Night Call. Taxi noir, out now Steam/PC Game Pass!

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Tafdolphin
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PostNight Call. Taxi noir, out now Steam/PC Game Pass!
by Tafdolphin » Tue Jun 12, 2018 1:02 pm

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A NEW KIND OF NARRATIVE & NOIRE GAME

You are a taxi driver. Paris is your city and you know every corner of it.

Your shift starts when the night is dark and ends when the city wakes up. You work hard to pay back your car, your taxi license, and your bills.
At night, passengers hop in your taxi. Sometimes you talk to them, sometimes they talk to you. You are not only a driver; for some people you are a priest, a confident, a friend. You like this routine.

Everything changes when the police reveals that the recent murders shattering your city are connected. As their investigation is stalling, they ask everyone to keep their eyes peeled.

You want to do more. Because the victims were all clients of your taxi company. Because you are the last person to see the most recent victim alive...
You begin to investigate with your only advantage: on your backseat, people talk, open up, share secrets. So listen to your passengers, collect clues, and stop the killer.


Screenies:

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This was announced last night at the PC Gaming Show to a rather positive reaction. Personally I think it looks quite, quite excellent. Game of the Conference even. GoTG.

(Disclaimer: I sort of, may have, am still working on this. Last night was very exciting.)

Last edited by Tafdolphin on Wed Jul 17, 2019 6:08 pm, edited 3 times in total.
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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by OrangeRKN » Tue Jun 12, 2018 1:10 pm

Immediately made me think of Neo Cab, have you seen that? They seem very similar, but Neo Cab has a cyberpunk aesthetic.

I'm very interested in Sable from Raw Fury that was also at the show, aesthetically it looks wonderful (and exploration games like that are my jam).

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Pedz » Tue Jun 12, 2018 1:11 pm

Looks gooseberry fool, the writing is worse than a 3-year-olds story...

Sorry, couldn't resist. Looks interesting Taf.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Tue Jun 12, 2018 1:12 pm

Neo Cab is #uberpunk to our #ubernoir. It's a real Antz vs Bug's Life coincidence that two narrative cab games came along at exactly the same time. Still, they're different enough thankfully and are based around completely different topics.

I'm biased but I really dislike Neo Cab's art style.

Last edited by Tafdolphin on Tue Jun 12, 2018 1:17 pm, edited 2 times in total.
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Games wot I worked on:
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EXOGATE Initiative: Early Access Summer 2021
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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by OrangeRKN » Tue Jun 12, 2018 1:16 pm

Oh man I completely missed your disclaimer that you are involved in this and now I feel a right numpty :fp:

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Tue Jun 12, 2018 1:18 pm

Ha, that's fine! We didn't show much gameplay or any of the narrative hooks in the trailer, and Neo Cab did so there's deffo more to get stuck into with that.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Knoyleo » Tue Jun 12, 2018 1:21 pm

Tafdolphin wrote:Neo Cab is #uberpunk to our #ubernoir. It's a real Antz vs Bug's Life coincidence that two narrative cab games came along at exactly the same time. Still, they're different enough thankfully and are based around completely different topics.

I'm biased but I really dislike Neo Cab's art style.

So this is why you were so keen to stress how different noir and cyberpunk are.

;)

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Tue Jun 12, 2018 2:22 pm

Knoyleo wrote:
Tafdolphin wrote:Neo Cab is #uberpunk to our #ubernoir. It's a real Antz vs Bug's Life coincidence that two narrative cab games came along at exactly the same time. Still, they're different enough thankfully and are based around completely different topics.

I'm biased but I really dislike Neo Cab's art style.

So this is why you were so keen to stress how different noir and cyberpunk are.

;)


Every post I make is a puzzle waiting to be unlocked, a slipping, sliding rubix cube of hidden meaning and connotations.

I actually hadn't made that connection at all. Explains a lot though.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Wed Jun 13, 2018 12:57 pm


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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Tue Aug 21, 2018 3:28 pm

Eeeeeee we got featured on the Nintendo Indies Highlight!



50 seconds in!

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Victor Mildew » Tue Aug 21, 2018 4:05 pm

If this just turns out to be a framework for lesbian love letters I'll be furious.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Tue Aug 21, 2018 10:51 pm



Interview with Anthony and Laurent and a screening of the demo!

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Preezy » Tue Aug 21, 2018 11:08 pm

So is it a direct sequel to Crazy Taxi or...?

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Dual » Wed Aug 22, 2018 7:17 am

Great idea for a game. Look forward to seeing more.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by 7256930752 » Wed Aug 22, 2018 7:32 am

Looks cool.

It's no Prey though.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Thu Aug 30, 2018 5:24 pm



We got featured in RockPaperShotgun's 'Games you might have missed' feature (about 6.20 in). I didn't know we were telling people about the cat, but apparently we are!

We have a cat.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Venom » Sat Nov 10, 2018 9:00 am

I've just found about this game, it looks cool, nice vibe and Paris makes a welcome change of setting for the thriller genre - and Tafdolphin has worked on it! Back when I had an Amiga I used to play so many different games and many had little surprises so I would like to go back to that by playing different smaller games so maybe a Nintendo Switch will help me with that.

twitter.com/nightcallgame/status/1033641893576491008


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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Mafro » Sat Mar 30, 2019 5:49 pm

Watching Waypoint's PAX East panel just now and Rob Zacny is currently talking very highly about this.

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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Sat Mar 30, 2019 9:31 pm

Mafro wrote:Watching Waypoint's PAX East panel just now and Rob Zacny is currently talking very highly about this.


Ooooh, exciting! Thanks for pointing it out, I'll have to have a look.

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Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
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PostRe: Night Call. Hotel Dusk in a taxi #ubernoir
by Tafdolphin » Fri Apr 05, 2019 11:47 am

The director Laurent will be speaking to RockPaperShotgun at 17.00 this evening over at Rezzed

https://www.rockpapershotgun.com/2019/0 ... livestream



:o

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Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin

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