Re: Killing Floor 2 - Krampus is coming for you.

Anything to do with games at all.

KF dialogue, good or good?

Reminds me of a bunch of Pikeys!
1
5%
I've met smarter donkeys than you lot!
1
5%
Who do you think you are? Bleedin' action man?
4
21%
Cha-ching! Money money money!
10
53%
Christ, I can't move! Get off me, you bloody nonce!
2
11%
Someone hitting the evil monster gym?
0
No votes
.50 cal fun time!
0
No votes
Invisibility? Tricky little gooseberry fool.
1
5%
 
Total votes: 19
User avatar
Neph
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. IT'S HAPPENING!
by Neph » Tue May 05, 2015 9:10 am

So apprently below is an image of all the perks for the game:

Image

From Top right to left:

SWAT(TANK), Gunslinger,
Martial Artist, Support,
Sharpshooter, Firebug,
Medic, Demolitions,
Commando, and Berzerker

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. IT'S HAPPENING!
by Super Dragon 64 » Thu May 14, 2015 9:32 am

Here are a couple of clips from last night:


Image
User avatar
Xeno
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. IT'S HAPPENING!
by Xeno » Tue May 26, 2015 9:25 pm

New map ahoyhoy!

The first major content patch for the Early Access version of Killing Floor 2 is now live. This includes:

New map - Volter Manor
Collectible items added to existing maps
8 new Steam Achievements
Bug fixes and balance tweaks
And, as a very special extra, all owners of KF1 will now get the "classic" Briar and Masterson characters, with the original voice actors!

Falsey wrote:
Xeno wrote:Chewing takes effort. What he needs is Emma Watson to chew his food then transfer it to him for him to swallow.

I dont know why, but that sounds strawberry floating incredible.

Wuijibobo wrote:You're a funny man Xeno. I like you... That's why I'm going to kill you last.
User avatar
Qikz
#420BlazeIt ♥
Joined in 2011

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Qikz » Tue May 26, 2015 9:43 pm

Wanted to buy a KF2 double pack. For some reason that's not offered :s

The Watching Artist wrote:I feel so inept next to Qikz...
User avatar
Neph
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Neph » Wed May 27, 2015 3:59 pm

New map is huge, really massive. Found a couple of places to hold against higher waves already too.

User avatar
Neph
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Neph » Wed May 27, 2015 4:00 pm

Qikz wrote:Wanted to buy a KF2 double pack. For some reason that's not offered :s


Buy it now! :D Theres 15% off for some reason too.

User avatar
Rog
Member ♥
Joined in 2008
Location: Cleethorpes

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Rog » Wed Jun 17, 2015 1:56 pm

No wipes confirmed. All progress is yours to keep.

User avatar
Neph
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Neph » Wed Jun 17, 2015 6:29 pm

Rog wrote:No wipes confirmed. All progress is yours to keep.


Plus Demo and Firebug and 2 new maps are the next to come.

Looks like Demo is getting an RPG and Firebug is getting something akin to the trench gun.

User avatar
Qikz
#420BlazeIt ♥
Joined in 2011

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Qikz » Wed Jun 17, 2015 9:22 pm

Neph wrote:
Rog wrote:No wipes confirmed. All progress is yours to keep.


Plus Demo and Firebug and 2 new maps are the next to come.

Looks like Demo is getting an RPG and Firebug is getting something akin to the trench gun.


YESSSSSSSS.

The Watching Artist wrote:I feel so inept next to Qikz...
User avatar
Xeno
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
by Xeno » Tue Sep 01, 2015 8:23 pm


Falsey wrote:
Xeno wrote:Chewing takes effort. What he needs is Emma Watson to chew his food then transfer it to him for him to swallow.

I dont know why, but that sounds strawberry floating incredible.

Wuijibobo wrote:You're a funny man Xeno. I like you... That's why I'm going to kill you last.
Direar
Member
Joined in 2013

PostRe: Killing Floor 2 - PC & PS4. New Maps & Perks.
by Direar » Thu Sep 03, 2015 12:19 am

never did get round to buying this, have the players numbers increased or still around 2k??

User avatar
Saint of Killers
Member
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
by Saint of Killers » Tue Nov 24, 2015 2:57 pm

Killing Floor 2 is getting review bombed after developer adds cosmetic microtransactions

Dev saying they're listening to feedback but it's too late to change the update.

User avatar
Trelliz
Doctor ♥
Joined in 2008
Contact:

PostRe: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
by Trelliz » Tue Nov 24, 2015 3:18 pm

I think it's the unfortunate timing more than anything; the Payday 2 shitstorm is still blowing and this has been caught up in it.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
User avatar
Xeno
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
by Xeno » Thu Dec 03, 2015 6:18 pm

New update was released.

The brand new Return of the Patriarch Content Pack for KILLING FLOOR 2 includes the following:
New Boss – The Patriarch
2 New Maps – Farmhouse and Black Forest
1 New Perk – Gunslinger
1 New Playable Character - Oisten Jaegerhorn
Zed-conomy and Trading Floor Store
Other New Features including server welcome screen, various bug fixes and improvements, steam mod and map workshop added and much more!



Full list of the update

New Perk:

Gunslinger


New Weapons

Remington Army Model 1858 revolver (single/dual)
M1911 pistol (single/dual)
Desert Eagle (single/dual)
.500 Magnum Zed Collector revolver (single/dual)
Nailbomb Grenade


New Maps

Black Forest
Farmhouse



New Character

Oisten Jaegerhorn - obtained by being part of the KF 2 Steam Community


New Features

New Boss - Patriarch - What have you done to his children?
Full Steam Mod Workshop Support
Upload or subscribe to your favorite mods and maps as a client!
Servers can subscribe to and stay up to date when the maps and mods change!
Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps
New dual pistol aiming style (centered), toggle by alt fire
Body flashlights
Zed-Conomy and Trading Floor Store
Server Welcome Screen - brand your server with an image, website link, and message of the day


Improvements and Additions
General

Updated controller scheme
Reduced the amount of map collectables needed to unlock achievements
Physics is now more prominent on dead players
When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains.
Added many new achievements
Perk Rank Up Achievement set - 5, 10, 15, 20, 25
Perk Hot Shot Achievement set - Beat each difficulty as a particular perk


Perk Changes and Additions

Berserker
Fortitude skill changed to 75% health increase (previously 100%)
Vampire skill increased by 1 health per kill (now 4 instead of 3)
Smash does 25% extra damage (down from 100%)
Demolitions
Nuke radius reduced
Medic
Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor)
Vaccination Now grants 2% armor (down from 4%)
Gunslinger
Lvl 5
Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob
Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo
Lvl 10
Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%)
Bone Breaker - 20% more damage with gunslinger weapons
Lvl 15
Advanced Techniques - 20% faster reload
Penetration - Increased zed penetration by 1 extra zed
Lvl 20
Center Mass - Chest shots have 30% more stumble power
Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting
Lvl 25
Fanfire - Shoot 3x faster in Zed time
Uber Ammo - Never run out of ammo in Zed time


Zed Changes

Added cinematic camera and new boss intro and victory animations for both bosses.
Hans taunts will now shoot guns in the air with fx and sounds.
Stalker now fades in and out of cloak
Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power


Weapon Changes

Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse).
Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board
Zweihander Damage Reduced
Heavy attacked reduced to 195(previously 290)
Standard attack reduced to 85 (previously 90)
Bash damage reduced to 63 (previously 120)


UI/Effects

New audio sliders
Master Volume
SFX Volume
Dialog Volume
New controller options
Aimed sensitivity
Aim Assist lock-on
Aim Assist Rotation
Aim Assist Slowdown
Vibration
New mouse options
Aimed Sensitivity
Mouse Smoothing
New Keyboard options
Last Used Weapon
Trader Menu
Off Perk weapons now show at the bottom of each specific perk list
Added icons to MAG and FILL buttons to better clarify what they do for new players
Improved using the Trader menu with controllers
Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL
Triggers now swap between perk/weapon type subcategory
Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively
Improved the overall look and functionality of the main menu
Removed the 3d transform on main menus to make better use of the space
Moved the menu bar to the very top for easier navigation
Added an orange highlight state for better highlighting
Moved the player character to center of screen
Darkened the black background of all UI assets to better stand out
General spacing tweaks to keep all UI assets on a grid
Remade and resized controller icons for better visibility
Supplier-type perk talents (Support: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player
Changed Download OK button to cancel


Audio

New 9mm sounds
Added Hans Entry and Victory sounds
Modifications to reverb system to increase clarity
Continued improvements to game mix
Added a Voice volume slider
Performance improvements
Improved player impact sounds for better feedback
Added random sound position emitter functionality
Added functionality to attach sounds to particle FX


Map Exploit Fix

Burning Paris catwalk exploit


Editor

Added default material for custom terrain materials


Bug Fixes

Fixed AI not attacking players blocking them from their original target
Fixed AI attack and pathing near corners
Fixed clots clipping into walls when stumbled
Fixed tracers not colliding with walls
Fixed fleshpound sound loop at the point of its death
Fixed player battle chatter echo still being audible with battle chatter set to 0
Fixed several battle chatter lines that were cut short
Fixed weapon recoil being different offline vs online
Fixed perks changing unintentionally due to mouse inputs being registered when menus were closed
Several other minor bug fixes


Known Issue

High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature.
Steam Workshop tool updates will be added in the near future.
Achievements for leveling up perks will not immediately unlock for players who already have a perk at level 25.
Players buying multiple dual pistols in a single trader interaction will sometimes not be granted one of their pistols after leaving the trader.
These will be addressed in a patch in the next day or so...


User avatar
Qikz
#420BlazeIt ♥
Joined in 2011

PostRe: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
by Qikz » Thu Dec 03, 2015 8:55 pm

Xeno wrote:New update was released.

The brand new Return of the Patriarch Content Pack for KILLING FLOOR 2 includes the following:
New Boss – The Patriarch
2 New Maps – Farmhouse and Black Forest
1 New Perk – Gunslinger
1 New Playable Character - Oisten Jaegerhorn
Zed-conomy and Trading Floor Store
Other New Features including server welcome screen, various bug fixes and improvements, steam mod and map workshop added and much more!



Full list of the update

New Perk:

Gunslinger


New Weapons

Remington Army Model 1858 revolver (single/dual)
M1911 pistol (single/dual)
Desert Eagle (single/dual)
.500 Magnum Zed Collector revolver (single/dual)
Nailbomb Grenade


New Maps

Black Forest
Farmhouse



New Character

Oisten Jaegerhorn - obtained by being part of the KF 2 Steam Community


New Features

New Boss - Patriarch - What have you done to his children?
Full Steam Mod Workshop Support
Upload or subscribe to your favorite mods and maps as a client!
Servers can subscribe to and stay up to date when the maps and mods change!
Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps
New dual pistol aiming style (centered), toggle by alt fire
Body flashlights
Zed-Conomy and Trading Floor Store
Server Welcome Screen - brand your server with an image, website link, and message of the day


Improvements and Additions
General

Updated controller scheme
Reduced the amount of map collectables needed to unlock achievements
Physics is now more prominent on dead players
When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains.
Added many new achievements
Perk Rank Up Achievement set - 5, 10, 15, 20, 25
Perk Hot Shot Achievement set - Beat each difficulty as a particular perk


Perk Changes and Additions

Berserker
Fortitude skill changed to 75% health increase (previously 100%)
Vampire skill increased by 1 health per kill (now 4 instead of 3)
Smash does 25% extra damage (down from 100%)
Demolitions
Nuke radius reduced
Medic
Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor)
Vaccination Now grants 2% armor (down from 4%)
Gunslinger
Lvl 5
Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob
Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo
Lvl 10
Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%)
Bone Breaker - 20% more damage with gunslinger weapons
Lvl 15
Advanced Techniques - 20% faster reload
Penetration - Increased zed penetration by 1 extra zed
Lvl 20
Center Mass - Chest shots have 30% more stumble power
Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting
Lvl 25
Fanfire - Shoot 3x faster in Zed time
Uber Ammo - Never run out of ammo in Zed time


Zed Changes

Added cinematic camera and new boss intro and victory animations for both bosses.
Hans taunts will now shoot guns in the air with fx and sounds.
Stalker now fades in and out of cloak
Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power


Weapon Changes

Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse).
Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board
Zweihander Damage Reduced
Heavy attacked reduced to 195(previously 290)
Standard attack reduced to 85 (previously 90)
Bash damage reduced to 63 (previously 120)


UI/Effects

New audio sliders
Master Volume
SFX Volume
Dialog Volume
New controller options
Aimed sensitivity
Aim Assist lock-on
Aim Assist Rotation
Aim Assist Slowdown
Vibration
New mouse options
Aimed Sensitivity
Mouse Smoothing
New Keyboard options
Last Used Weapon
Trader Menu
Off Perk weapons now show at the bottom of each specific perk list
Added icons to MAG and FILL buttons to better clarify what they do for new players
Improved using the Trader menu with controllers
Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL
Triggers now swap between perk/weapon type subcategory
Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively
Improved the overall look and functionality of the main menu
Removed the 3d transform on main menus to make better use of the space
Moved the menu bar to the very top for easier navigation
Added an orange highlight state for better highlighting
Moved the player character to center of screen
Darkened the black background of all UI assets to better stand out
General spacing tweaks to keep all UI assets on a grid
Remade and resized controller icons for better visibility
Supplier-type perk talents (Support: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player
Changed Download OK button to cancel


Audio

New 9mm sounds
Added Hans Entry and Victory sounds
Modifications to reverb system to increase clarity
Continued improvements to game mix
Added a Voice volume slider
Performance improvements
Improved player impact sounds for better feedback
Added random sound position emitter functionality
Added functionality to attach sounds to particle FX


Map Exploit Fix

Burning Paris catwalk exploit


Editor

Added default material for custom terrain materials


Bug Fixes

Fixed AI not attacking players blocking them from their original target
Fixed AI attack and pathing near corners
Fixed clots clipping into walls when stumbled
Fixed tracers not colliding with walls
Fixed fleshpound sound loop at the point of its death
Fixed player battle chatter echo still being audible with battle chatter set to 0
Fixed several battle chatter lines that were cut short
Fixed weapon recoil being different offline vs online
Fixed perks changing unintentionally due to mouse inputs being registered when menus were closed
Several other minor bug fixes


Known Issue

High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature.
Steam Workshop tool updates will be added in the near future.
Achievements for leveling up perks will not immediately unlock for players who already have a perk at level 25.
Players buying multiple dual pistols in a single trader interaction will sometimes not be granted one of their pistols after leaving the trader.
These will be addressed in a patch in the next day or so...




Awwwwwesome! :D

The Watching Artist wrote:I feel so inept next to Qikz...
Qazwsxedc
Member
Joined in 2014

PostRe: Killing Floor 2 - PC & PS4. New Maps and a return of the Patriarch.
by Qazwsxedc » Wed Sep 07, 2016 4:36 pm

I have an interview with the Director of this game...

http://prankster101.com/articles/interv ... g-floor-2/

Last edited by Qazwsxedc on Wed Sep 07, 2016 11:10 pm, edited 1 time in total.
User avatar
Xeno
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. New Maps and a return of the Patriarch.
by Xeno » Wed Sep 07, 2016 5:13 pm

I'm just hoping that peeps on the PS4 enjoy KF2.

User avatar
Samuel_1
Member
Joined in 2008

PostRe: Killing Floor 2 - PC & PS4. New Maps and a return of the Patriarch.
by Samuel_1 » Thu Sep 08, 2016 6:04 pm

Xeno wrote:I'm just hoping that peeps on the PS4 enjoy KF2.

Is it out?

Supporting My Local Mule Sanctuary Since 11/11/2014.

Donations welcome, please PM me to prevent unwarranted mule kicking.
User avatar
Mafro
Moderator
Joined in 2008
AKA: based
Contact:

PostRe: Killing Floor 2 - PC & PS4. New Maps and a return of the Patriarch.
by Mafro » Wed Nov 02, 2016 4:36 pm

Keys for the PS4 beta are available from Gamespot http://www.gamespot.com/articles/killin ... 0-6445020/

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

Twitter
User avatar
Death's Head
Member
Joined in 2009

PostRe: Killing Floor 2 - PC & PS4. New Maps and a return of the Patriarch.
by Death's Head » Wed Nov 02, 2016 4:43 pm

Is this something you can play with randoms (PC)? Did sort of think about it but the graphics look a bit cack and it seems to be multiplayer only.

Yes?

Return to “Games”

Who is online

Users browsing this forum: Monkey Man, OldSoulCyborg and 300 guests