KILL IT WITH FIRE! The uncanny valley effect

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Hero of Canton
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PostKILL IT WITH FIRE! The uncanny valley effect
by Hero of Canton » Tue Aug 19, 2008 1:39 pm

http://technology.timesonline.co.uk/tol ... 557935.ece

Brrrrrr. Creepy (yet admittedly impressive) stuff indeed.

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KK
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by KK » Tue Aug 19, 2008 1:42 pm

Bring on PlayStation 5.

With graphics like that though, you can forget games like Manhunt ever making an appearance. The potential for some truly amazing story driven games is going to be absolutely incredible though.

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Somebody Else's Problem
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Somebody Else's Problem » Tue Aug 19, 2008 1:43 pm

Would. Hard.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Shadow » Tue Aug 19, 2008 1:47 pm

Blimey, that's seriously impressive, do they rig the mesh for you or just give you an animation? I wouldn't fancy setting up the morphers on that.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by tnman » Tue Aug 19, 2008 1:54 pm

Cool!

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Tineash » Tue Aug 19, 2008 1:55 pm

When are we going to see amazing technology like that applied to fantastical, Pixar-like images? Why does it always have to be photo-realistic?

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Shadow
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Shadow » Tue Aug 19, 2008 2:00 pm

Tineash wrote:When are we going to see amazing technology like that applied to fantastical, Pixar-like images? Why does it always have to be photo-realistic?


Because you don't get the uncanny valley on fantastical imagery so it's not really an issue, the problem until now is that humans just didn't look real when computer generated, so they had to be stylised.

I'd like to see the original actress for this though as I'm wandering if it can only be applied to a cg model with a similar face shape to the original actress.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Nova » Tue Aug 19, 2008 2:02 pm

That is crazy! Amazing, though.

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Hero of Canton
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Hero of Canton » Tue Aug 19, 2008 2:06 pm

KKLEIN wrote:Bring on PlayStation 5.

With graphics like that though, you can forget games like Manhunt ever making an appearance. The potential for some truly amazing story driven games is going to be absolutely incredible though.


I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.

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Nova
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Nova » Tue Aug 19, 2008 2:08 pm

Hero of Canton wrote:
KKLEIN wrote:Bring on PlayStation 5.

With graphics like that though, you can forget games like Manhunt ever making an appearance. The potential for some truly amazing story driven games is going to be absolutely incredible though.


I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.


Yeah, I thought that. If anything, developers might take less time developing meaningful stories, in favour of spending all their time and money on super-duper graphics.

That's what attracts the masses, see.

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Alvin Flummux
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Alvin Flummux » Tue Aug 19, 2008 2:11 pm

Nova wrote:
Hero of Canton wrote:
KKLEIN wrote:Bring on PlayStation 5.

With graphics like that though, you can forget games like Manhunt ever making an appearance. The potential for some truly amazing story driven games is going to be absolutely incredible though.


I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.


Yeah, I thought that. If anything, developers might take less time developing meaningful stories, in favour of spending all their time and money on super-duper graphics.

That's what attracts the masses, see.


And when all the big engines are out there, what then?

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by KK » Tue Aug 19, 2008 2:15 pm

Hero of Canton wrote:I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.

Maybe not, but with those graphics you're going to be drawn into the world & get more emotionally attached than you can currently with today's technology.

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Nova
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Nova » Tue Aug 19, 2008 2:16 pm

KKLEIN wrote:
Hero of Canton wrote:I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.

Maybe not, but with those graphics you're going to be drawn into the world & get more emotionally attached than you can currently with today's technology.


That's true, but then you need a quality dev like Bioware to make compelling storytelling to accompany it.

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Somebody Else's Problem
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Somebody Else's Problem » Tue Aug 19, 2008 2:17 pm

KKLEIN wrote:
Hero of Canton wrote:I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.

Maybe not, but with those graphics you're going to be drawn into the world & get more emotionally attached than you can currently with today's technology.



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Peter Crisp
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Peter Crisp » Tue Aug 19, 2008 2:19 pm

It could add to the immersion of games by making characters more likable.

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Hexx
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Hexx » Tue Aug 19, 2008 2:20 pm

You don't need graphics to be emotionally invested in, just character/decent writing.

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Alvin Flummux
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Alvin Flummux » Tue Aug 19, 2008 2:20 pm

I really want to see what Rockstar can come up with with technology of that calibre. They did a wonderful job on GTA IV.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by KK » Tue Aug 19, 2008 2:21 pm

One thing is for certain though; the money to make these games is going to be off the scale ridiculous.

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Fizheuer Zieheuer
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Fizheuer Zieheuer » Tue Aug 19, 2008 2:23 pm

I actually wasn't convinced, personally. It's very close, but it still sits in Uncanny Valley. If there was a HD version, it might be easier to judge.

Impressive though.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Mr Thropwimp » Tue Aug 19, 2008 2:25 pm

Still acts really unnatural.

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