A couple of rumours from 2 reliable posters at Resetera -
Klobrille said:
Alright. Because of my comment yesterday I know I owe you guys a little more. I had a long - and I mean really long - chat with someone working on the game just today. I can't verify these things though as I won't risk anyones anonymity. So take this as a disclaimer - and just as a blank internet rumor.
Without going into any kind of specifics what I learned is that Crackdown 3 is a bigger game than I thought it would be - and you know I already always was pretty hyped about it. Both in terms of content scope and budget. Contrary to what I've read here, the game without a doubt could've been released in Nov. There was primary one big voice within Microsoft stopping this though - and the budget of the project once more got raised significantly. (Personal annotation: while the name never was written, I think he indeed meant Phil, "to make sure the IP stays relevant in future"). The additional development time wasn't used for just polishing. It also allowed both Sumo and Ruffian to add more features to the two distinct game modes (Reagent Games seems super small today, only overlooking the project). Game runs in native 4K on Xbox One X. No performance mode. "Significantly more meaningful" transformation cars. More on the game to come "soon" now - couldn't confirm E3 showing. I got ensured the game has "significantly improved" compared to the last showing. Maybe Jez heard the same story though.
Jez said:
Heard similar, especially RE: IP being relevant in the future. Heard that it has been significantly improved since last summer, but I've also heard from a few places that, because they want it to be "up there" with Halo/Gears/Forza, that it could get delayed even further. I'd rather see them delay it to improve scope/quality, make it as good as it can be.
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ZhugeEX said:
I think fans of CD3 will be impressed by what they see, but a bit disappointed at the same time too. This comment will probably make more sense when all the details are out.