Minecraft [PC] [Mac] [XBLA] PCS

Anything to do with games at all.
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zXe
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by zXe » Fri May 27, 2016 1:19 pm

Can you add me to the whitelist - zxeuk

=)

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Kezzer
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Kezzer » Fri May 27, 2016 7:32 pm

Probably should tell youall, the server address is.... you guessed it - grcade.co.uk

Edit for new page:

If you'd like to come craft some mines with friends, PM me your Minecraft username and i'll add you to the white list.


This post is exempt from the No Context Thread.

Tomous wrote:Tell him to take his fake reality out of your virtual reality and strawberry float off


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zXe
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by zXe » Fri May 27, 2016 8:36 pm

I tried connecting, but doesn't find any servers.

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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Sun May 29, 2016 4:07 pm

The centre point of my city is ready, let the building begin :D

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Rax
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Rax » Mon May 30, 2016 9:20 am

Ill give this a go during the week hopefully. :D

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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Mon May 30, 2016 2:50 pm

Will there be a web map for this ? Would be awesome to be able to see where i am in relation to spawn and things and be able to visit people :D

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Winckle
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Winckle » Mon May 30, 2016 3:33 pm

The DynMap spigot plugin could do that.

We should migrate GRcade to Flarum. :toot:
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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Mon May 30, 2016 3:37 pm

Doesn't that mean being on something like craftbukkit which is always a billion version behind ?

Just an overviewer map would do the trick it doesn't need to "live" although that would be a nice bonus :D

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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Wed Jun 01, 2016 7:29 am

Found the dynmap :D

Looks good.

Few gaps in the map sortta thing but my town is taking shape :D
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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Wed Jun 01, 2016 7:51 am

Anyone fancy a pint at the GRcadian Rest

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Winckle
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Winckle » Wed Jun 01, 2016 8:00 am

Yeah I could force dynmap to re-render I think.

We should migrate GRcade to Flarum. :toot:
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Rax
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Rax » Wed Jun 01, 2016 1:33 pm

Way too sunny out to be playing Minecraft so I havent logged on yet. Ill get around to it as soon as the weather turns gooseberry fool again. Also, is the server creative or survival?

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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Wed Jun 01, 2016 2:00 pm

Rax wrote:Way too sunny out to be playing Minecraft so I havent logged on yet. Ill get around to it as soon as the weather turns gooseberry fool again. Also, is the server creative or survival?


Pm Kezzer, it is survival by default but a players game mode is swappable by admin, mine is now creative :)

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Rax
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Rax » Wed Jun 01, 2016 2:07 pm

Im ok with survival, I would have just been impressed if you had built your village the hard way. ;)

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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Wed Jun 01, 2016 2:31 pm

Haha I did on the old gr server. Was a big ass city with harbour and underground and stuff. I just hate all the digging

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Monkey Man
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Monkey Man » Thu Jun 02, 2016 2:30 pm

Minecraft sales top 100 million

Microsoft acquired Minecraft maker Mojang nearly two years ago, and at the time it had sold more than 50 million copies across PC, Xbox 360, PS3, and other platforms. Microsoft is revealing today that Minecraft has now reached the 100 million sale milestone, having sold 53,000 copies per day during the course of 2016. It's a phenomenal achievement for a game that started off as a bedroom project, distributed initially as a Java applet on a web forum.

Minecraft quickly captured the imagination of thousands of gamers who loved the indie game's concept of allowing players to shape an environment by crafting and building constructions out of blocks. It has spawned a giant community that creates replica objects and YouTube tips on how to play Minecraft that are regularly shared with millions of viewers.

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http://www.theverge.com/2016/6/2/118380 ... 00-million

53k sold per day this year, crazy.

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Rax
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Rax » Thu Jun 02, 2016 3:08 pm

Incredible numbers, so far proving to be a great bit of business from Microsoft it has to be said. I thought they may have missed the boat a bit and interest in it would start to fizzle but it looks to be going from strength to strength.

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Errkal
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Errkal » Fri Jun 17, 2016 10:14 am

I've returned to my own server, I missed my city. Not sure what to build next so been re-routing some train tracks under the city instead of over.

MIght have to have a hunt online for some inspiration of a thing to build.

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Kezzer
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Kezzer » Fri Jun 17, 2016 10:17 am

For anyone trying to get on the GRcade server, sorry its been down - been waiting for the 1.10 spigot update (should be out now so I will get it sorted over the weekend) :oops:

This post is exempt from the No Context Thread.

Tomous wrote:Tell him to take his fake reality out of your virtual reality and strawberry float off


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Neph
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PostRe: Minecraft [PC] [Mac] [XBLA] PCS
by Neph » Mon Jun 20, 2016 11:57 pm

Kezzer wrote:For anyone trying to get on the GRcade server, sorry its been down - been waiting for the 1.10 spigot update (should be out now so I will get it sorted over the weekend) :oops:



....... :( :roll:


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