L.A. Noire (Coming to PS4, Switch, XBO and Vive)

Anything to do with games at all.

Which format will you be purchasing LA Noire on?

PlayStation 3
50
39%
Xbox 360
79
61%
 
Total votes: 129
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jawafour
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PostRe: L.A. Noire (360, PS3)
by jawafour » Fri Sep 08, 2017 11:35 am

The updated version will be priced at $40 on PS4 and XBO and $50 on Switch.

I'd imagine that'll be a straight pound-sign for dollar-sign conversion for the UK.

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samoza
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PostRe: L.A. Noire (360, PS3)
by samoza » Fri Sep 08, 2017 11:45 am

IAmTheSaladMan wrote:Wasn't one of those on PS+ at some point?


I know that Sherlock: Crime and Punishments was a Games with Gold on Xbox One at some point. I had already completed it on 360, so have not gone back and replayed the One version yet.

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Lotus
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PostRe: L.A. Noire (360, PS3)
by Lotus » Fri Sep 08, 2017 11:52 am

This was a game with great potential and it could have been brilliant, but it was far too long, had some strange gameplay mechanisms (mainly the dialogue) and the driving was tedious and dull. Certainly wouldn't fork out for it again. Why not remaster RDR; much better received, never released on PC and gives people a chance who've never played it to get into it before RDR 2.

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Ad7
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PostRe: L.A. Noire (360, PS3)
by Ad7 » Fri Sep 08, 2017 11:55 am

Because a port of RDR will be given for free as a pre-order bonus for RDR2.

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Errkal
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PostRe: L.A. Noire (360, PS3)
by Errkal » Fri Sep 08, 2017 4:02 pm

jawafour wrote:The updated version will be priced at $40 on PS4 and XBO and $50 on Switch.

I'd imagine that'll be a straight pound-sign for dollar-sign conversion for the UK.


Got to love that $10 Switch tax.

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gaminglegend
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by gaminglegend » Mon Sep 11, 2017 1:20 pm

I'm excited for this, I loved the original, and recently paid to get the actual game back on my PS3 via the store (damn near had to wipe my drive to make it fit), so the more PS3 games that come on the PS4 the better, so I can get rid of the thing.

That said, I think the pricing's a little high when they'll be newer games out at the same time, but I'll pay it anyway.

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LewisD
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by LewisD » Mon Sep 11, 2017 1:29 pm

gaminglegend wrote: I think the pricing's a little high


gaminglegend wrote:but I'll pay it anyway.


And this is why they keep getting away with upscaling last generation games and charging full price.

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gaminglegend
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by gaminglegend » Mon Sep 11, 2017 1:34 pm

LewisD wrote:
gaminglegend wrote: I think the pricing's a little high


gaminglegend wrote:but I'll pay it anyway.


And this is why they keep getting away with upscaling last generation games and charging full price.


I mean I said I would, but mostly likely i'll pick it up second hand :shifty: :lol:

Don't think I've paid for a game full price in the past 3 years to be fair.

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NickSCFC
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by NickSCFC » Thu Nov 09, 2017 3:21 pm


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Hexx
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by Hexx » Fri Nov 10, 2017 10:24 am

http://www.kotaku.co.uk/2017/11/09/rock ... e-remaster
One of the most bizarre quirks in the detective game L.A. Noire was that choosing the “doubt” option—out of “truth/doubt/lie”—would transform protagonist Cole Phelps into a raging psychopath. For the remastered version, publisher Rockstar has changed those options entirely.

As evidenced in a new trailer for the Switch version of L.A. Noire, which comes out on 14 November alongside the PS4 and Xbox One versions, your options during interrogation are now Good Cop, Bad Cop, and Accuse.

Rockstar confirmed to Kotaku that this change will apply to all three versions of L.A. Noire. “The change was made so that the options more accurately reflect Phelps’ behaviour when a player selects each choice,” said a company spokersperson.


Can't recall the game well enough to determin if that will work - seems to really limit roleplay and the "illusion" of detective work

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OrangeRakoon
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by OrangeRakoon » Fri Nov 10, 2017 10:28 am

Hah, I mean it's probably slightly more accurate, but pretty much just shows how badly handled dialogue options were

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Tomous
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by Tomous » Fri Nov 10, 2017 10:34 am

LA Noire had some great ideas but didn't execute all of them well

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Benzin
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by Benzin » Fri Nov 10, 2017 2:46 pm

*Doubt*

Phelps - "YOU MURDERED HER AND RAPED THE DAUGHTER TO BOOT!"

Such charm :wub:

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<]:^D
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by <]:^D » Sat Nov 11, 2017 2:35 pm

:lol: im sad because i think it will eliminate the utter amusing bafflement when you choose doubt and Phelps just goes mental

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Lotus
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by Lotus » Sat Nov 11, 2017 6:20 pm

Pretty much the first thing I think of when I think of LA Noire's questioning is this:



Seeing that in 4K will be a treat.

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NickSCFC
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by NickSCFC » Mon Nov 13, 2017 9:38 pm


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CuriousOyster
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by CuriousOyster » Tue Nov 14, 2017 7:17 am

Jesus that looks good.

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Preezy
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by Preezy » Tue Nov 14, 2017 3:39 pm

What a shame it's such an empty, lifeless environment to drive/walk around in, and that's coming from someone who enjoyed the game when it originally came out.

The detective bits where you survey the crime scenes were great, but the open world bits were pretty dull. I think the best level/mission was when you had a big shootout in a massive film studio, that was quite enjoyable.

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Tomous
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PostRe: L.A. Noire (Coming to PS4, Switch, XBO and Vive)
by Tomous » Tue Nov 14, 2017 3:47 pm

Preezy wrote:What a shame it's such an empty, lifeless environment to drive/walk around in, and that's coming from someone who enjoyed the game when it originally came out.

The detective bits where you survey the crime scenes were great, but the open world bits were pretty dull. I think the best level/mission was when you had a big shootout in a massive film studio, that was quite enjoyable.


Totally agree about the open world. I gave up on exploring the map. There were some great set pieces in it the game using the setting as you say, but it's best to follow where the main story takes you.


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