LightSamus wrote:Played and finished it. It was pretty good and surprisingly challenging and the story was interesting enough. Worth the asking price? Without the Season Pass, maybe not, but still fun.
One thing that's a bit annoying/intriguing though: (Part 1 ending spoilers)
Booker dies. Again. Drilled through the guts by a Big Daddy. Wonder how Part 2 will fit in then if you're presumably yet another Booker.
LightSamus wrote:Played and finished it. It was pretty good and surprisingly challenging and the story was interesting enough. Worth the asking price? Without the Season Pass, maybe not, but still fun.
One thing that's a bit annoying/intriguing though: (Part 1 ending spoilers)
Booker dies. Again. Drilled through the guts by a Big Daddy. Wonder how Part 2 will fit in then if you're presumably yet another Booker.
You play as Elizabeth in part 2.
Oh of course, derp. I wonder if that means Booker will be not involved/involved in a minor capacity then?
Curls wrote:Anybody care to explain the ending to me?
Well, you see, the whole time you were being mind-controlled by Atlas/Fontaine, through the use of the phrase "Would you kindly". This was part of his attempt to become a super powered rage monster somehow, which he does, and then you kill him with conventional weapons.
Curls wrote:Anybody care to explain the ending to me?
Well, you see, the whole time you were being mind-controlled by Atlas/Fontaine, through the use of the phrase "Would you kindly". This was part of his attempt to become a super powered rage monster somehow, which he does, and then you kill him with conventional weapons.
It's been a long time since I played it.
Sorry what? This is the ending to Bioshock original.
I should specify....the ending to Bioshock Infinite: Burial at Sea Part 1.
Curls wrote:Anybody care to explain the ending to me?
Well, you see, the whole time you were being mind-controlled by Atlas/Fontaine, through the use of the phrase "Would you kindly". This was part of his attempt to become a super powered rage monster somehow, which he does, and then you kill him with conventional weapons.
It's been a long time since I played it.
Sorry what? This is the ending to Bioshock original.
I should specify....the ending to Bioshock Infinite: Burial at Sea Part 1.
I'll give it a go, I'm not an expert at Multidimentional Temporal mechanics so bear with me.
Due to Anna/Elizabeth not existing in his reality which would suggest that as the ending we know from Infinite possibly didn't affect this reality (I doubt this as they all have the same start point) My guess is because he was transported to Rapture and was in a separate universe unrelated to Infinite outside of the tears the "paradox" as it were didn't affect him which would explain why Elizabeth had to go and do it in person possibly with assistance from the Lutece "Twins"
Well, with the Season Pass being £4 on Steam, I've finally given Burial at Sea pt 1 a play. I can see why people who had payed full whack for it may have been pretty miffed at it. There's really very little there, and does not deliver at all on what Levine had promised/led us to expect. Rapture pre-fall was there, but it felt so hollow. The sea of non-interactive NPCs just felt like scene dressing. There was no sense that you were in the great Rapture that the original Bioshock would have had you believed existed. Instead, everyone stood about like a shop window dummy, and spouted foreboding, fan-servicey one liners. Not that it matters anyway, because you're soon sung into a bit of Rapture that's had the fall come early, so it's just like being in the first one again.
Another thing about the opening section is that I was expecting something different. Something had been made of the fact that there was no combat for the first part, and I had foolishly hoped that this would mean a bit of sleuthing, some investigative work as you are playing a private investigator after all. But no, it's fetch quests. Or one fetch quest that makes you jump through hoops you can see miles off. Pointless, and made worse by the fact you're in a Rapture that's already disappointing.
Finally, there are too many carry overs from Infinite. Suddenly, Rapture has air hooks, but with a different name, that are massively out of place, and Fontaine must have smuggled in a gooseberry fool load of padlocks for one week only, or something.
There are a few positives, but they hardly justify the massive price this is still going for as a stand alone piece of DLC. Once the combat gets going, it is genuinely fun. There are even new plasmids and upgrades, which is a nice inclusion for a DLC so short you worry you may not ever get to them. New weapon is fun, but seems so ridiculous and OTT it feels out of place again.
Sander Cohen is as fantastic a character as ever, but his sadistic pursuit of art at the cost of the lives and wellbeing of those around him feels too soon, as though his descent into true malevolence and murder shouldn't have come about until the fall proper. It's a minor niggle, though, and he only appears as a means to move the story along, then leaves just as swiftly. Hopefully there'll be more of him in pt 2.
Lastly, it's a bonus Elizabeth waifu simulator. Watch Elizabeth run around in a new outfit, make new pouty faces, say new things. I'm not sure what I'll do in pt 2 if I can't spend the entire time running around with her as companion, taking screenshots of her. Might ask for a refund.
EDIT: Yeah, part 2 is apparently you playing as Elizabeth, so unless there's a load of mirrors everywhere or some kind of clone gameplay mechanic, I can't even see the point.
Played quite a bit of Burial At Sea Part 2 and it's excellent! Dat intro! So much better that the first part. Long day tomorrow though so I'll have to call it a night. Looking forward to finishing it tomorrow. So far it's an excellent piece of DLC (4 hours play time so far).