Mafia 2: Dark City - And So Peaceful Until

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Dark Ritual
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PostRe: Mafia 2: Dark City - Game Thread
by Dark Ritual » Wed Oct 26, 2011 11:38 pm

I reckon we should watch out for the early posters and what happens here. If I were a Mafioso, I would want to be one of the first to say a name to try and get the fellow players in on it.

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Wed Oct 26, 2011 11:39 pm

aaronayl1 wrote::lol:

I vote we kill pyxl, because he had the gall to talk first.


I agree, no one takes leadership duties on my watch! Off with his head.

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Wed Oct 26, 2011 11:40 pm

DarkRitual wrote:
1cmanny1 wrote:I think it was Dark Ritual, something about his name doesn't add up...


Mostly that there isn't a space in between it.... :P


Grammar Nazi! He IS the evil one! strawberry float I am good. 8-)

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aayl1
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PostRe: Mafia 2: Dark City - Game Thread
by aayl1 » Wed Oct 26, 2011 11:42 pm

1cmanny1 wrote:
aaronayl1 wrote::lol:

I vote we kill pyxl, because he had the gall to talk first.


I agree, no one takes leadership duties on my watch! Off with his head.


Nah, i was talking to my Mafia buddies, sorry.

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Wed Oct 26, 2011 11:44 pm

aaronayl1 wrote:
1cmanny1 wrote:
aaronayl1 wrote::lol:

I vote we kill pyxl, because he had the gall to talk first.


I agree, no one takes leadership duties on my watch! Off with his head.


Nah, i was talking to my Mafia buddies, sorry.


Haha, nice joke. :roll: My mind is already made up. Either pyxl or Dark (SPACE) Ritual must be lynched.

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Captain Kinopio
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PostRe: Mafia 2: Dark City - Game Thread
by Captain Kinopio » Wed Oct 26, 2011 11:44 pm

I'm not around tomorrow until 7 when I'll read through the thread see if there's a majority and post the Days update around 8. Any questions ask me now or read the rules.

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Wed Oct 26, 2011 11:46 pm

Herbi wrote:I'm not around tomorrow until 7 when I'll read through the thread see if there's a majority and post the Days update around 8. Any questions ask me now or read the rules.


So there is no trial? So say if there were 10 players, we need 6 saying to kill someone, and then they just die?

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Captain Kinopio
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PostRe: Mafia 2: Dark City - Game Thread
by Captain Kinopio » Wed Oct 26, 2011 11:50 pm

1cmanny1 wrote:
Herbi wrote:I'm not around tomorrow until 7 when I'll read through the thread see if there's a majority and post the Days update around 8. Any questions ask me now or read the rules.


So there is no trial? So say if there were 10 players, we need 6 saying to kill someone, and then they just die?


Yep

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The People's ElboReformat
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PostRe: Mafia 2: Dark City - Game Thread
by The People's ElboReformat » Wed Oct 26, 2011 11:57 pm

Why did you ban Wiggles from playing but allowed 1cmanny1 too? They're both in equally different time zones from the rest of us.

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Captain Kinopio
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PostRe: Mafia 2: Dark City - Game Thread
by Captain Kinopio » Thu Oct 27, 2011 12:03 am

Zenigame wrote:Why did you ban Wiggles from playing but allowed 1cmanny1 too? They're both in equally different time zones from the rest of us.


I didn't know manny was in a different time zone, how far ahead/behind is he?

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Thu Oct 27, 2011 12:04 am

Herbi wrote:
Zenigame wrote:Why did you ban Wiggles from playing but allowed 1cmanny1 too? They're both in equally different time zones from the rest of us.


I didn't know manny was in a different time zone, how far ahead/behind is he?


Im ahead 8-)
What time are you having the important things?

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Captain Kinopio
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PostRe: Mafia 2: Dark City - Game Thread
by Captain Kinopio » Thu Oct 27, 2011 12:10 am

00:01 - 20:00 = Players must come to a majority decision of who they want to be killed in the thread, no pm votes are sent to myself, everything is conducted in the thread.

20:00 or there abouts = I announce if a majority decision has been arrived at and if so announce the name of the player killed

20:00 - 23:00 = At any point during this times all members of the Mafia must pm me with who they want killed, based on what they think has been agreed by other Mafia members in the thread. At any point between these times the Nurse must pm me the name of the person she wants to protect.

23:00 = I announce whether there has been a Mafia kill

Some time after 11 = The Detective pms me the name they want to detect (only if there has been a kill that day) I then revel this players identity

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Thu Oct 27, 2011 12:15 am

Herbi wrote:
00:01 - 20:00 = Players must come to a majority decision of who they want to be killed in the thread, no pm votes are sent to myself, everything is conducted in the thread.

20:00 or there abouts = I announce if a majority decision has been arrived at and if so announce the name of the player killed

20:00 - 23:00 = At any point during this times all members of the Mafia must pm me with who they want killed, based on what they think has been agreed by other Mafia members in the thread. At any point between these times the Nurse must pm me the name of the person she wants to protect.

23:00 = I announce whether there has been a Mafia kill

Some time after 11 = The Detective pms me the name they want to detect (only if there has been a kill that day) I then revel this players identity

:fp: @ me.

I should be fine going by those times.

Last edited by 1cmanny1 on Thu Oct 27, 2011 12:22 am, edited 1 time in total.
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Psychic
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PostRe: Mafia 2: Dark City - Game Thread
by Psychic » Thu Oct 27, 2011 12:17 am

pyxl-8 wrote:Alright, guys, one if the seers PM'd me saying he was a seer and he seer'd me. We've a pretty good lead on one of the vigilantes, so we'll seer him tomorrow night to confirm.

I'm putting myself forward as mayor, with the manifesto of Zenigame and Sykes up for lynching. Let's bag us a wolf.

I like the cut of pyxl's jib.

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Psychic
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PostRe: Mafia 2: Dark City - Game Thread
by Psychic » Thu Oct 27, 2011 12:57 am

Wait, no I don't.

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Clarkman
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PostRe: Mafia 2: Dark City - Game Thread
by Clarkman » Thu Oct 27, 2011 1:22 am

Going to catch up with the thread and be active by tomorrow. Promise.

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Dark Ritual
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PostRe: Mafia 2: Dark City - Game Thread
by Dark Ritual » Thu Oct 27, 2011 1:35 am

Personally, the only ways I think the Mafia can communicate within the rules that all of the will be picking it up is to make sure all of them say a name, or something related to a name. So if you're not a Mafia, I'd just not say names and they'll appear quite easily. (or If they Quote certain people/posts each as a way of "confirmation")

*Prepares to be killed tomorrow*

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1cmanny1
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PostRe: Mafia 2: Dark City - Game Thread
by 1cmanny1 » Thu Oct 27, 2011 6:01 am

DarkRitual wrote:Personally, the only ways I think the Mafia can communicate within the rules that all of the will be picking it up is to make sure all of them say a name, or something related to a name. So if you're not a Mafia, I'd just not say names and they'll appear quite easily. (or If they Quote certain people/posts each as a way of "confirmation")

*Prepares to be killed tomorrow*


Yes, you are a Mafia man alright :x
In fact you probably killed Denny personally.

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Captain Kinopio
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PostRe: Mafia 2: Dark City - Game Thread
by Captain Kinopio » Thu Oct 27, 2011 7:42 am

Before I head off to work Ive decided to change the rules of how to play the Citizen card to bring it in line with the Mafia card.

Now, to play the card just requires a citizen member pm me on the night of a citizen kill.

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Fatal Exception
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PostRe: Mafia 2: Dark City - Game Thread
by Fatal Exception » Thu Oct 27, 2011 8:57 am

Whoops I forgot about this. I was busy last night. Basically though, unlike AYAW we can assume that inactive aren't the mafia, or are cheating and will get caught.

I'll be keeping my eye out.

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