Nintendo Wii U [CHAT] - Club U

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Victor Mildew
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PostRe: Nintendo Wii U [CHAT] - Club U
by Victor Mildew » Tue Jan 19, 2016 8:18 am

I loved TP and found it to be my second favourite zelda at the time, behind link's awakening. Not sure how I'd feel about it now although I loved playing wind waker again so will probably pick this up despite having it on the Wii already.

Hexx wrote:Ad7 is older and balder than I thought.
AndyXL
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PostRe: Nintendo Wii U [CHAT] - Club U
by AndyXL » Tue Jan 19, 2016 12:50 pm

magicmilner wrote:I'm looking forward to playing this again and perhaps this time I will actually finish it!

In the Zelda timeline, TP is supposed to follow OoT and MM isn't it? Is it supposed to be the same link but grown up?


No, I don't think so - Link starts TP as a cowboy on some kind of ranch, and there's no mention of his adventures in OoT. It's a different Link.

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Tomous
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PostRe: Nintendo Wii U [CHAT] - Club U
by Tomous » Tue Jan 19, 2016 12:55 pm

TP Link is a descendant of OoT link, who becomes Hero's Shade in TP.

TP follows OoT/MM in the "Child Link timeline when Link is successful" branch.

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Victor Mildew
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PostRe: Nintendo Wii U [CHAT] - Club U
by Victor Mildew » Tue Jan 19, 2016 1:17 pm

I just had someone at work as me why I play 'babyish Nintendo games like mario'.

Urgh :fp:

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Nintendo Wii U [CHAT] - Club U
by jawafour » Tue Jan 19, 2016 1:28 pm

Ad7 wrote:I just had someone at work as me why I play 'babyish Nintendo games like mario'.

Urgh :fp:


> Some of the best videogames ever made
> "babyish"

Don't let their ignorance get you down, Ad!

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Squinty
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PostRe: Nintendo Wii U [CHAT] - Club U
by Squinty » Tue Jan 19, 2016 1:29 pm

Ad7 wrote:I just had someone at work as me why I play 'babyish Nintendo games like mario'.

Urgh :fp:


You know, I've been asked this before as well. It really amuses me.

But seriously though, I think the issue of reputation is something Nintendo need to overcome in the UK.

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Lagamorph
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PostRe: Nintendo Wii U [CHAT] - Club U
by Lagamorph » Tue Jan 19, 2016 1:33 pm

Ask him to play Rainbow Road on Mario Galaxy 2, then see if he can tell you it's a game for babies.

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Squinty
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PostRe: Nintendo Wii U [CHAT] - Club U
by Squinty » Tue Jan 19, 2016 1:38 pm

Not a lot of people understand the skill level in Nintendo games, I guess.

Champion's Road, 3D World. Have at you.

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ITSMILNER
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PostRe: Nintendo Wii U [CHAT] - Club U
by ITSMILNER » Tue Jan 19, 2016 1:41 pm

Pfft you lot need to grow up and get some COD

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Victor Mildew
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PostRe: Nintendo Wii U [CHAT] - Club U
by Victor Mildew » Tue Jan 19, 2016 1:43 pm

I told him to strawberry float off and play Fifa.

Hexx wrote:Ad7 is older and balder than I thought.
jawafour
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PostRe: Nintendo Wii U [CHAT] - Club U
by jawafour » Tue Jan 19, 2016 1:50 pm

Haven't you taken your Wii U into work a couple of times, Ad - for lunchtime gaming sessions?

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Gario
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PostRe: Nintendo Wii U [CHAT] - Club U
by Gario » Tue Jan 19, 2016 2:38 pm

I must admit I found SM3DW a little bit easy (the main game, not the extra stages which, it goes without saying, are more challenging). The problem with Mario - any Mario - for me, has always been due to the huge stockpile of extra lives you can acquire after just a few hours. There's no need and no point in having 69 lives because you just don't need anywhere near that many to pass a stage. And when you do have that many lives, it becomes pointless winning even more lives in those little mushroom hut games, and the reward of unearthing hidden 1-Ups within levels diminishes quickly.

Add to that, Mario games always become easier as you progress because you are able to collect so many gold stars in the early stages (usually all of them in Worlds 1 and 2) that you quickly exceed the unlocking requirements of later stages. When have you ever had to back track to collect more stars in order to unlock a new level? The gate will say 50 stars needed and you already have 80, for example - enough to unlock Bowser's castle itself, never mind the World 5 gate in front of you, and you're only two thirds of the way through the game.

Don't get me wrong, I adore Mario games, but I hope the next one does away with the endless 1-Ups and the lack of challenge in unlocking stages.

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Victor Mildew
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PostRe: Nintendo Wii U [CHAT] - Club U
by Victor Mildew » Tue Jan 19, 2016 2:58 pm

jawafour wrote:Haven't you taken your Wii U into work a couple of times, Ad - for lunchtime gaming sessions?


I have indeed. One of the other guys had his set up in the games room for a couple of weeks so we had some serious Mario kart sessions :nod:

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: Nintendo Wii U [CHAT] - Club U
by Victor Mildew » Wed Jan 20, 2016 6:28 am

I decided to buy mario 64 in the virtual console last night rather than keep playing it emulated as I feel it needs 100% feels to be played to completion. While I was testing how the buttons are mapped and trying for a long jump I accidentally pressed crouch then punch and did some sort of forward jumping sweep kick... in all the years I've been paying the game I had no idea that move existed!

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Nintendo Wii U [CHAT] - Club U
by jawafour » Wed Jan 20, 2016 8:53 am

There is a wee bit more news about Zelda Twilight and the amiibo functionality:

Eurogamer wrote:First off, this new dungeon is accessible in "certain places" and sounds like more of a challenge mode. Entitled "Thorough Battle: Trial of the Beast", those who finish this gauntlet with a full Giant Wallet of 1k rupees will receive the Bottomless Wallet granting access for up to 9999 rupees.

More enticingly, you'll be able to use the Wolf Link Amiibo to recover the amount of hearts you had left over when you completed the Trial of the Beast.

Other Amiibo will also have perks in Twilight Princess HD. Link and Toon Link will fully replenish arrows, Zelda and Sheik will do the same with hearts, and the Ganondorf Amiibo grants double damage. Each of these can only be used once a day though.

As previously noted, the Wolf Link Amiibo will be able to transfer save data from Twilight Princess HD into the upcoming Wii U Zelda title, though Nintendo is remaining cagey on what that means exactly.

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OrangeRKN
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PostRe: Nintendo Wii U [CHAT] - Club U
by OrangeRKN » Wed Jan 20, 2016 9:16 am

Whatever carries over into Zelda WiiU better be the worst and most insignificant thing, because I do not want the wolf link amiibo

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PostRe: Nintendo Wii U [CHAT] - Club U
by bear » Wed Jan 20, 2016 9:50 am

According to Polygons story scanning Ganondorf actually makes enemy attacks twice as strong, which sounds more appropriate.

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Squinty
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PostRe: Nintendo Wii U [CHAT] - Club U
by Squinty » Wed Jan 20, 2016 1:23 pm

I just hope they sort out that annoying rupee notification.

You got 1 rupee! You have a tingling in your nether regions.

strawberry float off.

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PostRe: Nintendo Wii U [CHAT] - Club U
by jawafour » Wed Jan 20, 2016 10:20 pm

According to Amazon, Pokken Tournament will launch in the UK on 18 March and come complete with an amiibo card of Shadow Mewtwo.

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PostRe: Nintendo Wii U [CHAT] - Club U
by Floex » Thu Jan 21, 2016 1:53 am

jawafour wrote:According to Amazon, Pokken Tournament will launch in the UK on 18 March and come complete with an amiibo card of Shadow Mewtwo.


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