Errkal wrote:Preezy wrote:Wait a minute, are sticker albums a form of gambling?
Technically yeah, you buy packs not knowing what is in the them in the hope of getting the ones you are missing or rare ones.
I'd argue they're
very different
> You're getting something defined and permanent. Even if it's a card you don't want you might be able to trade it (or stick it not in your album, but your diary). There's no sticker collection version of a single use consumable item for instance.
> You can trade it. Lots (not all, not even sure a majority) of loot boxes don't let you. e.g. in BF2 if you get Boba Fetts Star Card (but hate playing as Fett) it's pointless to you. You can trade it with someone who desperately wants it.
> Collecting is the point of the activity. It's not a side activity to enhance/skip content
> You will get 5 stickers. Not "You might get a skin, an emote, a victory pose and XP booster etc
> You don't get "crafting" currency for duplicates etc - something useless unless you have enough (and push to buy more packs so that currency can be spent when you have enough)
> Odds are different. If you and I try to buy the next pack in a physical box - no matter which of use argue over it, we will get the same cards. There's no RNG machine behind it. (And we'll either get a card or a duplicate...no non-sense crafting parts etc. e.g. Boba Fett might be new and uesless/usefull for me, but if you have it you get Crafting Parts)
> Odds are better. Some physical games give much better information on there odds. E.g. a booster box in SW:Destiny will contain 100 packs. If you buy the box (it's stupid money) you know it will contain 2 legendaries. In Loot boxes there's no similar odd info or mass buy...if you want a "legendary" you (normally) have to buy a more expensive box (often only for a chance).
I've not bought Stickers for years but there's not "Basic", "Heroic", "Epic" iterations of them with different prices/odds are there?