jiggles wrote:So you're saying you're forced to keep switching weapons because they always break, rather than choosing to keep switching weapons because it's actually enjoyable to do so.
It is a fun mechanic because you approach every battle differently. When your weapon is near to breaking you can elect to throw it and you get double damage if it connects, also, you can sneak up to enemy out posts and rob their weapons before you alert them leaving them no weapons to fight you with. Throw in holding wooden weapons/arrows near a fire to light them up to set enemies on fire or explode barrels and the whole weapon system makes something boring such as taking an outpost in FarCry (I hear horizon after a while is similar to Far Cry Primal - I like FCP tho) something different every time, that's just a few of the various ways to attempt to do this. During Lightning storms you have to use wooden only weapons, and shields, even bow and I unfortunately have to take off my cool knight armour but again it mixes combat up, constantly keeping options fresh.