jawa asks... unexpected sequels?

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jawafour
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Postjawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 7:30 pm

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Hellloooooo, GRcadians!

So, what unexpected sequel would you love to see arrive? Would be it be the return of a retro game... or maybe a title that builds on a more recent release that didn't sell too well? Perhaps you're secretly hoping for a sequel to a game that you enjoyed and no-one else did?

Share your thoughts here!

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PostRe: jawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 7:30 pm

My most desired sequels that probably won't happen are...

> Mad Max 2. I had so much fun with the first game and I'd love to return to the post-apocalyptic zone. It'd be ace to explore a whole new territory with differing tribes and a whole range of new missions.

> O'Leary Manager 2016. Yep, I want to see the return of the GameBoy Color's O'Leary Manager 2000!It was easy to pick up and play in short bursts but so addictive, with a marvelous mix of play and management. It'd be brilliant to see a similar game surface on 3DS.

> International Superstar Soccer 2017. As much as I enjoy playing PES I do kinda miss the old arcade-style of football game. ISS was a super blend of fast play and long-term fun and it seems to have been so long since we've seen something similar on newer machines.

> Portal 3. Perhaps this could actually happen but there has been little sign of it arriving. The first two games delivered a wave of brainy, atmospheric delight and it'd be a travesty if we never got to play a further title in the series.

> Burnout. Racing games seem to have suffered a severe lack of fashionability in the past few years and I miss the classic arcade style of racer. How good would it be too see a decent single-player pick-up-and-play racing game... with the amazing Crash Mode, of course!

> VVVVVV II. The first game was so addictive and, in my eyes, hit exactly the right balance between progress and frustration. I'd be super-pleased to jump back into further missions with Captain Viridian.

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Cumberdanes
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PostRe: jawa asks... unexpected sequels?
by Cumberdanes » Tue Mar 08, 2016 7:34 pm

I think I've said this before in a similar thread but XIII 2. I loved the original on GameCube which ended on a cliff hanger and would love to see the story resolved. They could do a HD port/remake of the original in the meantime.

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Pedz
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PostRe: jawa asks... unexpected sequels?
by Pedz » Tue Mar 08, 2016 7:35 pm

Road Rash and Skitchin'

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HSH28
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PostRe: jawa asks... unexpected sequels?
by HSH28 » Tue Mar 08, 2016 7:46 pm

What I'd love is for SEGA to do justice to Super Monkey Ball, the original is clearly still the best, take your multiplayer games and go home, I want a proper set of single player levels designed as the originals were.

While I'm at things that will never happen, lets have a X-Wing sequel, take it right back to the beginning and tell a whole new story in the Star Wars universe

I also think its time for a proper Syndicate game, or what about a new Populous for VR

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PostRe: jawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 7:47 pm

Pedz wrote:Road Rash...

Oh, great call, Pedz! My favourite in the Road Rash series was the N64 version and I'd like to see a return of the racing n' chasing!

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PostRe: jawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 7:50 pm

HSH28 wrote:...I also think its time for a proper Syndicate game...

I love that idea, HSH - perhaps the strategic, slightly isometric style could work well on 3DS and Vita - as with the excellent Ghost Recon: Shadow Wars?

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PostRe: jawa asks... unexpected sequels?
by HSH28 » Tue Mar 08, 2016 7:53 pm

jawafour wrote:
HSH28 wrote:...I also think its time for a proper Syndicate game...

I love that idea, HSH - perhaps the strategic, slightly isometric style could work well on 3DS and Vita - as with the excellent Ghost Recon: Shadow Wars?


Don't think so, Syndicate has to be real time not like GR at all.

Also I'm not sure the 3DS could really do the game justice and clearly a stylus is the way to go with this game...would have been a perfect Wii U title actually.

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Cumberdanes
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PostRe: jawa asks... unexpected sequels?
by Cumberdanes » Tue Mar 08, 2016 7:55 pm

I'd love to see Level 5 make another (easy) tactics game in the vein of Jeanne D'arc. Not necessarily a straight up sequel but a spiritual sequel using a fantasy version of different historical conflict perhaps.

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jawafour
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PostRe: jawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 7:55 pm

HSH28 wrote:Don't think so, Syndicate has to be real time not like GR at all.

Ah, right - I've not actually played Syndicate even though i have a copy for the Amiga knocking about somewhere. I hadn't realised it was real-time... I'll have to take a look at that sometime.

HSH28 wrote:...clearly a stylus is the way to go with this game...would have been a perfect Wii U title actually.

Yeah! Now you're talking!

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Cheeky Devlin
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PostRe: jawa asks... unexpected sequels?
by Cheeky Devlin » Tue Mar 08, 2016 8:23 pm

F-Zero
Advance Wars

I'm with HSH on X-Wing/TIE Fighter. I'm hoping that the renaissance of "Space" games we're currently having will spur them into making one. Though it'd probably be more like Rogue Leader than anything else.

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Errkal
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PostRe: jawa asks... unexpected sequels?
by Errkal » Tue Mar 08, 2016 8:25 pm

I would love a proper burnout game.

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gamerforever
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PostRe: jawa asks... unexpected sequels?
by gamerforever » Tue Mar 08, 2016 9:05 pm

I would have said pgr, but driveclub has filled that void now.

I would like a real sequel to super mario 64 - bigger, better etc.

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Buffalo
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PostRe: jawa asks... unexpected sequels?
by Buffalo » Tue Mar 08, 2016 10:08 pm

Unexpected? Gunstar Heroes 2.
Any 16-bit side scroller...come on, a new Burnout would be 'unexpected'? Really?

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Pattybean
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PostRe: jawa asks... unexpected sequels?
by Pattybean » Tue Mar 08, 2016 10:17 pm

Shadow Complex. That is all.

Actually a true sequel to suikoden not like 4 or the ds offering more like the first.

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Ironhide
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PostRe: jawa asks... unexpected sequels?
by Ironhide » Tue Mar 08, 2016 10:28 pm

Pedz wrote:Skitchin'


Good god, this.

Played this for months back in the day.

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jawafour
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PostRe: jawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 11:05 pm

Buffalo wrote:...come on, a new Burnout would be 'unexpected'? Really?

I dunno, Buff - "proper" Burnout mutated into the open-word Paradise and that 2D game that was barely worth a look. Since it's a few years since 2/3/Revenge, it does seem like a new entry ain't gonna happen. I'd love it if it does, though!

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Trelliz
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PostRe: jawa asks... unexpected sequels?
by Trelliz » Tue Mar 08, 2016 11:35 pm

jawafour wrote:My most desired sequels that probably won't happen are...

> Mad Max 2. I had so much fun with the first game and I'd love to return to the post-apocalyptic zone. It'd be ace to explore a whole new territory with differing tribes and a whole range of new missions.

> Burnout. Racing games seem to have suffered a severe lack of fashionability in the past few years and I miss the classic arcade style of racer. How good would it be too see a decent single-player pick-up-and-play racing game... with the amazing Crash Mode, of course!


Despite loving both of these games, the latter will never happen and i disagree with wanting a sequel to mad max.

Firstly mad max. I loved it, however a sequel would either do more of the same to fit within the framing of the story and characters ro remain authentic or radically change and undermine the same principles. In this case it is better to burn out in a single game and be remembered for it than have its memory soured with a rote or pointless sequel.

As for burnout, this requires more context. There is a reason most of the most fondly-remembered arcade racers are from before or around the mid-2000s; the early burnouts, need for speed underground 2/most wanted, outrun 2006 etc. Call of duty 4 absorbed the typically casual /"normie" market who may have propped them up. This is why there has been no new outrun apart from on 3ds; why need for speed has been passed around almost every year in a vain hope to recapture underground 2's success.

There have been many attempts at revitalising arcade racing such as nfs hot pursuit 2010, burnout paradise, split second, blur. Also more serious racing games went after the wider audience/casual appeal such as grid 2 and dirt showdown. What happened as a result?

As mentioned, NFS is now a parody of itself with no lon-term identity.
Burnout Paradise was great but there has been nothing since.
Blackrock (makers of split second and Pure) are gone.
Bizarre Creations ( makers of blur and project gotham) are gone.
Codemasters released Grid Autosport the year after grid 2 reversing most of the "casualised" design choices. Dirt Rally is a return to uncompromising rally driving and was tentatively launched as a steam early access title because CM couldn't afford to gamble on an expensive launch with PR etc if the audience wasn't there.

Also ridge racer and flatout are either dead or handed off to totally the wrong developers in an attempt to somehow become popular again. The wipeout devs are gone too.

So as much as i don't like it any more than you do, and however much i would play them too, arcade racing as a genre is a graveyard of IPs and studios, whose audience is catered for elsewhere.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
jawafour
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PostRe: jawa asks... unexpected sequels?
by jawafour » Tue Mar 08, 2016 11:45 pm

Trelliz wrote:...In this case (Mad Max) it is better to burn out in a single game and be remembered for it than have its memory soured with a rote or pointless sequel.

True, man - I'd hate to see the great memories of the original game be sullied by a weak continuation.

Trelliz wrote:...arcade racing as a genre is a graveyard of IPs and studios..

It does seem that way, Trelliz. Even smaller projects like 90s Arcade Racer seem to be struggling to make it to market.

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Victor Mildew
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PostRe: jawa asks... unexpected sequels?
by Victor Mildew » Wed Mar 09, 2016 6:29 am

Buffalo wrote:Unexpected? Gunstar Heroes 2.


:datass:

Turns out there was a sort of sequel on the gba but it was more of a remake.


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