NGP vs 3DS

Anything to do with games at all.

NGP or 3DS

NGP
36
44%
3DS
45
56%
 
Total votes: 81
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Jazzem
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PostRe: NGP vs 3DS
by Jazzem » Thu Jan 27, 2011 2:48 pm

What the hell's up with HDTVs anyway? They're just TVs with HD screens :|

HSH28
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PostRe: NGP vs 3DS
by HSH28 » Thu Jan 27, 2011 2:51 pm

What the hell was the point of the PS3, its just a more powerful PS2.

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Jazzem
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PostRe: NGP vs 3DS
by Jazzem » Thu Jan 27, 2011 2:57 pm

Super Nintendo? Screw that, I can play Mario on my regular Nintendo just fine :x

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Meep
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PostRe: NGP vs 3DS
by Meep » Thu Jan 27, 2011 3:08 pm

HSH28 wrote:What the hell was the point of the PS3, its just a more powerful PS2.

You are taking me out of context. I was arguing in reply to a post that claimed the 3DS did things in a new and interesting way when in fact it does not do that much different from the existing DS.

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PostRe: NGP vs 3DS
by HSH28 » Thu Jan 27, 2011 3:23 pm

3D is new and interesting.

More new and interesting than touch controls, 3G or compatibility with phones. Those things might be new to PSP, but they aren't anything like new in general.

A 3D screen on a portable device might not be unheard of before, but the 3DS will be the first mass market device in the west to have one.

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Meep
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PostRe: NGP vs 3DS
by Meep » Thu Jan 27, 2011 3:36 pm

I've watched a lot of films in 3D and for me the fad as sort of faded. I'm sure it will appeal to the mass market but I don't really think it is that interesting. In two years or so the 3D obsession will have died away and there won't be as much consumer interest though.

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Frank
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PostRe: NGP vs 3DS
by Frank » Thu Jan 27, 2011 3:39 pm

But it's glasses-less 3D. In your hands!

The NGP is just Sony's answer to the original DS, they've just done Sony's typical "Let's do what they did. BUT MORE!" approach.

It doesn't need 3 touch inputs, it doesn't need sixaxis, it doesn't need 3G. Just do a more powerful PSP and shove some proper games on there :fp: Then launch it for a respectable price and you're sorted.

Last edited by Frank on Thu Jan 27, 2011 3:41 pm, edited 1 time in total.
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HSH28
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PostRe: NGP vs 3DS
by HSH28 » Thu Jan 27, 2011 3:40 pm

I think you are wrong.

For starters there haven't been a lot of films that have been great in 3D, thats the fault of the films, not the tech.

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mic
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PostRe: NGP vs 3DS
by mic » Thu Jan 27, 2011 3:53 pm

Further, I'm hoping nintendo can use 3d implementation to affect gameplay.

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DML
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PostRe: NGP vs 3DS
by DML » Thu Jan 27, 2011 3:55 pm

Meep wrote:I've watched a lot of films in 3D and for me the fad as sort of faded. I'm sure it will appeal to the mass market but I don't really think it is that interesting. In two years or so the 3D obsession will have died away and there won't be as much consumer interest though.


Sorry, but that is wrong, wrong, wrong. Immersive 3D is here to stay. Soon all movies will be 3D as standard.

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Christopher
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PostRe: NGP vs 3DS
by Christopher » Thu Jan 27, 2011 3:55 pm

mic wrote:Further, I'm hoping nintendo can use 3d implementation to affect gameplay.


In a system that doesn't require you use the 3D in your games? Remember some people can't see the effect, you are then alienating those consumers.

If the system didn't have the slider I would be fully behind your statement by the way.

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abcd
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PostRe: NGP vs 3DS
by abcd » Thu Jan 27, 2011 3:57 pm

suzzopher wrote:
mic wrote:Further, I'm hoping nintendo can use 3d implementation to affect gameplay.


In a system that doesn't require you use the 3D in your games? Remember some people can't see the effect, you are then alienating those consumers.

If the system didn't have the slider I would be fully behind your statement by the way.



What about people that have no hands?

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mic
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PostRe: NGP vs 3DS
by mic » Thu Jan 27, 2011 3:58 pm

Well, stick a disclaimer on the box - requires 3d. Not too many people can't see it, surely? You'll be wanting them to cater for the blind next! :roll:

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Christopher
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PostRe: NGP vs 3DS
by Christopher » Thu Jan 27, 2011 4:02 pm

mic wrote:Well, stick a disclaimer on the box - requires 3d. Not too many people can't see it, surely? You'll be wanting them to cater for the blind next! :roll:


The 3D effect has been known to cause head aches etc for extended plays, so having a game rely on it isn't going to go down well. I honestly think Nintendo could be the only developer capable of defining gameplay in 3D, but by not making as standard they are kinda hamstrung.

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Christopher
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PostRe: NGP vs 3DS
by Christopher » Thu Jan 27, 2011 4:02 pm

Stu wrote:
suzzopher wrote:
mic wrote:Further, I'm hoping nintendo can use 3d implementation to affect gameplay.


In a system that doesn't require you use the 3D in your games? Remember some people can't see the effect, you are then alienating those consumers.

If the system didn't have the slider I would be fully behind your statement by the way.



What about people that have no hands?


Kinect is for them, if they get someone to use the menus for them :shifty:

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Zerudaaaaa!
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PostRe: NGP vs 3DS
by Zerudaaaaa! » Thu Jan 27, 2011 4:03 pm

Frank wrote:
Meep wrote:Which is more of a novelty than a real innovation. It doesn't offer new gameplay oppertunities like the touchscreen did. NGP, on the other hand, with 3G and android compatibility, could change the whole handheld gaming experience.


3G and Android compatibilty are more of a novelty than 3D is. 3G is pointless and Android is just a terrible OS for the device. It's basically making it a phone, without any phone capabilities. Then you've got the ludicrous multitude of gimmick controls the NGP offers. Three touch-interfaces? Motion controls? AND REGULAR BUTTONS? :|

The NGP and 3DS are both crammed to bursting point with pointless features.

The NGP also has the stupidest name at the moment. It's the PSP2, I don't care what Sony are saying.


What's the third one? I know the touch screen and back touch panel.

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Agent47
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PostRe: NGP vs 3DS
by Agent47 » Thu Jan 27, 2011 4:03 pm

DML wrote:
Meep wrote:I've watched a lot of films in 3D and for me the fad as sort of faded. I'm sure it will appeal to the mass market but I don't really think it is that interesting. In two years or so the 3D obsession will have died away and there won't be as much consumer interest though.


Sorry, but that is wrong, wrong, wrong. Immersive 3D is here to stay. Soon all movies will be 3D as standard.

Not a day that I want to see.

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PostRe: NGP vs 3DS
by NickSCFC » Thu Jan 27, 2011 4:07 pm

HSH28 wrote:3D is new and interesting.

More new and interesting than touch controls, 3G or compatibility with phones. Those things might be new to PSP, but they aren't anything like new in general.

A 3D screen on a portable device might not be unheard of before, but the 3DS will be the first mass market device in the west to have one.


So 3D adds more to gaming than touch controls?

lol k

NickSCFC

PostRe: NGP vs 3DS
by NickSCFC » Thu Jan 27, 2011 4:08 pm

Agent47 wrote:
DML wrote:
Meep wrote:I've watched a lot of films in 3D and for me the fad as sort of faded. I'm sure it will appeal to the mass market but I don't really think it is that interesting. In two years or so the 3D obsession will have died away and there won't be as much consumer interest though.


Sorry, but that is wrong, wrong, wrong. Immersive 3D is here to stay. Soon all movies will be 3D as standard.

Not a day that I want to see.


There'll always be a choice of how you watch them though.

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SEP
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PostRe: NGP vs 3DS
by SEP » Thu Jan 27, 2011 4:10 pm

suzzopher wrote:
mic wrote:Well, stick a disclaimer on the box - requires 3d. Not too many people can't see it, surely? You'll be wanting them to cater for the blind next! :roll:


The 3D effect has been known to cause head aches etc for extended plays, so having a game rely on it isn't going to go down well. I honestly think Nintendo could be the only developer capable of defining gameplay in 3D, but by not making as standard they are kinda hamstrung.


Isn't there a way the developer can "force" the system to go into 3D mode, independant of the position of the slider? I'm sure I heard that the 3D movies can do that.

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