late October.

https://www.halowaypoint.com/en-us/news/odds-ends

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rinks
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by rinks » Fri Nov 03, 2017 8:15 pm

rinks wrote:
rinks wrote:Mine's updating now, presumably for this:
https://www.trueachievements.com/n27202 ... lc-details

29GB update, FFS. Basically the entire game to download.

42GB update this time. Ridiculous.

A few weeks later, and another 42GB "update". This gooseberry fool has got to stop.

This is the death of intelligence
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Lucien
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PostRe: Halo Wars 2 (X1/PC) Creative Assembly, out now!!!! Demo out now!!
by Lucien » Sat Nov 04, 2017 1:22 am

rinks wrote:
rinks wrote:
rinks wrote:Mine's updating now, presumably for this:
https://www.trueachievements.com/n27202 ... lc-details

29GB update, FFS. Basically the entire game to download.


42GB update this time. Ridiculous.


A few weeks later, and another 42GB "update". This gooseberry fool has got to stop.


Microsoft Studios are apparently one of the worst for that.


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