Errkal wrote:I never finished it (need to restart and get further than 2 divine beasts) but the opening area was probably the most fun of what I played, it had decent guidance that nudged you along without being too "Go there do that" which I think I would have liked in the rest of the time, I'm not a massive fan of "there now go do" type games and that is a little too unstructured for my liking.
I actually think the "structure" of the great plateau is very similar to the main game, just on a smaller scale. Both give you four main points to go to and leave the parts in between up to the player.
There is a definite guided structure once you leave the plateau taking you through
Dueling peaks -> Kakariko -> Hateno -> Zora - it's just one you can choose to ignore.