Lords of the Fallen - Out now

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rudderless
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by rudderless » Wed Oct 29, 2014 4:44 pm

Like a much better made Dark Souls


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[iup=3595962]KB[/iup] wrote:People like Glen Whelan have a proper face!
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Cal
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cal » Wed Oct 29, 2014 4:49 pm

[iup=3602360]rudderless[/iup] wrote:
Like a much better made Dark Souls


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I'm just saying what I've heard a lot of others say on YT playthroughs. Specifically, I will say it's like a much better looking Dark Souls. I can't speak to the play style because I chickened-out of playing any of the Dark Souls games, but I was never impressed with their visuals, either. LotF looks gobsmackingly good, right from the off. It's a world I actually want to be in, so that's a good start. I know it gets hard as nails and there are tons of boss fights ahead... I'll see how I do. The lure of dem graffiks is a good incentive. :lol:

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Trelliz
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Trelliz » Thu Oct 30, 2014 10:30 am

This is babbies' first Dark Souls, which I am totally ok with - it actually explains the game mechanics while adding some interesting stuff with the xp multiplier for some risk/reward gameplay. Had to fiddle the graphics a bit, but can't tell the difference between medium and high settings, so it's all good.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Trelliz » Thu Oct 30, 2014 5:23 pm

[iup=3602878]Trelliz[/iup] wrote:This is babbies' first Dark Souls, which I am totally ok with - it actually explains the game mechanics while adding some interesting stuff with the xp multiplier for some risk/reward gameplay. Had to fiddle the graphics a bit, but can't tell the difference between medium and high settings, so it's all good.


I would like to rescind that last comment, I am just too much of a big noob for souls-like games, even ones that are supposedly easier/more lenient. Oh well.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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Cal
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cal » Fri Oct 31, 2014 8:24 pm

Wow - genuinely shocked at how little love this game is getting here, tbh (as in: practically none). Look, I'm generally rubbish at games like this (basically one long slog through endless boss battles) because I'm a cowardly gamer and I know it, but I really thought you guys would be all over LotF. People say it's marginally easier than Dark Souls, but it still looks very tough to me. It's also a real bobby-dazzler to look at (on PC, at least - I haven't seen the PS4 game outside of YT videos, although Giant Bomb didn't seem too impressed with the XBox1 version's graphics compared to the PC).

Anyway...what gives? Is it really a terrible game?

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PostRe: Lords of the Fallen - Getting good reviews - Out now
by GravelordFleeto » Mon Nov 03, 2014 6:46 pm

Aye its easier than dark souls, but there's plenty of ways to modify it yourself if you want to up the challenge. 12 hours in and having a grand time, only crashed once on ps4 after the patch (tho the NPC speech has disappeared a couple times). The gameplay is great as is the level design.

Having said that the bosses, yer actual guys in the title, are a pretty mixed bag though.

They probably dun goofed releasing so close to the end of ds2 dlc.

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Cheeky Devlin
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cheeky Devlin » Mon Nov 03, 2014 8:33 pm

I've played a bit of it so far and I'm enjoying it.

It very much plays like Dark Souls, but it also feels very Darksiders in places. Characters are big and chunky, everything is very "demonic" looking.

I think I'm gonna stick with this one for a bit. I've gotten to the second Boss fight and had my arse handed to me twice now, so I'm gonna trawl about the place and see what I can find that might help.

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rudderless
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by rudderless » Tue Nov 04, 2014 12:15 am

[iup=3604174]Cal[/iup] wrote:Wow - genuinely shocked at how little love this game is getting here, tbh (as in: practically none). Look, I'm generally rubbish at games like this (basically one long slog through endless boss battles) because I'm a cowardly gamer and I know it, but I really thought you guys would be all over LotF. People say it's marginally easier than Dark Souls, but it still looks very tough to me. It's also a real bobby-dazzler to look at (on PC, at least - I haven't seen the PS4 game outside of YT videos, although Giant Bomb didn't seem too impressed with the XBox1 version's graphics compared to the PC).

Anyway...what gives? Is it really a terrible game?


How far in are you?

[iup=3595962]KB[/iup] wrote:People like Glen Whelan have a proper face!
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Cheeky Devlin
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cheeky Devlin » Tue Nov 04, 2014 1:33 am

I'm enjoying the bosses so far in this.

They aren't the most imaginative ones I've ever seen (The first three are all variations on big guy with giant Sword/Shield/Axe) but the fights themselves are fairly challenging at first. My only gripe with them is that of the three I've done so far, two of them summon in other guys to distract you.

But I like spending time learning the boss patterns, looking for openings and then tailoring my gear and strategy to suit.

So far it's not game of the year material by any stretch, but it's certainly a game I'm enjoying and looking forward to spending more time with. If you want something to tide you over till Bloodborne this is probably the best bet you've got (Unless you get Demons Souls off PSN for £3.99).

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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Faust » Mon Dec 29, 2014 9:18 pm

[iup=3602365]Cal[/iup] wrote:
[iup=3602360]rudderless[/iup] wrote:
Like a much better made Dark Souls


Image


I'm just saying what I've heard a lot of others say on YT playthroughs. Specifically, I will say it's like a much better looking Dark Souls. I can't speak to the play style because I chickened-out of playing any of the Dark Souls games, but I was never impressed with their visuals, either. LotF looks gobsmackingly good, right from the off. It's a world I actually want to be in, so that's a good start. I know it gets hard as nails and there are tons of boss fights ahead... I'll see how I do. The lure of dem graffiks is a good incentive. :lol:


Dark Souls was last gen though, so it should look a fair bit better.

Picked this up on the PS4 today, first boss I actually found harder than DS first boss, but I think that's somewhat down to the somewhat clunky gameplay.

First impressions are that it's probably worth sticking with, though I do have a few issues with it.

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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cumberdanes » Wed Dec 31, 2014 5:17 pm

I finished and traded in Shadow Warrior (which I got for Christmas) toward buying this. I'll probably be too hungover to play it on New Years Day and I'm working January 2nd but I'm looking forward to giving it a whirl this weekend. I loved all three Souls games so hopefully this will fill the void until Bloodborne launches next year.

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PostRe: Lords of the Fallen - Getting good reviews - Out now
by samoza » Tue Feb 17, 2015 11:55 am

If this is £7.50 this week on One, is it worth getting? Bear in mind that I found Dark Souls and Witcher 2 too difficult to be enjoyable. If I can spam the game on easy I will be happy, but don't want to be trapped fighting the same boss eternally.

I am a writer at Co-optimus - a site dedicated to co-op gaming
http://www.co-optimus.com/
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Cumberdanes
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cumberdanes » Tue Feb 17, 2015 2:10 pm

It's worth getting at £7.50 I'd say. It's not nearly as hard as any of the Souls games but it is a tad on the short side. Bit of replay value too if you want to get all the special weapons dropped by bosses. Three endings too I think although I've only finished it once.

Last edited by Cumberdanes on Tue Feb 17, 2015 6:45 pm, edited 1 time in total.
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samoza
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by samoza » Tue Feb 17, 2015 4:46 pm

Easy and short, that's how I like them!

I am a writer at Co-optimus - a site dedicated to co-op gaming
http://www.co-optimus.com/
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Cal
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cal » Mon Mar 30, 2015 12:36 pm

So I've returned to this game with a vengeance this weekend just passed. This time I was taking it seriously, prepared to invest time and effort into practice, practice, practice and for once fully-comprehending how choices made in the menu system/inventory affect outcomes in combat.

So far, so good. I'm actually making progress, feeling like I'm seeing real benefit to careful consideration given to both equipment and combat tactics. Dare I say it, I'm really starting to enjoy the game at this stage. Where once I found it too difficult, too daunting, now I see it merely as a fair, if often tough, challenge. I think I understand the idea of the game now. Get good or die trying.

Helpfully, the PC version is now at patch 1.6 and appears to be running near-flawlessly on my ageing rig with all settings at or around 'High'. No crashes, no glitches. It certainly seems to have improved a lot from when I last played the game. And, goddam, the game does look so gorgeous in places (real-time volumetric lighting and Nvidia particle technology really pile on the eye-candy).

Anyway, as a result of spending most of Saturday and Sunday engrossed in 'the grind' and slowly levelling-up my Warrior (and consequently really seeing the improvements play out in combat) I bought into the 'Ancient Labyrinth' DLC.

I'm still too scared to play Bloodbourne!

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PostRe: Lords of the Fallen - Getting good reviews - Out now
by CloudDog23 » Mon Mar 30, 2015 1:32 pm

Cal wrote:So I've returned to this game with a vengeance this weekend just passed. This time I was taking it seriously, prepared to invest time and effort into practice, practice, practice and for once fully-comprehending how choices made in the menu system/inventory affect outcomes in combat.

So far, so good. I'm actually making progress, feeling like I'm seeing real benefit to careful consideration given to both equipment and combat tactics. Dare I say it, I'm really starting to enjoy the game at this stage. Where once I found it too difficult, too daunting, now I see it merely as a fair, if often tough, challenge. I think I understand the idea of the game now. Get good or die trying.

Helpfully, the PC version is now at patch 1.6 and appears to be running near-flawlessly on my ageing rig with all settings at or around 'High'. No crashes, no glitches. It certainly seems to have improved a lot from when I last played the game. And, goddam, the game does look so gorgeous in places (real-time volumetric lighting and Nvidia particle technology really pile on the eye-candy).

Anyway, as a result of spending most of Saturday and Sunday engrossed in 'the grind' and slowly levelling-up my Warrior (and consequently really seeing the improvements play out in combat) I bought into the 'Ancient Labyrinth' DLC.

I'm still too scared to play Bloodbourne!


I got this when I picked up my PS4 last week in preparation for Bloodborne.

I got to the 2nd boss, before Bloodborne dropped, but I rather enjoyed it, and some of the nuanced differences from the Souls series are very welcome. The only issue I have with it is that it misses the mark with the immersion and atmosphere of the Souls/Bloodborne games, and the wider exploring mechanics of that series are not quite as well implemented. All in all I give it an 8/10 so far, and Bloodbonre a 9/10 (I'm also up to the 2nd boss in that game), so it's doing more right than wrong IMHO.

As for being scared, I wouldn't worry, both games are about the same difficulty thus far.

JFT96
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Cheeky Devlin
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Cheeky Devlin » Mon Mar 30, 2015 2:52 pm

CloudDog23 wrote:
Cal wrote:So I've returned to this game with a vengeance this weekend just passed. This time I was taking it seriously, prepared to invest time and effort into practice, practice, practice and for once fully-comprehending how choices made in the menu system/inventory affect outcomes in combat.

So far, so good. I'm actually making progress, feeling like I'm seeing real benefit to careful consideration given to both equipment and combat tactics. Dare I say it, I'm really starting to enjoy the game at this stage. Where once I found it too difficult, too daunting, now I see it merely as a fair, if often tough, challenge. I think I understand the idea of the game now. Get good or die trying.

Helpfully, the PC version is now at patch 1.6 and appears to be running near-flawlessly on my ageing rig with all settings at or around 'High'. No crashes, no glitches. It certainly seems to have improved a lot from when I last played the game. And, goddam, the game does look so gorgeous in places (real-time volumetric lighting and Nvidia particle technology really pile on the eye-candy).

Anyway, as a result of spending most of Saturday and Sunday engrossed in 'the grind' and slowly levelling-up my Warrior (and consequently really seeing the improvements play out in combat) I bought into the 'Ancient Labyrinth' DLC.

I'm still too scared to play Bloodbourne!


I got this when I picked up my PS4 last week in preparation for Bloodborne.

I got to the 2nd boss, before Bloodborne dropped, but I rather enjoyed it, and some of the nuanced differences from the Souls series are very welcome. The only issue I have with it is that it misses the mark with the immersion and atmosphere of the Souls/Bloodborne games, and the wider exploring mechanics of that series are not quite as well implemented. All in all I give it an 8/10 so far, and Bloodbonre a 9/10 (I'm also up to the 2nd boss in that game), so it's doing more right than wrong IMHO.

As for being scared, I wouldn't worry, both games are about the same difficulty thus far.

It's not bad at all really. I got to the third boss before I got distracted by other games, but it was good fun. Not as good as DS but if you're looking for something in the same vein then it's worth a look.

3rd boss (Guy in the graveyard) was really pissing me off though. :lol:

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Gandalf
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Gandalf » Thu May 07, 2015 11:34 am

I picked this game up on the weekend for a couple of quid. Not bad isn't it? The controls can be clunky (I struggled like strawberry float against the first boss!) but once you get used to it isn't so bad. Defo good looking game though.

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Preezy
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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Preezy » Sat Sep 10, 2016 10:58 am

So got this free through PS+ this month and have given it a brief go to see if it's to my tastes. I've never played the Dark Souls games (too hardcore for me), and I understand that this is like a lite version of them so hopefully it's a bit more forgiving. Graphically it still stands up despite being a couple of years old now, decent character models and presentation. I think I'll need to get used to the controls before I really venture into the opening level as I can see myself dying a lot early on.

still, free game that's mine forever if I want, decent stuff.

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PostRe: Lords of the Fallen - Getting good reviews - Out now
by Death's Head » Sat Sep 10, 2016 11:59 am

Preezy wrote:So got this free through PS+ this month and have given it a brief go to see if it's to my tastes. I've never played the Dark Souls games (too hardcore for me), and I understand that this is like a lite version of them so hopefully it's a bit more forgiving. Graphically it still stands up despite being a couple of years old now, decent character models and presentation. I think I'll need to get used to the controls before I really venture into the opening level as I can see myself dying a lot early on.

still, free game that's mine forever if I want, decent stuff.

I'm looking forward to giving this a bash (if I remember to download it). In the process of upgrading ISP to PlusNet so waiting on that 39MB/s download speed before attempting to download.

Yes?

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