Lego Worlds | Open-world online Lego

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jawafour
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PostRe: Lego Worlds | Open-world online Lego
by jawafour » Mon Sep 11, 2017 10:01 am

Ad7 wrote:Can you play this in multiplayer on the switch?

You can... albeit I have heard that - on all formats - the tech performance takes a hit.

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Ad7
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PostRe: Lego Worlds | Open-world online Lego
by Ad7 » Mon Sep 11, 2017 10:16 am

Par for the course with Lego games unfortunately.

Just thinking it'd be great to be able to 2 player this with the Mrs and also 2 player it when we go somewhere.

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jawafour
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PostRe: Lego Worlds | Open-world online Lego
by jawafour » Mon Sep 11, 2017 10:19 am

Ad7 wrote:...Just thinking it'd be great to be able to 2 player this with the Mrs and also 2 player it when we go somewhere.

Try the roof for that real Switch gamer experience :datass: .

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PostRe: Lego Worlds | Open-world online Lego
by Ad7 » Mon Sep 11, 2017 10:26 am

You're not far off on that :lol:

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jawafour
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PostRe: Lego Worlds | Open-world online Lego
by jawafour » Wed Oct 11, 2017 11:56 am

Outside of Mario Kart, this is my most-played game on the Switch... I’m up to 15 hours and I am enjoying it! It is quite odd, though... there is no doubt that it is clunky and that the controls take a while to get used to but, once you’re past that stage, it is pretty cool.

Missions are MMO style i.e. fairly simple quests that you repeat before moving on to a new area. It is not always clear what you have to do, though - the quests are presented by small images within speech bubbles and occasionally they are rather obtuse. I have been fine to stumble through most of them so far but one or two remain a bit of a mystery.

The in-game pointers are not described at all, either; various counters and icons appear for each planet and some aspects I have yet to learn what they mean. For a game which younger folk will probably be playing, there is very little direction or explanation.

Beyond the clunkiness and lack of direction, though, I find that I am really enjoying it. It is fun to explore and try to work out how to progress; there seems to be quite a lot to discover.

I could understand why this game could potentially be regarded as slow and broken by some folk... but I like it. I hope that the developer gets the chance to expand the game as it has a lot of potential.


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