I Love You, But You're Dead - Mockmaster wins!

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Clarkman
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Clarkman » Sat Mar 29, 2014 1:14 am

Well done, Mocky. Gg all. Thank you, Dan! Great game.

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SEP
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by SEP » Sat Mar 29, 2014 10:48 am

Awesome work, Dan. You are now added to the pantheon of successful forum game makers.

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Curls
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Curls » Sat Mar 29, 2014 11:27 am

Well done guys. I had fun for the time I played. Will play again.

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1cmanny1
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by 1cmanny1 » Sat Mar 29, 2014 11:29 am

Yes thank you Dan, this game was my favorite out of the ones I have played.

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Qikz
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Qikz » Sat Mar 29, 2014 12:26 pm

Now the games over I can come out with what my excellent plan was had I not died to my own stupidity. (since I said I'd tell Mocky something when the game was over)

I was just going to defend all game since my target was Mocky and I knew if I waited long enough it'd be just me and him left where I was sure I could outfox him due to my weird activity hours. It was almost foolproof since I had no real chance of being killed due to both my posting hours and places I was posting I knew the only person I ever had to kill was Mocky. I mean it's those same odd posting habits that won me the Eliminator all those years ago now.

Congrats on your win Mocky, I'm glad you won :wub:

The Watching Artist wrote:I feel so inept next to Qikz...
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Captain Kinopio
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Captain Kinopio » Sat Mar 29, 2014 12:34 pm

So your masterplan was to not get killed and assassinate your target.


strawberry floating genius :lol: :lol:

Holy gooseberry fool :lol: :lol: :lol: :lol:

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aayl1
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by aayl1 » Sat Mar 29, 2014 12:37 pm

This game looked good but I would suggest not starting it over a weekend next time.

Thanks cool bye.

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Qikz
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Qikz » Sat Mar 29, 2014 12:41 pm

Herbi wrote:So your masterplan was to not get killed and assassinate your target.


strawberry floating genius :lol: :lol:

Holy gooseberry fool :lol: :lol: :lol: :lol:


No, Mocky was clearly the strongest player in the game. My plan was specifically NOT kill him. Atleast not until we were the final 2.

Everyone else I've seen playing the game all made attempts (if they were even playing) to actually kill their target, my plan was not to do it so Mocky never suspected a thing.

Last edited by Qikz on Sat Mar 29, 2014 1:15 pm, edited 1 time in total.
The Watching Artist wrote:I feel so inept next to Qikz...
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Mockmaster
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Mockmaster » Sat Mar 29, 2014 12:42 pm

aayl1 wrote:This game looked good but I would suggest not starting it over a weekend next time.

Thanks cool bye.


I think it's time for Sectsy Secrets.

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PaperMacheMario
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by PaperMacheMario » Sat Mar 29, 2014 12:50 pm

Had good fun playing this, even if it did feel like a chore to keep an eye on threads for 10 minutes after posting in them. GG Mocky, excellent stuff Dan! Would be interesting to see how the game could be tinkered with.

HSH28 wrote:Sounds what you really need is a sense of humour.
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1cmanny1
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by 1cmanny1 » Sat Mar 29, 2014 1:20 pm

Qikz wrote:
Herbi wrote:So your masterplan was to not get killed and assassinate your target.


strawberry floating genius :lol: :lol:

Holy gooseberry fool :lol: :lol: :lol: :lol:


No, Mocky was clearly the strongest player in the game. My plan was specifically NOT kill him. Atleast not until we were the final 2.

Everyone else I've seen playing the game all made attempts (if they were even playing) to actually kill their target, my plan was not to do it so Mocky never suspected a thing.


That's utterly boring though. I was lucky having Mori as my first target, because he like me, just posted for the fun of it.

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Irene Demova
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Irene Demova » Sat Mar 29, 2014 1:30 pm

That's a retarded plan, it changes absolutely nothing

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Tomous
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Tomous » Sat Mar 29, 2014 1:30 pm

Qikz wrote:
Herbi wrote:So your masterplan was to not get killed and assassinate your target.


strawberry floating genius :lol: :lol:

Holy gooseberry fool :lol: :lol: :lol: :lol:


No, Mocky was clearly the strongest player in the game. My plan was specifically NOT kill him. Atleast not until we were the final 2.

Everyone else I've seen playing the game all made attempts (if they were even playing) to actually kill their target, my plan was not to do it so Mocky never suspected a thing.


Why would Mocky not knowing he was your target for the entire game benefit you if you weren't going to try killing him until there was 2 of you left, at which point he'd obviously know?

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Qikz
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Qikz » Sat Mar 29, 2014 1:38 pm

Tomous wrote:
Qikz wrote:
Herbi wrote:So your masterplan was to not get killed and assassinate your target.


strawberry floating genius :lol: :lol:

Holy gooseberry fool :lol: :lol: :lol: :lol:


No, Mocky was clearly the strongest player in the game. My plan was specifically NOT kill him. Atleast not until we were the final 2.

Everyone else I've seen playing the game all made attempts (if they were even playing) to actually kill their target, my plan was not to do it so Mocky never suspected a thing.


Why would Mocky not knowing he was your target for the entire game benefit you if you weren't going to try killing him until there was 2 of you left, at which point he'd obviously know?


Well when I thought of the plan I didn't think that the players would actually find out who was dead and I think it would've been better had it been kept a secret so the last two players wouldn't know they were the only ones left. All I had to do was obtain the information about who was killing me, and if I saw them die I'd be able to count down the amount of people left before I eventually saw Mocky kill my killer. I saw it important that Mocky didn't know it was me targetting him since I imagined if everything were to be kept a secret then him not knowing who was coming for him would be a better situation when I eventually did strike.

Either way it looked like a good plan until I saw how the game actually unfolded and it was nothing like I'd imagined it would be initially. It was still a fun experience to watch though.

The Watching Artist wrote:I feel so inept next to Qikz...
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Tomous
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Tomous » Sat Mar 29, 2014 1:41 pm

Even if the game didn't work out like that, that plan wouldn't have made any difference.

Mocky watched every single one of posts like a hawk.

The swine.

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SpaceJebus
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by SpaceJebus » Sat Mar 29, 2014 1:44 pm

I find it funny that Denster can't make it through a couple days in a AYAW game without being bumped off for no reason but made it to the final two in a game where people were actually supposed to be trying to kill him.

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Tomous
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Tomous » Sat Mar 29, 2014 1:45 pm

Also, how could you possibly keep the players being dead a secret?! The kill posts are there for all to see.

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aayl1
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by aayl1 » Sat Mar 29, 2014 2:29 pm

Mockmaster wrote:
aayl1 wrote:This game looked good but I would suggest not starting it over a weekend next time.

Thanks cool bye.


I think it's time for Sectsy Secrets.


Oh, no, I don't think the world is quite ready for that, yet.

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Qikz
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Qikz » Sat Mar 29, 2014 2:31 pm

Tomous wrote:Also, how could you possibly keep the players being dead a secret?! The kill posts are there for all to see.


That may be the case but Dan didn't have to announce everyone who died each night so it'd be much harder to keep track of who was dead unless you actively tried to do it. Either way it worked how it was, it's just slightly different to how i'd imagined.

The Watching Artist wrote:I feel so inept next to Qikz...
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Kezzer
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PostRe: I Love You, But You're Dead - Mockmaster wins!
by Kezzer » Sat Mar 29, 2014 4:26 pm

good game everyone :wub:

This post is exempt from the No Context Thread.

Tomous wrote:Tell him to take his fake reality out of your virtual reality and strawberry float off


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