MAG - E3 show floor footage p.5

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BAKA
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PostMAG - E3 show floor footage p.5
by BAKA » Sat Apr 04, 2009 5:25 pm

From their Twitter feed:



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Last edited by BAKA on Fri Jun 05, 2009 10:24 am, edited 2 times in total.
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Fishfingers
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PostRe: MAG - First Shots (according to OPM_UK)
by Fishfingers » Sat Apr 04, 2009 5:31 pm

Looks beautifully generic, just like all of Sony's other shooters.

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PostRe: MAG - First Shots (according to OPM_UK)
by Tafdolphin » Sat Apr 04, 2009 5:35 pm

Fishfingers wrote:Looks beautifully generic.


I agree on that. Looks sort of like a cross between Half Life 2 and Battlefield BC.

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Peter Crisp
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PostRe: MAG - First Shots (according to OPM_UK)
by Peter Crisp » Sat Apr 04, 2009 5:40 pm

This will on rest on how well people can integrate into teams. If this just descends into a free-for-all without tactics it will fail. If we have teams who make plans for assaults with fire support, snipers and medics then this could be epic but I just don't think the PS3 is up to the task of running all that game information quickly enough.
I hope I'm wrong but I think they are adding nice visuals into a game that just wont be able to handle it due to the scale they are after.

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$ilva $hadow
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PostRe: MAG - First Shots (according to OPM_UK)
by $ilva $hadow » Sat Apr 04, 2009 5:50 pm

Peter Crisp wrote:This will on rest on how well people can integrate into teams. If this just descends into a free-for-all without tactics it will fail. If we have teams who make plans for assaults with fire support, snipers and medics then this could be epic but I just don't think the PS3 is up to the task of running all that game information quickly enough.
I hope I'm wrong but I think they are adding nice visuals into a game that just wont be able to handle it due to the scale they are after.




The PS3 will have no problem running that. The level of technical things going on in those shots is incredibly low. It looks very basic indeed. It's all just textures doing the work there. Those shots have also been touched up as hell in photoshop. It's very reminiscient of the Source engine as well. It seems like the most taxing thing being done in that engine is the shadowing if it's dynamic, even if it isn't it still looks like the most taxing thing going on.

The PS3 should easily be up to the task if the engine is custom built to run it. PCs which are basic by todays standards can easily run HL2 online with lots of players. Counter Strike Source itself is great to play on a basic PC. Resistance is pulling off 60 player matches isn't it? The only thing that will ruin this game is the playing community.

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Agent47
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PostRe: MAG - First Shots (according to OPM_UK)
by Agent47 » Sat Apr 04, 2009 5:53 pm

The only worry I have with this game is PSN itself, it has issues enough with the relatively limited numbers on existing games, Sony are gonna have to do a lot of work on PSN to avoid this being a total disaster.

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cooldawn
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PostRe: MAG - First Shots (according to OPM_UK)
by cooldawn » Sat Apr 04, 2009 5:56 pm

FAQ:
- Three factions
- 256 player battles, chain of command
- Upgrade system ala Planetside seemingly
- Parachuting, apc's, tanks, airstrikes
- 2009 on PlayStation 3
- Made by Zipper int.

MAP SIZE

Image

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SuperFinal
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PostRe: MAG - First Shots (according to OPM_UK)
by SuperFinal » Sat Apr 04, 2009 6:01 pm

The lack of proper shadowing / ambient occlusion makes all the characters look as though they're floating. Very odd, but I guess it's a small price to pay if they can get that number of players together on a single map.

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Eighthours
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PostRe: MAG - First Shots (according to OPM_UK)
by Eighthours » Sat Apr 04, 2009 6:03 pm

What a load of bullshot.

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Somebody Else's Problem
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PostRe: MAG - First Shots (according to OPM_UK)
by Somebody Else's Problem » Sat Apr 04, 2009 6:08 pm

Some severe clipping issues in that second screenshot.

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cooldawn
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PostRe: MAG - First Shots (according to OPM_UK)
by cooldawn » Sat Apr 04, 2009 7:04 pm

Yeah, I don't think it's completely bullshot either...as in it doesn't look technically advanced in any way. Clipping and poor ground textures give it away some but I don't think that it'll have the AA these shots show.

EDIT: Of note it's worth mentioning that this seems to be a FPS rather then SOCOM's TP viewpoint...which would be a shame.

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1>3>4>2
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PostRe: MAG - First Shots (according to OPM_UK)
by 1>3>4>2 » Sat Apr 04, 2009 7:07 pm

While its a great idea and an experiment i guess, if it works out is another thing. could go either way.

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Zerudaaaaa!
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PostRe: MAG - First Shots (according to OPM_UK)
by Zerudaaaaa! » Sat Apr 04, 2009 7:18 pm

If every one of those characters is an actual player, including the parachute dudes, then that looks amazing.

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Captain Kinopio
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PostRe: MAG - First Shots (according to OPM_UK)
by Captain Kinopio » Sat Apr 04, 2009 7:19 pm

Maps look immense, I really hope this works out.

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zXe
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PostRe: MAG - First Shots (according to OPM_UK)
by zXe » Sat Apr 04, 2009 7:27 pm

why do wooden boxes just look so boring in games, cant they think of anything else instead to fill the map with.

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smurphy
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PostRe: MAG - First Shots (according to OPM_UK)
by smurphy » Sat Apr 04, 2009 7:30 pm

There's gonna have to be a hell of a lot of tweaking to stop it just becoming a mass of explosions and death. Battlefield 2's 64 player games never descended into anarchy, there was always a load of tactics and individual squads moving around. But so far that's the only game I've ever seen get it right, and this is meant to have what, over 4 times as many players?

In the end though, sadly this game's going to have to appeal to as wide and audience as possible, which (without some very, very good design) automatically stops it becoming what it could be.

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PostRe: MAG - First Shots (according to OPM_UK)
by Mockmaster » Sat Apr 04, 2009 7:39 pm

Haven't those players heard of cover in those last few pics? They're all standing out in the complete open, brazenly shooting. :lol:

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Somebody Else's Problem
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PostRe: MAG - First Shots (according to OPM_UK)
by Somebody Else's Problem » Sat Apr 04, 2009 7:44 pm

Mockmaster wrote:Haven't those players heard of cover in those last few pics? They're all standing out in the complete open, brazenly shooting. :lol:


That's the most fun way to play!

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Tanuki
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PostRe: MAG - First Shots (according to OPM_UK)
by Tanuki » Sat Apr 04, 2009 8:04 pm

BAKA wrote:Image


Hoy crap, you could carry both a machine gun AND a rocket launcher?!

GOTY!

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jiggles
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PostRe: MAG - First Shots (according to OPM_UK)
by jiggles » Sat Apr 04, 2009 11:21 pm

In Zipper We Trust, despite how Vogue it is to hate MAG.

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