There's a hands on over at Nintendolife.com, sounds very interesting.
http://www.nintendolife.com/news/2014/0 ... _form_gameThe setting for this new adventure is outer-space, as you captain a ship to build a team of steam-driven robots and raid other ships. The gameplay is driven by a dynamic turn-based strategy mechanic with a 2D perspective, as you explore rival ships and engage in gun battles with opposing robots. Speaking to Nintendo Life in an extensive interview to be published later today, Image & Form CEO Brjann Sigurgeirsson gave the following summary of the new title:
It’s a game about space adventure and survival, where you recruit this team of rag-tag robots and explore what’s left of a destroyed earth. The idea of the core gameplay is that you board enemy ships and command this crew in a unique variety of turn-based combat — but obviously it’s not only about this combat, it’s like Dig, it’s going to be story driven. There’s going to be a start, there are going to be characters with quite a bit more depth hopefully than we got to with the characters of Dig, and there’s going to be an end to the game. So in those respects they are similar, but otherwise the gameplay, as you have seen, is really quite different. Where Dig was a Metroidvania digging platform adventure, Heist is a turn-based combat game set in space featuring steam driven robots. So they’re very, very far apart in terms of gameplay.