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Nioh - PS4 - Team Ninja - DLC announced (not yet confirmed for West)

Posted: Tue Sep 15, 2015 9:36 am
by Saint of Killers


duckroll of GAF wrote:http://www.gamecity.ne.jp/nioh/

According to the keywords in the source code of the official site, the genre of the game is "Dark Sengoku Action RPG", so yeah, Souls seems like a good indication of what they're going for here.


Apparently 60 fps confirmed by Famitsu interview.

Re: Ni-Oh - Koei Tecmo game which isn't Musou and isn't old gen looking

Posted: Tue Sep 15, 2015 9:42 am
by NickSCFC
Looks like a cross between Bloodborne and Onimusha :)

Re: Ni-Oh - Koei Tecmo game which isn't Musou and isn't old gen looking

Posted: Tue Sep 15, 2015 9:45 am
by Saint of Killers
Apparently it was originally announced back in 2004, and is based on a script by Akira Kurosawa.

Re: Ni-Oh - Koei Tecmo game which isn't Musou/old gen looking - Mix of Souls/Ninja Gaiden/Onimusha/Geralt of Rivia

Posted: Tue Sep 15, 2015 10:29 am
by Dig Dug
Yo this looks like something I'd want a console for. 2016 is going to be amazing.

Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha/Geralt of Rivia

Posted: Tue Sep 15, 2015 1:46 pm
by Saint of Killers
Direct feed trailer:



duckroll of GAF wrote:http://www.gamecity.ne.jp/nioh/

According to the keywords in the source code of the official site, the genre of the game is "Dark Sengoku Action RPG", so yeah, Souls seems like a good indication of what they're going for here.

Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha/Geralt of Rivia - 60

Posted: Tue Sep 15, 2015 1:51 pm
by Saint of Killers
Apparently, it's been confirmed as 60 fps in a Famitsu interview.

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Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha/Geralt of Rivia

Posted: Tue Sep 15, 2015 3:00 pm
by Floex
Have they said who's directing it yet? If it's Hayashi, instant pass.

Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha/Geralt of Rivia

Posted: Sat Sep 19, 2015 10:25 pm
by Saint of Killers
Online element:

There will be an online element called “Chinokata Dzuka” (Bloody Sword Mound). When you’re connected online and playing the game, you’ll see the “bloody sword mounds” of players who have died sticking out of the ground. When you touch it, that player’s “Jigurui” (Corpse Deviation) will appear and a battle will ensue. You can see their name, level, and cause of death before deciding whether to summon them. Corpse Deviation battles are dangerous, but defeating the summon might earn you useful items.


Gameplay and screens:



This was the first time I've ever heard of the title, but the gameplay and atmosphere had me hooked immediately. Can't wait to play it. In the meantime, though, I decided to translate some of the information given in the video in the OP. Some of it is explained in the VG247 article, but not everything. I'm far from an expert in Japanese (but I'll be going there for a year to study in a couple of weeks!), so please bear with me if there are some slight inaccuracies. I also couldn't make out the name of some mechanics.

    On the bottom right are four icons that determines fighting stance.
    Your Offensive and defensive capabilities are dependant on stance and can be changed on the fly.
    There are bloddy katanas on the ground where other people have died.
    Apparently you can active them and fight against them for good loot.
    (I can't make out what word they used to describe them so I'm not sure if you fight them in PvP or if you fight AI units that look like the players.)
    You can change armor and weapon in real time, so make sure you're in a safe area when you do.
    There are also spears in the game that are good against groups of enemies.
    There are guardian spirits that William can see and infuse into his weapon for a limited time like the flame wolf and the blue owl.
    Guardian spirits appear after you die. (I guess as a helping hand?)
    You will have to decide when to use it apparently, so there might be a limit.
    There are shrines where you level up with the experience you've saved up, and where you can change spirit.
    In some locations you might come across some strange flimmering (can't make out what they call it), which when you approach will spawn a youkai that drops good loot.
    The boss shown is called an onryou (revengeful demon), a powerful oni.
    You heal in realtime so it's important to look for an opening to do so.
    When he heals he infuses his weapon with what looks like a blue owl spirit, different from the fire wolf from earlier.


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Re: Ni-Oh - Koei Tecmo game which isn't Musou and isn't old gen looking

Posted: Sat Sep 19, 2015 11:10 pm
by Fade
Saint of Killers wrote:Apparently it was originally announced back in 2004,

This can only end well

Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha - PS Ex 2015 trailer

Posted: Sat Dec 05, 2015 7:05 pm
by Saint of Killers

Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha - PS Ex 2015 trailer

Posted: Sat Dec 05, 2015 7:35 pm
by Samuel_1
Now this looks strawberry floating great!

Re: Ni-Oh - Team Ninja - Mix of Souls/Ninja Gaiden/Onimusha - PS Ex 2015 trailer

Posted: Tue Dec 08, 2015 4:20 pm
by Saint of Killers
Given KT's EU release track record, there was never any chance this wouldn't be coming to the EU, but it's nice to have it confirmed anyway. :mrgreen:


Re: Ni-Oh - Team Ninja - New gameplay video

Posted: Mon Mar 07, 2016 6:09 pm
by Saint of Killers
A previously behind closed doors only gameplay video:


Re: Ni-Oh - Team Ninja - New gameplay video

Posted: Mon Mar 07, 2016 8:34 pm
by chalkitdown
That looks promising. Combat is a little too slow, though.

Re: Ni-Oh - Team Ninja - 2016 release confirmed. Demo hits this month.

Posted: Mon Apr 04, 2016 1:48 pm
by Saint of Killers



“Ten years have passed since Nioh was originally announced. Even during all that time though, gamers would always ask about it at events like E3 and Gamescom. We always felt support from the gamers around the world for this title.

“Now, finally, Nioh — a game created with the entire power of Koei Tecmo — will be released in 2016. In appreciation to all the fans who have waited so long, and in order to have gamers everywhere try Nioh as soon as possible, we will release the Alpha Demo this month. We hope you enjoy overcoming the challenges in this masocore take on samurai action — Nioh.”

–Kou Shibusawa, General Producer

https://blog.eu.playstation.com/2016/04 ... his-month/

Re: Ni-Oh - Team Ninja - 2016 release confirmed. Demo hits this month.

Posted: Mon Apr 04, 2016 1:57 pm
by chalkitdown
That looks MUCH more promising. Soundtrack is very Ninja Gaiden-esque, too!

Re: Ni-Oh - Team Ninja - New gameplay video

Posted: Tue Apr 26, 2016 12:06 pm
by Banjo
chalkitdown wrote:That looks promising. Combat is a little too slow, though.

I like the idea of slow, more methodical combat. When it was unveiled I was reminded of trying to do Issun Mode in Onimusha, and I like the idea of new games trying to renew that style of combat.

Re: Ni-Oh - Team Ninja - New gameplay video

Posted: Tue Apr 26, 2016 4:04 pm
by NickSCFC

Re: Nioh - Team Ninja - 2016 release confirmed. Playable alpha now up on PSN.

Posted: Tue Apr 26, 2016 4:29 pm
by Cumberdanes
Gonna download the demo when I get home from work. Onimusha meets Dark Souls sounds right up my street!

EDIT: I really want to like this but it's frustratingly difficult and not in the same way as a Souls game either it feels really unfair.

Re: Nioh - Team Ninja - 2016 release confirmed. Playable alpha now up on PSN.

Posted: Tue Apr 26, 2016 11:47 pm
by chalkitdown
This is UNBELIEVABLY difficult :lol: Holy strawberry floating gooseberry fool. Much worse than even the original Xbox Ninja Gaiden. They need to tone it down for the final game.