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OrangeRKN
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PostRe: Intellivision Amico | Launching 2021 | Club Amico
by OrangeRKN » Fri Dec 02, 2022 11:03 am

OrangeRKN wrote:
jawa2 wrote:That guy, Tommy Tallarico, has worked on hundreds (over 300) videogames


I'll have you know I graduated top of my class in the Navy Seals, and I've been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed videogames.


Feeling good about this post

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PostRe: Intellivision Amico | Launching 2021 | Club Amico
by Knoyleo » Fri Dec 02, 2022 12:04 pm

OrangeRKN wrote:
OrangeRKN wrote:
jawa2 wrote:That guy, Tommy Tallarico, has worked on hundreds (over 300) videogames


I'll have you know I graduated top of my class in the Navy Seals, and I've been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed videogames.


Feeling good about this post

Your mother must be very proud.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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PostRe: Intellivision Amico | It lives!
by Photek » Fri Dec 02, 2022 1:32 pm

Clarkman wrote:Re-reading this thread today has brought me great joy.

:nod:

I like to think of Jawa watching that Tommy T video and recoiling in never ending horror.

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PostRe: Intellivision Amico | Launching 2021 | Club Amico
by Photek » Fri Dec 02, 2022 1:36 pm

jawa2 wrote:
Cheeky Devlin wrote:Nah Tallarico is legit...

Absolutely; there are probably relatively few folk who have his kind of experience in the industry. Intellivision has also installed J Allard - the guy who spent twenty years at Microsoft and co-founded the Xbox division and lead the launch of the original Xbox and the Xbox 360 - as the managing director.

On the surface it's easy - and maybe understandable - to think "lol mobile!" but, with a little checking, you can start to discover the experience of the folk behind this project and what they're aiming to build.


This is an incredible thread....a veritable gold mine.

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PostRe: Intellivision Amico | Launching 2021 | Club Amico
by Cheeky Devlin » Fri Dec 02, 2022 2:23 pm

Photek wrote:
jawa2 wrote:
Cheeky Devlin wrote:Nah Tallarico is legit...

Absolutely; there are probably relatively few folk who have his kind of experience in the industry. Intellivision has also installed J Allard - the guy who spent twenty years at Microsoft and co-founded the Xbox division and lead the launch of the original Xbox and the Xbox 360 - as the managing director.

On the surface it's easy - and maybe understandable - to think "lol mobile!" but, with a little checking, you can start to discover the experience of the folk behind this project and what they're aiming to build.


This is an incredible thread....a veritable gold mine.

:lol:
To be fair to myself there, he is a well known personality in the industry and not just some random no-name who'd shown up.

VGL is pretty great if you get a chance to see it tour.

I never bought into Amico though. It had trainwreck written all over it from the start.

Just a shame he's since turned out to be a right wing, lying sack of gooseberry fool.

EDIT: Man, I feel bad for Jawa. He got sucked right in by it all. :( :fp:

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PostRe: Intellivision Amico | Launching 2021 | Club Amico
by Knoyleo » Fri Dec 02, 2022 3:15 pm

Clarkman wrote:To me, that looks on par to most free mobile games. That man gives off strong pyramid scheme vibes also.

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jawa2 wrote:That guy, Tommy Tallarico, has worked on hundreds (over 300) videogames, is an emeritus for the Games Development Conference and delivered a TED talk on videogaming.

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OrangeRKN wrote:I'll have you know I graduated top of my class in the Navy Seals, and I've been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed videogames.

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jawa2 wrote:
Cheeky Devlin wrote:Nah Tallarico is legit...

Absolutely; there are probably relatively few folk who have his kind of experience in the industry. Intellivision has also installed J Allard - the guy who spent twenty years at Microsoft and co-founded the Xbox division and lead the launch of the original Xbox and the Xbox 360 - as the managing director.

On the surface it's easy - and maybe understandable - to think "lol mobile!" but, with a little checking, you can start to discover the experience of the folk behind this project and what they're aiming to build.

Image


Cuttooth wrote:It appears though that the inability to deliver on promises to launch a new console was just the cherry on a decades long baked cake of outlandish career claims. Who would have thought?!


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pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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OrangeRKN
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PostRe: Intellivision Amico | It lives!
by OrangeRKN » Fri Dec 02, 2022 3:20 pm

:lol:

Bravo

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Cheeky Devlin
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PostRe: Intellivision Amico | It lives!
by Cheeky Devlin » Fri Dec 02, 2022 4:01 pm

You're all just a bunch of gaming racists. :slol:

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PostRe: Intellivision Amico | It lives!
by Christopher » Fri Dec 02, 2022 7:56 pm

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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by jawa_ » Tue May 23, 2023 10:31 pm

Intellivision has issued an update.

The last 18 months, since becoming the CEO, has been an extremely difficult time for the Intellivision business. A long list of disappointments from both inside and outside of the company had to be taken head on. During this time we laid off a large portion of our staff, restructured our management team, and began the process of reevaluating every aspect of the business, which included the path that lay ahead for Intellivision.

What we have distilled down from countless hours of self assessment is that we are, or more accurately, wish to be, in the business of creating a living room experience that brings people of various ages together in group play. It is the experience between people, sitting in the same room, that will be our primary measure of success. This, first and foremost, comes from offering great content.

As an entertainment business, we realize that creating great content requires world class partners and a focus on strategies where we can effectively achieve the necessary level of excellence to succeed. To this end, we will be announcing a string of new partnerships that will not only help bring fun and innovative content that captures the Amico experience, but also bolsters and celebrates our content's appeal by (1) licensing our IP to development partners who have product pedigrees that are creatively aligned and best poised to bring something great to market, (2) leveraging our IP in ways that ensures delivery on Amico but additionally expands our content to entirely new audiences Intellivision would otherwise be unable to reach and (3) acquiring new IP that embodies Amico and fits our strategic focus. This will include licensing IP for other platforms where it makes sense to do so.

Our commitment to delivering a unique and innovative platform that brings people together has not wavered. What has changed is our philosophy on how to deliver that experience. The business environment is quite different from what it was in 2018 when the original Intellivision business plan was put together. We cannot solely be dependent on a traditional hardware console business model. The cost and time to scale such a business is too great. We must be more creative in how we deploy our intended entertainment experience - not only delivering a better experience for our customers, but also reducing the time and cost to scale the business.

We want to assure our fans that shipping a console remains a part of our product strategy. The development and hands-on testing of our pilot units have been a successful step forward. As a testament of this progress, we are pleased to share with you this video of a father and son playing Shark! Shark! on one of the pilot units in their home!

As part of our expanded strategy, we also plan to bring the Amico experience to other hardware platforms, starting with mobile devices, under the name Amico Home. Amico Home will dramatically reduce the hardware footprint needed to enjoy Amico games and provide more developers the opportunity to explore the creative potential of in-room multiplayer games with our innovative physical and smartphone controllers. This broadening of the talent pool will bring new ideas and gaming that will shape the future of Intellivision and our place in the market.

We are excited for this future and what it means for bringing the Amico experience to the public. Those who supported Intellivision early on helped set the foundation for all that we have been able to achieve, and we are truly thankful to you all. In the coming weeks, those that have maintained a deposit will be able to sign in and verify their spot on the priority list (Amico Club List). The Amico Club List will be used as the primary mechanism to prioritize access to special products, early access to new games and other unique offers. More details to follow.

Again, we thank you for your patience and support as we chart a new course for Intellivision and establish our own unique position in the vast and vibrant video game industry.

Phil Adam, CEO


A lengthy text but in summary:

> It seems that some Amico games could be published on mobile platforms and - possibly - other existing consoles.
> Intellivision are saying that a dedicated Amico console is still a desired goal but it kinda feels unlikely that this is going to happen anytime in the near future.

Here is the mentioned video which shows a father and son playing Shark! Shark! on an Amico system.

https://www.youtube.com/watch?v=MBw6tvQAuKw (only playable from YouTube)

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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Green Gecko » Wed May 24, 2023 1:39 am

That sounds like it has been redrafted about 100 times to edit any trace of accountability out from their 5 year old, representatively bad faith and demonstrably failed business plan. Got to admit it, that mostly comprised a successful attempt to blow smoke up every retro enthusiast's arse that like(d) the Intellivision brand. It is new levels of corporate cringe, except they're not delivering anything worthwhile.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Preezy » Wed May 24, 2023 7:42 am

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Knoyleo
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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Knoyleo » Wed May 24, 2023 8:02 am

jawa_ wrote:... Amico games could be published on mobile platforms...

And this is exactly what everyone has been saying since day one.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by jawa_ » Wed May 24, 2023 8:16 am

I shall be a defender of new ideas for game systems until the end of time. Should other consoles not be created because of the big three manufacturers being so dominant? The challenge is of a increasingly demanding level and the risk of failure high... but, for the health of the market and the advancement of technology, we must have competition. Even when those dreams sometimes crash and burn.

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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Preezy » Wed May 24, 2023 9:04 am

I agree with you Jawa, but this thing was a scam from the beginning.

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OrangeRKN
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PostRe: Intellivision Amico | Launching 2022
by OrangeRKN » Wed May 24, 2023 10:11 am

OrangeRKN wrote:"What if these were just mobile games" :simper:

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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Moggy » Wed May 24, 2023 10:35 am

jawa_ wrote:I shall be a defender of new ideas for game systems until the end of time. Should other consoles not be created because of the big three manufacturers being so dominant? The challenge is of a increasingly demanding level and the risk of failure high... but, for the health of the market and the advancement of technology, we must have competition. Even when those dreams sometimes crash and burn.


I don't think anybody disagrees that it'd be great to have new ideas or new manufacturers.

But you'll struggle to find anybody that will agree with supporting obvious grifts like this.

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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Green Gecko » Wed May 24, 2023 11:57 am

Your beliefs are wonderful and noble Jawa, sorry this whole shitshow has been such a drama for you to witness and it's surely depressing to read all the negative feedback yes. But none of that is your fault;- it's straight up corporate incompetence and showmanship/charlatan charm that has not only benefited and taken advantage of the good faith of people like you, but it has also rendered those people feeling in some way responsible for what happened, because their hopes were shot down. It's not OK.

Sadly, with responding being about the only thing you have the power to do, you are left with two choices in your response: get angry and upset that you were let down, or keep showing your unwavering support and hope, which is an admirable quality. Given the choice, you would naturally choose the latter because that is your character.

What's messed up is it's that same quality that a crowdfunded project (and other crowdfunding strategies more generally), which essentially bailed, and provided endless excuses for how (and never mind why) they burned through the money and delivered nothing, exploits.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Cheeky Devlin » Wed May 24, 2023 12:33 pm

Somehow.... Amico returned. :dread:

It's not that we don't want new things, or new entrants into the market, but it's about being able to look at a proposed product and tell if it's viable. Amico's problem was that 99% of people who follow the games industry looked at it and went "This thing doesn't stand a chance in hell", which becomes a bit of a self-fulfilling prophecy. It never came up with any USP that was able to justify the cost and why anyone would want to buy it.

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PostRe: Intellivision Amico | Games now set to appear on standard mobile systems?
by Green Gecko » Wed May 24, 2023 1:04 pm

Cheeky Devlin wrote:Somehow.... Amico returned. :dread:

It's not that we don't want new things, or new entrants into the market, but it's about being able to look at a proposed product and tell if it's viable. Amico's problem was that 99% of people who follow the games industry looked at it and went "This thing doesn't stand a chance in hell", which becomes a bit of a self-fulfilling prophecy. It never came up with any USP that was able to justify the cost and why anyone would want to buy it.


Like "we are, or more accurately, wish to be, in the business of creating a living room experience that brings people of various ages together in group play".

What a well defined, specific USP only proposed by Amico and not the entire video games industry since the mid to late 70s.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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