Re: Killing Floor 2 - PC & PS4. PC Early Access is here. IT'S HAPPENING!
Posted: Thu May 14, 2015 9:32 am
by Super Dragon 64
Here are a couple of clips from last night:
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. IT'S HAPPENING!
Posted: Tue May 26, 2015 9:25 pm
by Xeno
New map ahoyhoy!
The first major content patch for the Early Access version of Killing Floor 2 is now live. This includes:
New map - Volter Manor Collectible items added to existing maps 8 new Steam Achievements Bug fixes and balance tweaks And, as a very special extra, all owners of KF1 will now get the "classic" Briar and Masterson characters, with the original voice actors!
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Tue May 26, 2015 9:43 pm
by Qikz
Wanted to buy a KF2 double pack. For some reason that's not offered :s
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Wed May 27, 2015 3:59 pm
by Neph
New map is huge, really massive. Found a couple of places to hold against higher waves already too.
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Wed May 27, 2015 4:00 pm
by Neph
Qikz wrote:Wanted to buy a KF2 double pack. For some reason that's not offered :s
Buy it now! Theres 15% off for some reason too.
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Wed Jun 17, 2015 1:56 pm
by Rog
No wipes confirmed. All progress is yours to keep.
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Wed Jun 17, 2015 6:29 pm
by Neph
Rog wrote:No wipes confirmed. All progress is yours to keep.
Plus Demo and Firebug and 2 new maps are the next to come.
Looks like Demo is getting an RPG and Firebug is getting something akin to the trench gun.
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Wed Jun 17, 2015 9:22 pm
by Qikz
Neph wrote:
Rog wrote:No wipes confirmed. All progress is yours to keep.
Plus Demo and Firebug and 2 new maps are the next to come.
Looks like Demo is getting an RPG and Firebug is getting something akin to the trench gun.
YESSSSSSSS.
Re: Killing Floor 2 - PC & PS4. PC Early Access is here. Volter Manor added.
Posted: Tue Sep 01, 2015 8:23 pm
by Xeno
Re: Killing Floor 2 - PC & PS4. New Maps & Perks.
Posted: Thu Sep 03, 2015 12:19 am
by Direar
never did get round to buying this, have the players numbers increased or still around 2k??
Re: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
Dev saying they're listening to feedback but it's too late to change the update.
Re: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
Posted: Tue Nov 24, 2015 3:18 pm
by Trelliz
I think it's the unfortunate timing more than anything; the Payday 2 shitstorm is still blowing and this has been caught up in it.
Re: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
Posted: Thu Dec 03, 2015 6:18 pm
by Xeno
New update was released.
The brand new Return of the Patriarch Content Pack for KILLING FLOOR 2 includes the following: New Boss – The Patriarch 2 New Maps – Farmhouse and Black Forest 1 New Perk – Gunslinger 1 New Playable Character - Oisten Jaegerhorn Zed-conomy and Trading Floor Store Other New Features including server welcome screen, various bug fixes and improvements, steam mod and map workshop added and much more!
Full list of the update
New Perk:
Gunslinger
New Weapons
Remington Army Model 1858 revolver (single/dual) M1911 pistol (single/dual) Desert Eagle (single/dual) .500 Magnum Zed Collector revolver (single/dual) Nailbomb Grenade
New Maps
Black Forest Farmhouse
New Character
Oisten Jaegerhorn - obtained by being part of the KF 2 Steam Community
New Features
New Boss - Patriarch - What have you done to his children? Full Steam Mod Workshop Support Upload or subscribe to your favorite mods and maps as a client! Servers can subscribe to and stay up to date when the maps and mods change! Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps New dual pistol aiming style (centered), toggle by alt fire Body flashlights Zed-Conomy and Trading Floor Store Server Welcome Screen - brand your server with an image, website link, and message of the day
Improvements and Additions General
Updated controller scheme Reduced the amount of map collectables needed to unlock achievements Physics is now more prominent on dead players When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains. Added many new achievements Perk Rank Up Achievement set - 5, 10, 15, 20, 25 Perk Hot Shot Achievement set - Beat each difficulty as a particular perk
Perk Changes and Additions
Berserker Fortitude skill changed to 75% health increase (previously 100%) Vampire skill increased by 1 health per kill (now 4 instead of 3) Smash does 25% extra damage (down from 100%) Demolitions Nuke radius reduced Medic Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor) Vaccination Now grants 2% armor (down from 4%) Gunslinger Lvl 5 Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo Lvl 10 Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%) Bone Breaker - 20% more damage with gunslinger weapons Lvl 15 Advanced Techniques - 20% faster reload Penetration - Increased zed penetration by 1 extra zed Lvl 20 Center Mass - Chest shots have 30% more stumble power Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting Lvl 25 Fanfire - Shoot 3x faster in Zed time Uber Ammo - Never run out of ammo in Zed time
Zed Changes
Added cinematic camera and new boss intro and victory animations for both bosses. Hans taunts will now shoot guns in the air with fx and sounds. Stalker now fades in and out of cloak Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power
Weapon Changes
Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse). Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board Zweihander Damage Reduced Heavy attacked reduced to 195(previously 290) Standard attack reduced to 85 (previously 90) Bash damage reduced to 63 (previously 120)
UI/Effects
New audio sliders Master Volume SFX Volume Dialog Volume New controller options Aimed sensitivity Aim Assist lock-on Aim Assist Rotation Aim Assist Slowdown Vibration New mouse options Aimed Sensitivity Mouse Smoothing New Keyboard options Last Used Weapon Trader Menu Off Perk weapons now show at the bottom of each specific perk list Added icons to MAG and FILL buttons to better clarify what they do for new players Improved using the Trader menu with controllers Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL Triggers now swap between perk/weapon type subcategory Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively Improved the overall look and functionality of the main menu Removed the 3d transform on main menus to make better use of the space Moved the menu bar to the very top for easier navigation Added an orange highlight state for better highlighting Moved the player character to center of screen Darkened the black background of all UI assets to better stand out General spacing tweaks to keep all UI assets on a grid Remade and resized controller icons for better visibility Supplier-type perk talents (Support: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player Changed Download OK button to cancel
Audio
New 9mm sounds Added Hans Entry and Victory sounds Modifications to reverb system to increase clarity Continued improvements to game mix Added a Voice volume slider Performance improvements Improved player impact sounds for better feedback Added random sound position emitter functionality Added functionality to attach sounds to particle FX
Map Exploit Fix
Burning Paris catwalk exploit
Editor
Added default material for custom terrain materials
Bug Fixes
Fixed AI not attacking players blocking them from their original target Fixed AI attack and pathing near corners Fixed clots clipping into walls when stumbled Fixed tracers not colliding with walls Fixed fleshpound sound loop at the point of its death Fixed player battle chatter echo still being audible with battle chatter set to 0 Fixed several battle chatter lines that were cut short Fixed weapon recoil being different offline vs online Fixed perks changing unintentionally due to mouse inputs being registered when menus were closed Several other minor bug fixes
Known Issue
High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature. Steam Workshop tool updates will be added in the near future. Achievements for leveling up perks will not immediately unlock for players who already have a perk at level 25. Players buying multiple dual pistols in a single trader interaction will sometimes not be granted one of their pistols after leaving the trader. These will be addressed in a patch in the next day or so...
Re: Killing Floor 2 - PC & PS4. New Maps & Perks. 33% off this weekend (£13.32)
Posted: Thu Dec 03, 2015 8:55 pm
by Qikz
Xeno wrote:New update was released.
The brand new Return of the Patriarch Content Pack for KILLING FLOOR 2 includes the following: New Boss – The Patriarch 2 New Maps – Farmhouse and Black Forest 1 New Perk – Gunslinger 1 New Playable Character - Oisten Jaegerhorn Zed-conomy and Trading Floor Store Other New Features including server welcome screen, various bug fixes and improvements, steam mod and map workshop added and much more!
Full list of the update
New Perk:
Gunslinger
New Weapons
Remington Army Model 1858 revolver (single/dual) M1911 pistol (single/dual) Desert Eagle (single/dual) .500 Magnum Zed Collector revolver (single/dual) Nailbomb Grenade
New Maps
Black Forest Farmhouse
New Character
Oisten Jaegerhorn - obtained by being part of the KF 2 Steam Community
New Features
New Boss - Patriarch - What have you done to his children? Full Steam Mod Workshop Support Upload or subscribe to your favorite mods and maps as a client! Servers can subscribe to and stay up to date when the maps and mods change! Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps New dual pistol aiming style (centered), toggle by alt fire Body flashlights Zed-Conomy and Trading Floor Store Server Welcome Screen - brand your server with an image, website link, and message of the day
Improvements and Additions General
Updated controller scheme Reduced the amount of map collectables needed to unlock achievements Physics is now more prominent on dead players When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains. Added many new achievements Perk Rank Up Achievement set - 5, 10, 15, 20, 25 Perk Hot Shot Achievement set - Beat each difficulty as a particular perk
Perk Changes and Additions
Berserker Fortitude skill changed to 75% health increase (previously 100%) Vampire skill increased by 1 health per kill (now 4 instead of 3) Smash does 25% extra damage (down from 100%) Demolitions Nuke radius reduced Medic Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor) Vaccination Now grants 2% armor (down from 4%) Gunslinger Lvl 5 Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo Lvl 10 Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%) Bone Breaker - 20% more damage with gunslinger weapons Lvl 15 Advanced Techniques - 20% faster reload Penetration - Increased zed penetration by 1 extra zed Lvl 20 Center Mass - Chest shots have 30% more stumble power Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting Lvl 25 Fanfire - Shoot 3x faster in Zed time Uber Ammo - Never run out of ammo in Zed time
Zed Changes
Added cinematic camera and new boss intro and victory animations for both bosses. Hans taunts will now shoot guns in the air with fx and sounds. Stalker now fades in and out of cloak Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power
Weapon Changes
Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse). Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board Zweihander Damage Reduced Heavy attacked reduced to 195(previously 290) Standard attack reduced to 85 (previously 90) Bash damage reduced to 63 (previously 120)
UI/Effects
New audio sliders Master Volume SFX Volume Dialog Volume New controller options Aimed sensitivity Aim Assist lock-on Aim Assist Rotation Aim Assist Slowdown Vibration New mouse options Aimed Sensitivity Mouse Smoothing New Keyboard options Last Used Weapon Trader Menu Off Perk weapons now show at the bottom of each specific perk list Added icons to MAG and FILL buttons to better clarify what they do for new players Improved using the Trader menu with controllers Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL Triggers now swap between perk/weapon type subcategory Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively Improved the overall look and functionality of the main menu Removed the 3d transform on main menus to make better use of the space Moved the menu bar to the very top for easier navigation Added an orange highlight state for better highlighting Moved the player character to center of screen Darkened the black background of all UI assets to better stand out General spacing tweaks to keep all UI assets on a grid Remade and resized controller icons for better visibility Supplier-type perk talents (Support: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player Changed Download OK button to cancel
Audio
New 9mm sounds Added Hans Entry and Victory sounds Modifications to reverb system to increase clarity Continued improvements to game mix Added a Voice volume slider Performance improvements Improved player impact sounds for better feedback Added random sound position emitter functionality Added functionality to attach sounds to particle FX
Map Exploit Fix
Burning Paris catwalk exploit
Editor
Added default material for custom terrain materials
Bug Fixes
Fixed AI not attacking players blocking them from their original target Fixed AI attack and pathing near corners Fixed clots clipping into walls when stumbled Fixed tracers not colliding with walls Fixed fleshpound sound loop at the point of its death Fixed player battle chatter echo still being audible with battle chatter set to 0 Fixed several battle chatter lines that were cut short Fixed weapon recoil being different offline vs online Fixed perks changing unintentionally due to mouse inputs being registered when menus were closed Several other minor bug fixes
Known Issue
High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature. Steam Workshop tool updates will be added in the near future. Achievements for leveling up perks will not immediately unlock for players who already have a perk at level 25. Players buying multiple dual pistols in a single trader interaction will sometimes not be granted one of their pistols after leaving the trader. These will be addressed in a patch in the next day or so...
Awwwwwesome!
Re: Killing Floor 2 - PC & PS4. New Maps and a return of the Patriarch.
Posted: Wed Sep 07, 2016 4:36 pm
by Qazwsxedc
I have an interview with the Director of this game...