The Hitman Thread- New elusive target October 27th- November 27th 2023

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OrangeRKN
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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by OrangeRKN » Tue Feb 28, 2023 4:35 pm

That moment when you have your suspects narrowed down to two then set the wrong one on fire. Feel bad for the guy!

I've been playing loads of Freelancer, I still haven't beaten a run - only got as far as the third campaign. I'm finding it very humbling when I thought myself good at the game :lol:

It's always something stupid that ends up killing me too. Like luring someone into a bathroom with toilet controls, knocking them out, then accidentally triggering the toilet controls again instead of picking up the item they dropped and then getting caught with the body by the person who then came to investigate :fp:

The number of times I have technically finished the mission but then died because I wanted to to get an optional objective too...

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by DarkRula » Tue Feb 28, 2023 4:58 pm

Oh, it's a right old laugh, is freelancer. Last time I was on it, I failed on the very first mission of the campaign. Didn't even get the target, which shows how bad I'd messed it up. Another time in a showdown I took a chance on one of the suspects but then found myself stuck in a cupboard waiting for all the guards to stop hunting me.

It really is a brilliant mode.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by FatDaz » Fri Mar 03, 2023 6:46 pm

The lack of penalty for non target kills really opens up options and you would think make things easier but I almost always get spotted and leg it to nearest exit under hail of bullets. Still love it! There really is no game quite like this. Endlessly replayable and something I can watch a let’s play on and still see new ideas and strategies that the developers let work. Really is a true sandbox, far more than something like GTA.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by OrangeRKN » Sat Mar 04, 2023 10:16 am

Completely messed up on the third campaign finale, trying to do it without changing disguise so got impatient. That's still the furthest I have got :fp:

Freelancer might be stealth GOTY :wub:

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by FatDaz » Sat Mar 04, 2023 12:46 pm

OrangeRKN wrote:Completely messed up on the third campaign finale, trying to do it without changing disguise so got impatient. That's still the furthest I have got :fp:

Freelancer might be stealth GOTY :wub:


Impatience is my weakness every time. I see the target and just think “quick now!” Forgetting there are witnesses.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by Zilnad » Mon Mar 06, 2023 8:15 am

I really should try Freelancer but after a couple hundred hours I'm still just having too much fun with the campaign missions.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by DarkRula » Mon Mar 06, 2023 9:24 am

Oh, yeah. The freedom without massive risk is lovely about those regular missions. Just last night I was in Marrakesh murdering everyone on the map for how many times I've failed on it during Freelancer. Don't expect it have improved my chances for next time it comes up, but at least I know the map a bit better now.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by rinks » Mon Mar 06, 2023 12:33 pm

FatDaz wrote:Really is a true sandbox, far more than something like GTA.

Totally agree. GTA went for the easy option of a massive map, but Hitman has far more variety in its densely packed and expertly crafted levels. And all the challenges encourage you to try out different things, instead of just what's easiest. I still haven't tried Freelancer yet, but it sounds like the whole of the trilogy has been like a training course for this mode. Love reading about you guys' exploits!

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by OrangeRKN » Mon Mar 06, 2023 2:03 pm

Anyone who is fan of the games but hasn't yet tried Freelancer really should. In many ways it seems like the form the entire series has been building towards.

It's a pivot for sure, the main game is all about micro-repetition and encouraging you to try something safe in the knowledge you can quickly reload and try it another way. As a roguelike that gets flipped and suddenly you're faced with lasting consequence, but of course there's always the next run to try again. It doesn't have the extended mission stories and elaborate set-pieces of the main game, but it's more of an emergent sandbox because of it.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by aayl1 » Thu Mar 09, 2023 2:53 pm

OrangeRKN wrote:Anyone who is fan of the games but hasn't yet tried Freelancer really should. In many ways it seems like the form the entire series has been building towards.

It's a pivot for sure, the main game is all about micro-repetition and encouraging you to try something safe in the knowledge you can quickly reload and try it another way. As a roguelike that gets flipped and suddenly you're faced with lasting consequence, but of course there's always the next run to try again. It doesn't have the extended mission stories and elaborate set-pieces of the main game, but it's more of an emergent sandbox because of it.


Gave this a go for the first time yesterday. Finally got around to loading it up on steam after grabbing Hitman 3 for £20 a few days before it became World of Assasination - bargain!

It is a brilliant game mode. As you said it really flips the power fantasy on its head. Yes the original modes have hardcore difficulties with no saves or Silent Assasin to gun for, but it relied on you deciding that's how you want to play Hitman, and even then it will be scripted and you'll eventually figure out how to do it.

I've gotten to two showdowns but never quite managed to see them through, usually due to my impatience. I'm learning my usual method of playing Hitman does not really work here, but I love the quick "jump back in and try again!" nature of it.

What I will say thus far is that I'm not really seeing any of the rogue-like elements affecting me for the better. Basically I've tried about 9ish scenarios, completed a few, levelled up earned some money but.... It's not any easier yet? I can't see a way to say, permanently start with a coin, or not lose guns when I die etc etc. Am I missing something? What do I spend the money on other than Simsing up my base (that i can't even access yet lol)?

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by DarkRula » Thu Mar 09, 2023 3:26 pm

aayl1 wrote:What I will say thus far is that I'm not really seeing any of the rogue-like elements affecting me for the better. Basically I've tried about 9ish scenarios, completed a few, levelled up earned some money but.... It's not any easier yet? I can't see a way to say, permanently start with a coin, or not lose guns when I die etc etc. Am I missing something? What do I spend the money on other than Simsing up my base (that i can't even access yet lol)?


The money isn't even for that. New decorations are unlocked via the mastery level. Money is used primarily for the weapons that dealers hold across maps and not much else. The better equipment (stuff with silencers) cost more, which is why the money is important to keep a hold of.

What I've found is that taking the knife found in the medic room of the base to every location works well. There's barely any chance you'll complete the optional objectives with it, but it guarantees you a silent kill. Just need to make sure no-one's looking at you when you throw it.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by aayl1 » Thu Mar 09, 2023 3:48 pm

There's a knife in the medic room!?

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by OrangeRKN » Thu Mar 09, 2023 4:51 pm

aayl1 wrote:What I will say thus far is that I'm not really seeing any of the rogue-like elements affecting me for the better. Basically I've tried about 9ish scenarios, completed a few, levelled up earned some money but.... It's not any easier yet? I can't see a way to say, permanently start with a coin, or not lose guns when I die etc etc. Am I missing something? What do I spend the money on other than Simsing up my base (that i can't even access yet lol)?


- You can pick stuff up around the safehouse and take it with you on missions. This is easy to miss but it's cooler because of it imo! As you keep playing and unlock more of the safehouse you naturally gain access to more stuff. The downside of having to actually go off and pick it up I actually find a nice balance to discourage you just always say grabbing the coin or whatever. They still count to your loadout limit...

- You will increase your loadout limit as you level up. This definitely makes things easier! I'm at 12 now.

- You can build up a permanent collection of anything with "rarity" in the main safehouse area. Freelancer tools get reset when you fail a campaign which I think is great as it means you don't constantly have a lockpick and a supply of poisons for example (something I always fell back on in the main game once I had them unlocked for loadout). Weapons though are permanent unlocks, but with the important caveat that anything you take on a mission you have to bring back with you. There's a very real risk that if you die while out on a mission you will lose things! My first few silenced snipers I lost that way and was gutted about. I think it's a really neat compromise between permanent progression and keeping a risk/reward system and roguelite mechanics. Also there are a couple of very expensive "collectors" versions of freelancer tools that you can keep over campaigns - albeit still with the risk of losing them if you take them with you! (I had a collector's crowbar - not anymore :( )

- You don't spend money on base decorations! Those just unlock with XP. Money is spent on weapons from vendors out on missions.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by jawa_ » Fri Mar 24, 2023 7:41 am

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Hey, Hitpeople! IOI have released the spring roadmap... will you be carrying out more assassinations?

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by DarkRula » Fri Mar 24, 2023 9:29 am

I'll certainly see about looking at the featured contracts, see what other people have constructed. Can't remember if I completed the Berlin Egg Hunt, so it's good to have that opportunity to give it another go.

From the website, it seems unlikely we're getting anything else big this year, but they're still planning to have more updates for fixes across it.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by ITSMILNER » Mon Jun 26, 2023 9:08 pm

How does this work now, I have the Hitman 3 base game on PS5 and I bought the pack that had the first set of Hitman levels. If I reinstall the game now, do I get everything released for the game including the missions from the second game?

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by DarkRula » Mon Jun 26, 2023 9:24 pm

ITSMILNER wrote:How does this work now, I have the Hitman 3 base game on PS5 and I bought the pack that had the first set of Hitman levels. If I reinstall the game now, do I get everything released for the game including the missions from the second game?


Yeah, all Hitman 1 and base Hitman 2 (so everything but New York and The Maldives) is now included as part of base Hitman 3. There's a single paid option for extra content that is mostly exclusive escalation contracts for Hitman 3, but also includes those two extra main contracts for Hitman 2.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by Zilnad » Mon Jun 26, 2023 9:37 pm

New York and Maldives are definitely worth the extra.

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by ITSMILNER » Mon Jun 26, 2023 9:40 pm

How much is the extra?

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PostRe: The Hitman Thread- Freelancer mode released January 26th 2023
by Victor Mildew » Mon Jun 26, 2023 10:39 pm

Zilnad wrote:New York and Maldives are definitely worth the extra.


I those up on sale and they were so good. Not sure they're worth £19.99 but I think I paid £5 or something daft.

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