Cheeky Devlin wrote:Is there anything even remotely credible suggesting Smash is coming out this year (Or even in the works)? I only ask because even Eurogamer, who love a good bit of rumourmongering, haven't mentioned it as far as I can remember.
I'd also highly doubt we'll see Mario Maker in 2017. 2018 at the earliest and they'll need to figure out how they'll make the level design work when it's docked. Plus I'm expecting a bit more from that than just another port. I'm talking technical additions like slopes, placeable water and lava pits, Mario Bros 2 and Mario Land level sets, perhaps a world builder. Not to mention the obligatory addition of new blocks, enemies and amiibo support. There are design issues they need to figure out to get some of that stuff working, but it's something they should be able to make quite quickly. It also will have the advantage of already having millions of pre-made levels, ready to go. I'm looking forward to bringing back AYAMM to a (Hopefully) bigger audience as well. Can't wait.
A few rumours mentioned Smash was getting the enhanced port treatment like MK8. It makes sense as I don't Sakurai really wants to get straight to work on a brand new entry plus the Wii U game would work as a great base, they just need to add a couple extra characters/stages and maybe even a single player campaign mode thing
With Mario Maker, the pointer control could ofer a decent alternative creating levels whilst the system is docked. Again they could just take the Wii U game and add in all the extra features/better online and it would save them a ton of work than starting from scratch.
The reason I think they would look at trying to get these games out asap is that they need compelling reasons to warrant paying into the online service. If that launches at the end of the year and the only real online games are Splatoon 2 and MK8: Deluxe they could struggle selling it
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