Robbo-92 wrote:I’ll probably try and get it finished off tomorrow evening/when I’m off on Tuesday. I remember the last boss being a little easier than the one before it though? Not played it since it came out on the Wii U though so may be remembering wrongly!
It was the second phase of the last boss that caused me grief
I eventually worked out that you needed to switch between different visors to see the boss but sometimes I would do that but the boss would actually be directly behind me. It also spawns little Metroids which can be annoying unless you take them out quickly whilst you are in hypermode.Overall I loved the game and being able to experience it again in HD on a handheld was glorious
2 things I wish they had done though
- Fast travel between save points/checkpoints, there were some sections where you had big gaps between save points that it would have been nice to have had at least one checkpoint marker in the middle so that if you die you didn’t lose all that progress like I did in Phazon Mines
- Controls, when I unlocked all the visors and weapons it became really fiddly equipping beams on the fly. Multiple times I hit X and a direction on the D Pad only for it to not recognise the X press and would switch visors instead throwing me off. Think they could have worked them a bit better.