Killzone 2. Recruiting For Battle

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jiggles
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PostRe: Killzone 2. Recruiting For Battle
by jiggles » Thu Feb 26, 2009 8:37 pm

The Alchemist Penguin wrote:
Rik wrote:I'll start adding people tonight, I presume clan invites are being sent out :x


You were invited first thing yesterday, and it says you still haven't accepted it. Dunno what the " :x " is about, as it's up to you to join once you've been invited. You can't send out invites through the PSN, so you need to wait for people to play KZ2 before you can add them (Although that might have been the server issues from last night causing it). I've been sending out invites as people appear online. I can't do it any faster than that. :(

The clan is just called GRcade, Nick.


Can't you do it via Killzone.com?

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The Alchemist Penguin
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PostRe: Killzone 2. Recruiting For Battle
by The Alchemist Penguin » Fri Feb 27, 2009 2:58 pm

I dunno. The website always seems to be done for me, so I haven't got a chance to check.

ANYWAY!

Everyone in this thread has been added except VenomUK (You didn't supply a PSN name) and Agent47 (Your name didn't work for some reason).

So if you can all take a minute to jump online once you get the game and accept the request that would be great! Even if you don't intend to play multiplayer for a while (like Cooldawn), accepting the request now will just make it far easier to get involved in the future. :mrgreen:

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Rog
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PostRe: Killzone 2. Recruiting For Battle
by Rog » Fri Feb 27, 2009 3:36 pm

I'm up for some multiplayer. I'm guessing there'll be games on tonight so if anyone wants to add me and invite me my PSN name is leehunter.

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Christopher
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PostRe: Killzone 2. Recruiting For Battle
by Christopher » Fri Feb 27, 2009 3:37 pm

Hopefully I'll be picking this up tomorrow.

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Ryan
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PostRe: Killzone 2. Recruiting For Battle
by Ryan » Fri Feb 27, 2009 4:49 pm

It'd be silly to pass on this, however poor I may be. i.d - Towering_Hobbit

Will be online tonight. My headset doesn't work anymore but I do have another on order

7256930752

PostRe: Killzone 2. Recruiting For Battle
by 7256930752 » Sat Feb 28, 2009 10:14 am

Sign me up.

PSN Tag: Hime123

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Rik
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PostRe: Killzone 2. Recruiting For Battle
by Rik » Sat Feb 28, 2009 10:16 am

The Alchemist Penguin wrote:
Rik wrote:I'll start adding people tonight, I presume clan invites are being sent out :x


You were invited first thing yesterday, and it says you still haven't accepted it. Dunno what the " :x " is about, as it's up to you to join once you've been invited. You can't send out invites through the PSN, so you need to wait for people to play KZ2 before you can add them (Although that might have been the server issues from last night causing it). I've been sending out invites as people appear online. I can't do it any faster than that. :(

The clan is just called GRcade, Nick.


I tried to join via Killzone.com but kept getting an error so I was getting annoyed, sorry. Got in through the game now, no need to hand the clan over if you're going to be active but can you promote me since I'm the highest ranked person in the clan :P

Neogaf: Riky
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The Alchemist Penguin
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PostRe: Killzone 2. Recruiting For Battle
by The Alchemist Penguin » Sat Feb 28, 2009 2:19 pm

You won't be the highest rank member for long! :P

I spent the yesterday trying to unlock the magnum so I wasn't getting many points in games, which let you speed past me. Getting kills with the pistol is a nightmare, but after all the practice I'm actually pretty deadly with it. :lol:

But now I'm back to the good old rifle, so I'll be hitting general in no time. :wub:

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Rik
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PostRe: Killzone 2. Recruiting For Battle
by Rik » Sat Feb 28, 2009 5:43 pm

The Alchemist Penguin wrote:You won't be the highest rank member for long! :P
I'll be hitting general in no time. :wub:


Too late already there :mrgreen:

Neogaf: Riky
JJ
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PostRe: Killzone 2. Recruiting For Battle
by JJ » Sat Feb 28, 2009 7:13 pm

I'd be up for some online - JJSinatra is the tag

Gamertag Live: JJ SINATRA
Gamertag PSN: JJSinatra
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Ryan
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PostRe: Killzone 2. Recruiting For Battle
by Ryan » Sat Feb 28, 2009 7:45 pm

Rik wrote:
The Alchemist Penguin wrote:You won't be the highest rank member for long! :P
I'll be hitting general in no time. :wub:


Too late already there :mrgreen:


Christ! I can imagine it taking me a few weeks, if not months to get there!

Had a full 32 player game on Corinth Crossing earlier with some randoms, all modes. Damn was it crazy, probably the most intense online experience I've had. Love it :D

Going to add a few of you guys, if you don't mind? Planning on playing a few hours worth tonight. Listening to music blaring over someone's headset gets a bit tiring

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FatDaz
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PostRe: Killzone 2. Recruiting For Battle
by FatDaz » Mon Mar 02, 2009 6:25 pm

If your still looking to add members sign me up - ShiftyDaz

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Fargo
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PostRe: Killzone 2. Recruiting For Battle
by Fargo » Mon Mar 02, 2009 7:19 pm

Would love to play with some of you guys tag is Fargo123

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Captain Kinopio
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PostRe: Killzone 2. Recruiting For Battle
by Captain Kinopio » Mon Mar 02, 2009 9:34 pm

How do you organize clan matches then, can anyone do it or does it have to be Tiarny?

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The Alchemist Penguin
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PostRe: Killzone 2. Recruiting For Battle
by The Alchemist Penguin » Mon Mar 02, 2009 9:39 pm

Do you mean matches against other clans, or matches in which we play as a clan?

If you want to face another clan, then let me know which clan you'd like to challenge! I just assumed we didn't have enough regular players yet to have a full team, so didn't bother mentioning it.

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Rik
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PostRe: Killzone 2. Recruiting For Battle
by Rik » Mon Mar 02, 2009 11:01 pm

Herbi wrote:How do you organize clan matches then, can anyone do it or does it have to be Tiarny?


I can, however I thought it best to let people rank up for a week. Tiarny do you want to promote people who get to one star?

Neogaf: Riky
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The Alchemist Penguin
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PostRe: Killzone 2. Recruiting For Battle
by The Alchemist Penguin » Mon Mar 02, 2009 11:32 pm

Yeah, that seems like an easy way to do it. Except for Herbi, he can stay a peon.

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Rik
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PostRe: Killzone 2. Recruiting For Battle
by Rik » Tue Mar 03, 2009 9:16 am

The Alchemist Penguin wrote:Yeah, that seems like an easy way to do it. Except for Herbi, he can stay a peon.


:lol:

It saves anyone taking the hump, basically prove yourself on the field to get your promotion seems fair.

Neogaf: Riky
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Dragonite
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PostRe: Killzone 2. Recruiting For Battle
by Dragonite » Tue Mar 03, 2009 1:56 pm

McLovin-Mayne

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Rik
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PostRe: Killzone 2. Recruiting For Battle
by Rik » Tue Mar 03, 2009 6:43 pm

Clan invites sent.

Neogaf: Riky

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