suzzopher wrote:I've never played PlanetSide. Is it still going? Would be interested to have a go and see what it's like.
I believe it is, it was subscription based back when I played it which was what eventually made me stop (after about a year). Probably still have to pay to play now too, and I'd guess there aren't many people playing it now. At its peak it only had about 75,000 players.
Here's how it worked, IIRC (last time I played was quite a long time ago and things may also have changed since then, so I might not be totally correct!).
The game supported clans (called Outfits), and you had a chat channel to your clan members at all times.
To get all the best abilities in the game (to be able drive/pilot cool vehicles, use cool guns etc) you had to earn battle experience points and level up. To earn battle experience points, you needed to kill enemy players and conquer enemy territories and buildings (3 factions in the game, all easily identifiable by colour and design) across various huge continents on a persistent world.
However, you received more experience if you joined a squad, which IIRC was up to 10 people including a squad leader (the leader was the person who created the squad I think). You had to be close to your squad at all times to get the bonus experience, and you had a chat channel specifically for communicating with members of your squad.
As a squad leader, you got command experience. The more command experience you got allowed you to level up through the command ranks, allowing you to issue orders to more and more people. The squad leader could team up with other squad leaders within the area, creating a platoon (maximum 3 or 4 squads IIRC), and they had another chat channel available to them which allowed them to speak privately with the other squad leaders from the platoon to coordinate attacks/defence.
I think if you got enough command experience you could lead a platoon (allowing you to give orders to all squads/squad leaders under you), and communicate directly with other platoon leaders via another private chat channel.
The highest ranked commander (which required a lot of experience from leading troops) could issue orders directly to friendly troops on the continent, and had access to the other chat channels too.
I think the commanders could use a special attack (like an orbital laser blast or something) every once in a while (twas on a countdown timer), and the various commanders could set waypoints on everyone else's map to help them get to where they were the action was.
It really worked very well, people always looked to join squads to get more experience points, and squad leaders often needed to team up with other squads to take on more rewarding targets such as buildings. People worked together! As soon as you started taking over enemy buildings on a continent it wouldn't be long until the enemy would turn up, looking to get experience from killing you and recapturing buildings. At the same time, the other enemy faction might start attacking one of your captured continents, and the aim was to create a path to an enemy home continent - so there was always a pretty good balance of constant war over territory.
Some of the best experiences I've ever had in gaming were with PlanetSide, I've played nothing like it since. The huge co-ordinated assaults were a sight to behold - squads of aircraft flying overhead, tens of ground vehicles speeding towards the enemy. Of course, you had to be on foot to enter buildings to capture them, and the infantry shoot-outs were fantastic. A horde of foot troops of various types (armoured suits, stealth suits, and your average low level grunts) battling in the courtyards, fighting through the corridors within the buildings (above and below), dropping on the roof from airborne troop carriers etc.
When you died, you spawned either at a friendly base of your choosing or a nearby spawning vehicle purposely set up by someone in your faction to aid your side.
They added a few expansions since I last played - mechs were added, underground areas, and I think the continents were changed to planets.
But enough about PlanetSide, I could talk about it all day!
MMOFPSs are going to be huge some day, a hit waiting to happen - mark my words!
Please make a Halo one Microsoft!