Lime wrote:I have no idea how to beat OSCs level, that looked tough.
Before the stream I was afraid the hint at the end might have been too obvious... it's really difficult to guess how others are going to experience your levels, what they might dismiss as trivial or miss out on or simply forget about. This is especially troublesome for more puzzle-like levels.
Edit: And rewatching the stream now (only caught the start and end of Devlin playing my level (+ the levels after mine)), I think I see what the problem with my hint room is.
It looks like the other launchers are supposed to drop (where Mario is standing), so it looks like it's either broken or something else needs to happen in that room to let you out. Should have put some ground right above the launchers so it was clear a path wasn't supposed to open up there.Well, that's one of the problems at least.
Edit 2: Oh and the level name means absolutely nothing, but it is a pretty cool anagram for:
an april fools' day prank