If you could make any film into a game..

Anything to do with games at all.
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Alvin Flummux
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PostRe: If you could make any film into a game..
by Alvin Flummux » Tue Jun 23, 2009 12:13 pm

trelliz wrote:I've had an idea for Duel - The Game for some time now:

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The object of the game would be to either escape the desert environment or destroy the truck, using whatever methods you can find, making use of a realistic physics engine. It'd be a bit like GTA4 but in a more open and sparse environment.

Options for realism can be scaled, so for example you could have fuel and food/water gauges making it more akin to survival horror than anything else.

However, the most interesting part is that after you defeat/escape, the truck's AI learns and adapts, meaning that if you lured it off a cliff somehow it would be more hesitant to go near you if you try the same thing again, meaning that eventually you'll be facing off with a truly monstrous opponent, possibly sharing data with other players to work out the most common places the truck was taken out, similar to Valve's analysis of HL2 to work out where people get stuck the most. Saving would take place at diners/cafes around the area. While the truck/driver can't come in, if they're around they'll just wait for you.

Multiplayer is a possibility, with 1v1 gameplay replicating the main game, and possibly some flatout-style minigames involving the truck and some bonus cars or something.


That's a really interesting game idea, you'd need a proper atmospheric soundtrack to help build up the tension but it could be something special.

joemul
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PostRe: If you could make any film into a game..
by joemul » Tue Jun 23, 2009 12:54 pm

Lego Spaceballs.


Always this.

*licks eyebrows*
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Exxy
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PostRe: If you could make any film into a game..
by Exxy » Tue Jun 23, 2009 1:06 pm

I always thought a game based around Icarus One from Sunshine, the failed first attempt. It would probably be gooseberry fool mind.

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frogg
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PostRe: If you could make any film into a game..
by frogg » Tue Jun 23, 2009 1:44 pm

Alvin Flummux wrote:28 Days/Weeks Later

:shock: Man I hope someone makes your description into a game, it sounds so strawberry floating cool

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Pasta Disaster
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PostRe: If you could make any film into a game..
by Pasta Disaster » Tue Jun 23, 2009 2:03 pm

Point Break would be cool - surfing, shooting, robbing banks and sky diving! Lovely stuff

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thousand yard stare
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PostRe: If you could make any film into a game..
by thousand yard stare » Tue Jun 23, 2009 2:14 pm

Poltergeist? Not that I've even seen the film but from the little bits I've seen it's got a creepy atmosphere, plus there's the bit with some entity in the TV screen luring people to their doom, could play well as a psychological thriller a la Alan Wake. Which is seemingly a bit of a video game adaptation of Twin Peaks.

Also Judge Dredd, Strontium Dog, loads of 2000 AD stories from the eighties could make cool HBO shows. Which could then be turned into games.

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Rubix
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PostRe: If you could make any film into a game..
by Rubix » Tue Jun 23, 2009 2:21 pm

Ferris Bueller's Day off

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PLAY | Persona 3 Reloaded [3h]
WATCH | Ted Lasso S3, HiJack S1, Red Dwarf S4, Dexter S2
RACE | Chew Valley 10k (June), GNR (Sept), Cardiff Half (Oct)
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PostRe: If you could make any film into a game..
by George_Stark » Tue Jun 23, 2009 2:33 pm

tombstone. yeah i know theres call of juarez and red dead coming out but imagine the shootout in the ok corral. and you could play as doc holiday :D

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Trelliz
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PostRe: If you could make any film into a game..
by Trelliz » Tue Jun 23, 2009 2:56 pm

thousand yard stare wrote:Also Judge Dredd, Strontium Dog, loads of 2000 AD stories from the eighties could make cool HBO shows. Which could then be turned into games.


Sorry to rub it it, but I believe you're a bit late to the party on that one:

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jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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thousand yard stare
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PostRe: If you could make any film into a game..
by thousand yard stare » Tue Jun 23, 2009 3:10 pm

Yeah, I was aware of those games, I'm possibly the only man alive to have played JD through to the end. I should have specified I wanted good games, but because I've already prattled on about it before I thought I'd keep my yammering to a minimum. But if you insist, I'd love to see Judge Dredd given the GTA treatment; a proper Mega City One to explore, complete with all the brilliantly mad stuff from the comic when it was at its peak, could make for the greatest game ever. And Strontium Dog would make a good FPS, RPG, Arkanoid clone, you name it. Never was much of a Rogue Trooper fan though...

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Tafdolphin
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PostRe: If you could make any film into a game..
by Tafdolphin » Tue Jun 23, 2009 3:27 pm

Kiss Kiss Bang Bang.

It'd be like Max Payne but with belly laughs.

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Carlos
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PostRe: If you could make any film into a game..
by Carlos » Tue Jun 23, 2009 4:53 pm

Not exactly a film but a Telltale to do a Red Dwarf graphic adventure with a script by Mr. Biffo.

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PostRe: If you could make any film into a game..
by Skippy » Tue Jun 23, 2009 5:20 pm

Cropolite wrote:Jurassic Park was never justified (even though TLW was my first PSone game and I love it to bits - 2D's meh for the potential it has)


With a Resi 4 (but not 5) style control scheme. That would be for an action game but a survival game would be more intriguing, perhaps a mix of the two with a new story. People stranded on the island without many weapons and the people sent to get them.

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BID0
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PostRe: If you could make any film into a game..
by BID0 » Tue Jun 23, 2009 6:27 pm

Phone Booth

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YOUR LIFE IS ON THE LINE

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Jax
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PostRe: If you could make any film into a game..
by Jax » Tue Jun 23, 2009 9:41 pm

Alvin Flummux wrote:28 Days/Weeks Later
A huge sandbox game set in the ruins of British society. Features Havok, Euphoria and Digital Molecular Matter similar to Force Unleashed, in addition it features Volition's own Geo-Mod 2 engine.

You start the game in a bin piled under a bunch of charred corpses and debris (a major fire has burned around here and the debris, while cooked, shielded you enough) by the husk of a grand theatre. The game prompts you to hit a button and you burst out from under them, which shows off the physics and stuff.

The 'city' is large (for games), a little bigger than Liberty City in GTA IV if the city only had one river and all the islands were otherwise closer together and more or less fully connected by land. Outside the city is the countryside, which extends a few more kilometers out from the city and in places is crisscrossed with deserted motorways, in others there are towns and villages, farms, fields, and some forested/moor/valley 'remote' land - all becoming a bit wild and overgrown.

The Infected are all over the place, you can hear their howls from across the city, hear the occasional ratatata of gunfire from afar. Obviously there are survivors, some lone rangers, some family groups, some roaming gangs and some organised military/police groups. Some are good, some are bad, but everyone wants to survive and get out - and that's what the story's all about.

You'll get involved in all sorts of actions - basic survival, food hunts, fights with groups, fleeing hordes of infected, fighting them if you manage to find good enough equipment/people, finding places to call home and then gathering up the materials to fortify them. Maybe you could even band with other people - the more you have, the more you can do, the bolder you can be, but the chances for betrayal if someone gets bitten also rise.

The weapons you find are the standard fare - gangland sawn-off shotguns and uzis, handguns, police issue batons and tazers, black market weapons from around the globe, and, yes, military issue gooseberry fool on the order of several grades of rockets, grenades, flamethrowers better guns and so on.

Other things in the game would include would be a customisable armour system (choose what sort of armour to have and where, maybe combine them at the expense of speed or maneuverability, or remove for the sake of speed), persistent world damage, a raised chance in Infected-heavy areas of finding one of them in the back seat of a vehicle you decide to hijack.

A 24 hour day clock thingy would also be included, and there'd be four weather pattern sets - one for each of the four seasons (a different set of weather states are active depending on the time of year the game detects your 360/PC is set to, or maybe the game could ask you to set the current day of the month and it'd do calculations based off that).

Edit: On the subject of the player being bitten there could be, on the easier difficulties (or after you've found certain locations in the region), a timer lasting between a minute and five minutes, demanding that unless you get to a medical research centreor hospital and inject yourself with a random unmarked needle full of serum the boffins forgot to label, and get miraculously cured, your health meter will dwindle as time passes until the timer expires and you, for all intents and purposes, die.

Edit: There could be multiplayer modes including one where a random player is Infected and has to spread the RAGE about (TimeSplitters-style), a Horde-style mode where you have to work together, find a defensible position and await the masses (the cries and whoops of the infected could be quite chilling on some of the darker maps), a simple deathmatch mode, and a one-on-one infected vs lone ranger mode.


Sounds amazing. Send that to Pandemic! Or Ubisoft, maybe?


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