Metal Gear Solid V | The Phantom Pain | MGO Now Available

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Saint of Killers
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Saint of Killers » Tue Sep 22, 2015 10:08 am

Didn't realise D-Walker would be that pacy. Might try it out on a SO or two.

jawafour
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by jawafour » Tue Sep 22, 2015 10:18 am

SugarDave wrote:I'm having too much fun with this game. Combat can be just as fun as ghosting a mission.

Great vids, man. I wasn't sure about this game but those two vids have changed my mind. I love the music and I spotted that How Soon Is Now was on the playlist :o . I'll have to pick this up at some point.

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KomandaHeck
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by KomandaHeck » Tue Sep 22, 2015 10:21 am

jawafour wrote:
SugarDave wrote:I'm having too much fun with this game. Combat can be just as fun as ghosting a mission.

Great vids, man. I wasn't sure about this game but those two vids have changed my mind. I love the music and I spotted that How Soon Is Now was on the playlist :o . I'll have to pick this up at some point.


Bear in mind, the playlist labelled 'Musical Content' is my custom stuff.

jawafour
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by jawafour » Tue Sep 22, 2015 10:25 am

SugarDave wrote:Bear in mind, the playlist labelled 'Musical Content' is my custom stuff.

Oh, man. Cheers for the update. Perhaps I'd be better off buying your playlist than MGS V :lol: .

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KomandaHeck
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by KomandaHeck » Tue Sep 22, 2015 10:32 am

jawafour wrote:
SugarDave wrote:Bear in mind, the playlist labelled 'Musical Content' is my custom stuff.

Oh, man. Cheers for the update. Perhaps I'd be better off buying your playlist than MGS V :lol: .


Sorry about that. :lol:

The game has some great tracks included though and even without all that it's still a blast to play. Well worth at least trying out at some point.

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Psychic
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Psychic » Tue Sep 22, 2015 12:47 pm

Albear wrote:End of a flare?

It's a possibility. The only thing is, I don't use flares and the Side Op I'd completed wiped out anyone in that valley so there shouldn't have been anyone to use one. Odd.

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cooldawn
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by cooldawn » Tue Sep 22, 2015 4:59 pm

Is that new Eurogamer article a review, or not? It's got SPOILERS in it so I'd rather not read it, nor does it have a stamp of approval!

http://www.eurogamer.net/articles/2015- ... -swan-song

"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
JOHN FITCH
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by NickSCFC » Tue Sep 22, 2015 5:02 pm

Memento Mori wrote:
NickSCFC wrote:
Memento Mori wrote:
NickSCFC wrote:How do I start and FOB Infiltration mission?

I can't see anything on my iDroid :?

You need to have done mission 22 (?) and then a tutorial thing will happen when you're on the chopper.


That's done, and I've built my FOB, but there's no option to start infiltration missions.

Maybe do a mission or side op and then go back to the chopper when you're done.


Thanks, I now have an FOB MISSIONS option on the Missions tab :)

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Squinty
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Squinty » Tue Sep 22, 2015 5:13 pm

cooldawn wrote:Is that new Eurogamer article a review, or not? It's got SPOILERS in it so I'd rather not read it, nor does it have a stamp of approval!

http://www.eurogamer.net/articles/2015- ... -swan-song


It's a thought piece on the ending. It has spoilers, avoid if you haven't finished the game.

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Rightey
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Rightey » Tue Sep 22, 2015 5:24 pm

I can't imagine this hasn't been posted yet, but just in case...



:lol:

Pelloki on ghosts wrote:Just start masturbating furiously. That'll make them go away.

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cooldawn
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by cooldawn » Tue Sep 22, 2015 5:49 pm

SquintyMcSquint wrote:
cooldawn wrote:Is that new Eurogamer article a review, or not? It's got SPOILERS in it so I'd rather not read it, nor does it have a stamp of approval!

http://www.eurogamer.net/articles/2015- ... -swan-song


It's a thought piece on the ending. It has spoilers, avoid if you haven't finished the game.

Thanks. For some reason I thought the review was delayed...but that's for The Taken King, not this.

"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
JOHN FITCH
1950's Le Mans driver
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Rog
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Rog » Tue Sep 22, 2015 5:56 pm

Oh boy does this fall apart in chapter 2. At this point I feel more like I'm enduring the game than enjoying it.

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Captain Kinopio
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Captain Kinopio » Tue Sep 22, 2015 7:34 pm

Feeling like this is becoming a real mess now and has lost any sense of direction or purpose. Seems like I'm being contradictory information time and time again, new stuff introduced doesn't match up with what I've had for a while.

I kind of just want it to end now.

Time for adventure
jawafour
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by jawafour » Tue Sep 22, 2015 8:02 pm

Now, I haven't played the game. My knowledge is based upon stuff that you guys write and from reading reviews.

Rog and CK, you guys seem pretty disappointed. Am I right in thinking this isn't actually a bad game - it's just perhaps not quite the complete Metal Gear finale that some folk were hoping for? Many folk were praising the game but I''m starting to see a few now sharing different views. I guess that, like all games, there are a some niggles and these wind up some people more than others.

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Rog
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Rog » Tue Sep 22, 2015 8:07 pm

jawafour wrote:Now, I haven't played the game. My knowledge is based upon stuff that you guys write and from reading reviews.

Rog and CK, you guys seem pretty disappointed. Am I right in thinking this isn't actually a bad game - it's just perhaps not quite the complete Metal Gear finale that some folk were hoping for? Many folk were praising the game but I''m starting to see a few now sharing different views. I guess that, like all games, there are a some niggles and these wind up some people more than others.


It does seem unfinished. There is an ending to the game which is the end of chapter one and then after that the game seems rushed. My current mission list is to redo missions I've already done on harder difficulties and the cutscenes I'm receiving seem to be random wastes of time. It's odd. That first chapter is a 10/10 (even with the dodgy missions that ended it). So far this second part is just.......meh. There is an amazing 40 hours in this.

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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by jawafour » Tue Sep 22, 2015 8:23 pm

Ah, I see - thanks for the update, Rog

Rog wrote:...There is an amazing 40 hours in this.

It may be fine for me as I suspect I wouldn't get past that first 40 hours :) .

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Captain Kinopio
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Captain Kinopio » Tue Sep 22, 2015 8:35 pm

So far I would say it's a great concept executed pretty well punctuated with moments of real brilliance. Seems like there's also a hell of a lot of poor game design though and Kojima nonsense which stop it from being a classic.

Time for adventure
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chalkitdown
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by chalkitdown » Tue Sep 22, 2015 8:36 pm

The second half of the game is incredibly disappointing and, indeed, unfinished. Of the 19 missions in chapter 2 only 6 or so are new. The final mission was even cut and is up on Youtube to watch, complete with a 15 minute cut-scene that should have been on the disc as the end of the game.

Disappointing doesn't cover it.

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Squinty
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Squinty » Tue Sep 22, 2015 8:51 pm

chalkitdown wrote:The second half of the game is incredibly disappointing and, indeed, unfinished. Of the 19 missions in chapter 2 only 6 or so are new. The final mission was even cut and is up on Youtube to watch, complete with a 15 minute cut-scene that should have been on the disc as the end of the game.

Disappointing doesn't cover it.


I don't know how anyone could disagree with how disappointing chapter 2 is.

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Rog
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PostRe: Metal Gear Solid V | The Phantom Pain | A Hideo Kojima Game
by Rog » Tue Sep 22, 2015 8:57 pm

chalkitdown wrote:The second half of the game is incredibly disappointing and, indeed, unfinished. Of the 19 missions in chapter 2 only 6 or so are new. The final mission was even cut and is up on Youtube to watch, complete with a 15 minute cut-scene that should have been on the disc as the end of the game.

Disappointing doesn't cover it.


Just WTF :fp: So I'm going through this gooseberry fool half and doesn't even have the decency to reward me for it.


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