jawafour wrote:Reviews are out and there are plenty of 5s and 6s. Unsurprisingly, it appears to be a bit rough in places although the environments have had some compliments. The PC version seems to be running okay for most but the console version - which is what I'd be playing - apparently struggles.
I'm a little disappointed although I'd still like to give it a go. Probably one to wait for a price drop.
Mr Stirling is rather critical:Jim strawberry floating Sterling, Son wrote:The state of Homefront: The Revolution is, quite frankly, appalling. While Kaos Studios’ original effort was mundane but competent, Dambuster’s attempted sequel is a garbage nest of such low quality I’m thoroughly shocked it’s being sold as a complete, premium priced retail production.
The PC version is horrendously optimized. Even when running as smooth as possible, it manages only to provide thirty frames-per-second of ugly looking guff that struggles to load textures efficiently or run without stuttering hiccups...
...The final straw for me came when, during a mission, my gun stopped working. It had ammunition but it simply wouldn’t fire – it was held upwards, as if I were in a non-combat zone, while I was shot to death. That’s when I gave up trying to play this headache-inducing, severely half-baked waste of time...
...Fortunately there’s nothing to miss if you never even try the game. From what I was able to withstand, The Revolution offers nothing literally any other open-world FPS can’t. It’s a big city full of cookie-cutter objectives to complete, backed up by mediocre combat against a bunch of masked, uninspiring, identical stormtrooper dudes.
Oh, and sometimes you can ride a motorbike, which is the absolute pits. Due to the zoetrope framerate and wild camera swings, I often opted to walk than ride even if the objective was miles away. This was preferable to wrestling with laughable vehicular controls and a bike that slalomed like a bar of soap in a hockey rink....
...Forced to only imagine this game running at its best, I still see nothing but a pedestrian, corny, badly designed game. Dreary missions, an open world that lacks any charm, A.I. behavior that boggles in its inadequacy, and unengaging combat makes for a game that, even in its finest condition, manages to be just another sub-par sandbox peddling worn-out ideas.
1/10
Hmm. Guess i'll get this way down the line when it bombs and is a few quid, much like the original, in fact.