Mortal Kombat X - Scorpion wankers

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It has begun

C'mere!
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Get over here!
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Youretheonlyonewithadildoinyourbutt!
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Total votes: 13
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Harry Bizzle
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PostRe: Mortal Kombat 10 - "WHO'S NEXT"
by Harry Bizzle » Mon Jun 16, 2014 8:00 pm




That's hilarious. The guy looks absolutely terrible at fighting games, though.

instagram: @habiz
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Zartan
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PostRe: Mortal Kombat X - "Those were $500 sunglasses, asshole"
by Zartan » Sun Jul 13, 2014 11:39 am

Raiden Evo announcement

Still looks a bit too "clunky" for my tastes

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Fade
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PostRe: Mortal Kombat X - "Those were $500 sunglasses, asshole"
by Fade » Sun Jul 13, 2014 6:51 pm

I think the new bug lady is really cool. She's literally the only reason I'm interested in the game at the moment :lol:

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chalkitdown
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PostRe: Mortal Kombat X - "Those were $500 sunglasses, asshole"
by chalkitdown » Sun Jul 13, 2014 7:50 pm

Raiden's new moves look strawberry floating BADASS :mrgreen:

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tomvek
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PostRe: Mortal Kombat X (2015)
by tomvek » Tue Sep 02, 2014 10:11 pm

PAX Gameplay


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chalkitdown
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PostRe: Mortal Kombat X (2015)
by chalkitdown » Wed Sep 03, 2014 3:59 am

strawberry float that looks good. :mrgreen:

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Pedz
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by Pedz » Wed Sep 03, 2014 8:28 am

It does look good. The whole 3 different classes to each character seems interesting too.

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degoose
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by degoose » Wed Sep 03, 2014 9:04 am

That was pretty impressive, i haven't played a mortal kombat game properly in a while but this one looks like fun. Hopefully the controls are nice and smooth.

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Gandalf
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by Gandalf » Wed Sep 03, 2014 9:07 am

Looks great! :D

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tomvek
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by tomvek » Tue Sep 16, 2014 3:21 pm

Interesting looking pad set to be released with this:

A photo that’s been doing the rounds today shows a Mortal Kombat X-branded controller, despite not having been officially announced.

The photo, taken by Alex Jebailey, community manager of Iron Galaxy Studios, shows a controller with six face buttons, and no d-pad.

It was taken at the GameStop EXPO, held in Anaheim, California last week. Jebailey added that the controller is pending approval, so that could explain why Warner Bros. has not yet sent word about it.

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bear
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by bear » Tue Sep 16, 2014 3:36 pm

Looks the Marvel vs Capcom pad PDP put out on the 360 and PS3.

jawafour
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by jawafour » Fri Feb 06, 2015 11:33 pm

[Bump] A lot of new footage has been released over the past couple of weeks. I'm not a fan of fighting games, but this is looking pretty impressive with some great graphics and interesting online modes.



Are any GRcadians gonna go for this?

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Tragic Magic
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by Tragic Magic » Fri Feb 06, 2015 11:43 pm

I pre-purchased it on Steam this morning.

jawafour
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by jawafour » Fri Feb 06, 2015 11:55 pm

Cool, Tragic. I'm ropey at fighting games but I'd heard that recent MK games had some great one-player options, and PC Gamer has provided some detail on this.
PC Gamer wrote:I'm not very good at fighting games, as was evident when I lost four consecutive rounds to my opponent during a Mortal Kombat X preview earlier this week. My opponent ruthlessly uppercutted me into the air, shattered my spine in elaborate animations, and Finished Me by pulling my heart out of my chest à la Indiana Jones and the Temple of Doom, then squeezing the heart and drinking what I imagine was my terribly salty blood.

Still, I like fighting games, and Mortal Kombat in particular, which came into my life at a time when its adolescent obsession with gratuitous, over the top violence matched my own. But I'm only human, and as such prefer winning to losing. That's why I liked Mortal Kombat 9's well-realized story mode, which gave me a way to play for many hours without humiliating myself.

Mortal Kombat X, I'm happy to report, is tailor-made for those who find a lot to enjoy about fighting games, but who may not have what it takes to compete with… well, anyone.

A new way Mortal Kombat X does this is with its online Living Towers. Like the challenge tower in Mortal Kombat 9, each of the Living Towers is a series of fights arranged as challenges with special conditions. Mortal Kombat X's towers, however, are more varied and mercifully shorter.

There are Quick Towers, which you can finish in 15-30 minutes. They're also updated every couple of hours throughout the day, so you'll always see new challenges. The Daily Towers are a little harder and will refresh every 24 hours. Finally, the Premiere Towers, built around special events, holidays, and milestones, are even more challenging, and will last anywhere from a few days to a week.

Each level in the tower has some kind of environmental twist—I saw one where bombs were falling from the sky, another where I had to dodge roving laser traps—and an extra condition that will earn you more points. The conditions I saw were focused on winning rounds while using certain moves. These aren't merely fun, almost puzzle-like elements to introduce to a fighting game—they’re also a great way to force and teach a lone player to discover each fighter's movelist. NetherRealm is still a little vague about what exactly you'll be able to spend these points on, but cosmetic changes to characters is one example.

It also sounds like the best rewards will come from Mortal Kombat X's greater, cross-platform multiplayer Faction War mode. Assuming you're online, when you first start Mortal Kombat X you'll be asked to choose one out of five factions associated with groups in the game's fiction: White Lotus, Brotherhood of Shadow, Black Dragon, Special Forces, or Lin Kuei. Your faction will modify the menus' visual themes, and everything you do in the game will earn points for your faction. You can even enter team fights, where five members of your faction fight five simultaneous fights against another faction, and the team with the most wins gets the points.

At the end of every week, the faction with the most points overall will get a reward, which can even include a special, faction-specific Fatality.

Click for source.

I did always like the simple "Sub Zero Wins" / "Fatality!" sound bites :-).

jawafour
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by jawafour » Sat Feb 07, 2015 10:35 am

This vid walks through some of the new game modes. I like the sound of differing groups (factions) and the tower challenges.



I'd never thought that I'd be interested in a fighting game, but this does seem pretty cool.

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Tragic Magic
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by Tragic Magic » Sat Feb 07, 2015 11:05 am

MK beats other fighting games hands down when it comes to single player content.

jawafour
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by jawafour » Sat Feb 07, 2015 11:41 am

...you've got me convinced, Tragic!

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Codename 47
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by Codename 47 » Sat Feb 07, 2015 11:49 am

jawafour wrote:[Bump] A lot of new footage has been released over the past couple of weeks. I'm not a fan of fighting games, but this is looking pretty impressive with some great graphics and interesting online modes.

https://www.youtube.com/watch?v=krNG3cG0TzU

Are any GRcadians gonna go for this?


The game is looking awesome, i'm very much hyped for this :datass: I love my MK veterans like Scorpion and Sub Zero but i'm looking forward to seeing some of the new guys that they've come up with.

I know X-rays were on the last MK and graphic fatalities are nothing new but man :lol: after seeing some of those moves i get the feeling the mainstream press are going to be gunning for this game as soon as they clock onto some of the stuff in it.

NickSCFC

PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by NickSCFC » Sat Feb 07, 2015 12:43 pm

The character models in this are simply awful, especially considering how realistic they looked 20 years ago.

Realistic
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Derp
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They should've used 3D scanning like EA UFC

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Last edited by NickSCFC on Sat Feb 07, 2015 1:09 pm, edited 1 time in total.
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Tragic Magic
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PostRe: Mortal Kombat X (2015) New gameplay footage page 3!
by Tragic Magic » Sat Feb 07, 2015 1:02 pm

Jawa, you mad. :wub:


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